Displaying 21–40 of 119
I really would like to say thank you to everyone who's on the feedback. Sometimes people mess up, and the video error was no big deal to me. I find that the feedback is helping me make good discussions with my friends about video games. It has also helped me defend video games when people tell me that video games are a blight upon society. Once again thanks to the people of the feedback for supplying a rational interesting look at video game culture/ society, and news.
I agree with prkpr4life or whatever the hell his name is. This isn't a gay man crush like his (joking I'm sure its not like that) but I do agree we need more of patrick. Mainly because he seems to connect with the casual/hardcore audience and he understands the way the average gamer might think more so than others. Alas though; he is probably too busy and comfortable with his position to even consider doing more for xplay and g4. So I probably just wasted 30 seconds of my life typing this.
Great show. Thanks for explaining why some characters died. I finished ME2 today, and I only head one guy dying, Mordin, the doctor. I felt really bad, because he actually called his nephew before the final mission, and I wanted him to survive so he can tackle the genophage project that his student started to "reverse it." But then I thought, that Bioware would probably bring along his nephew for the ride and he would be taking it over. But now I realize that I didn't update a few tech upgrades, so that's probably why he was the only dying. Even though I've already put a couple of hours on my post ending campaign, I'm thinking about going back, and giving it another try.
The Skill reset system is in another little game that released the same day as ME2. in MAG you earn 1 respec point for every XP point you earn if you want to shuffle around your skill tree you respec your character for the cost in respec points ( minimal at first increasing over usage to a max of 26k, can earn enough for 1st respec by level 9 or 10) which then reverts all level points spent back into a pool ready to reconfiguredit encourages you to get a feel for all the skills and find the ones that suit you
Even though Bioware did lean a little too much toward the shooter side with ME2 (and probably will with ME3 too), we all know that they'll still always do traditional hardcore RPGs too, like with the release of Dragon Age: Origins. It'll always be their bread & butter, and they've already proven that they're one of the best at doing it.
Great job everyone. +1 to Matt. He should be on more often.
Damn. I think I have a crush on Abbie.:PShe played D&D for 10 years?That pretty much cinches it. She'd fit in perfectly with my friends and I. My kingdom for more cute/badass gamer gals to hang out with.
Ugh, I meant Cryo Ammo.
Am I the only person that remembers that Cryo Armor existed in ME1 as well? They make it sound like it's a new ability.
I've enjoyed the ME2 so far even though I'm only a level 6. I'm looking forward t playing this weekend I've been busy with school work.So far I've enjoyed using the paragon thing. Its been going pretty good. I look forward to going deeper in the story.
I'm a little confused regarding people having trouble beating Mass Effect 1 with any of the classes? If anything, I found it too easy (insane difficulty excepted). I only felt in danger of dying once in two play throughts, even when re-playing up to level 60 with that increased difficulty.I also know several friends who have beaten the game using each class. So, call me confused.
Was i the only person disappointed that you never got to see what Tali looked like? I hope they finally do in ME3, but that was kind of a letdown. Still. a small complaint for an otherwise excellent game
Another awsome cast! I played through all of Mass effect 2 and cant help but feel like I missed some things. . . For one I played almost straight through didn't buy mush of anything and mostly just mined to get upgrades, But this all brings to fruition a question. I played through the first Mass Effect and let the council die, so my question is this how much does that choice change the story had I chose to save them in the first one? And if its not really much the doesnt that down grade the whole idea of your choices effecting the story quite a bit? That aside I thoughly enjoyed Mass Effect 2 with just on play through and I intend to go through again this time as a renigade and making snu-snu with the paycho chick (first time I hooked up with Tali which resulted in me still not getting to see what those aliens look like with out the helmet on. . . I am still curious!!). Again awsome cast looking forward to watching next weeks until then, This has been a comment from your local rambler.Chubz signing out
I figure the truly great games are the ones that get the perfect blend of length with story/fluff and have an interesting new mechanic. Like MW2 had some decent story moments but it was really short and really campaign did nohing new for an fps, Gears story wasn't particularly amazing but it was a decent length with some interesting game mechanics new to shooters or at least better versions of previous game mechanics. But ME2 is probably one of the best games in the sense of all elements falling in to place just right. And yes space hamsters are so badass!
i keep reading comments, mostly from what i assume are god of war/ps3 fanboys, that the developers of metro 2033 are stupid for releasing the game on the same day that god of war 3 comes out....i dont believe that to be the case..i think since one is a ps3 exclusive and the other is a 360/pc title there will be room for both and the sales shouldnt conflict with each other..id like to see a serious discussion on this and id like to hear what you guys trhink..
Patrick STFU ur talking a little too much
On the subject of japanese developers starting to take more cues from western games, the first thing that comes to mind as I guess a cautionary tale is Resident Evil 5. Shoehorning as much Gears of War into your game as you can is not necessarily a recipe for success.Totally agree on the Mako driving in Mass Effect, what a mess that turned out to be. The worst for me was when there was a destination on top of or blocked by a mountain, so you had to tediously drive around the steep areas looking for parts where the game would magically decide it was horizontal enough for you to climb up. I kept thinking, this is the goddamm*d future, can't I get a little hover in my car over here?!@??Only about an hour into Mass Effect 2, so not much to say. But, I am one of those people that likes dicking around in inventories, so I'm a little disappointed off the bat that there is just none at all (instead of an awkward one like in ME1). Kind of a scorched earth policy of improvement...
another awesome edition of feedback. viva la feedback
Awwwwww...no Bonerjam mention this time?
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