Feedback -- Mass Effect 2 And iPad Reaction Edition

Posted: February 3, 2010
Feedback -- Mass Effect 2 And iPad Reaction Edition
Adam Sessler, Abbie Heppe, Patrick Klepek and Matt Keil gather to discuss Mass Effect 2 and the latest announcements in gaming -- iPad, Nintendo at E3 and more!

Comments are Closed

  • Keegan_

    Did Abbie fall over laughing because of the porn definition of "fluff"?

    Posted: June 30, 2010 3:23 PM
  • Normandy_SR3

    Great episode love Mass Effect serie.Thanks you Bioware for such an awesome game.

    Posted: March 25, 2010 9:21 PM
  • Krogoth117

    I think the iPad is just a mobile media device.
    I think a big seller for a game on the iPad would be a game like Diablo 2. The UI would work flawlessly with it

    For the vitality sensor I think a Star Wars game would be amazing. So if your hear rate gets to a point it can determine you are angry. So if you play a sith and you get angry, your abilities increase in power and opens more abilities.
    Another one would be for a game like Heavy Rain, so if you are excited the game will try and adapt and climax your excitement. If you are scared the game can adapt and know when to scare you. Allowing a game to be more adaptable so the user.

    Posted: March 25, 2010 12:21 PM
  • Elliott_Ness

    Mass Effect 2 is a Phenomenal Game however:

    1)The mining would be better if I had a color overlay for areas scanned even if it defaulted after I left the planet however since I now know that I can get through by only mining rich planets I'm now a bit happier.

    2) In situations where the paragon or renegade prompt would appear I felt like if both prompts should be available so that I could choose, often I felt like if missed storyline if I didn t hit the renegade prompt although I was a paragon.

    The dialogue tree was fine since I understand the overall standing of my character would not make certain choices on the tree available. But for some reason this didn t translate to well for me in the cinematic prompts.

    But still thank you Bioware for a great experience.

    Posted: February 13, 2010 8:06 AM
  • commonperson

    Mr. Sessler, when you started talking about fluff all I could think of was this Belle and Sebastian video:
    http://www.youtube.com/watch ?v=IMBTUYZeHPk
    Which is one of the many reasons why I love you. :-)

    Posted: February 9, 2010 8:28 PM
  • idea_machine

    Jesse dude, seriously, hold the camera still. I sometimes forget I'm watching G4TV, but instead watching a debriefing of a ghost hunting reality series. Zoom in, Zoom out, tilt the camera, stare at someone's hands.... Just calmly show whose talking and record some reactions to the comments. No fancy stuff. Otherwise, good show.

    Posted: February 9, 2010 5:48 PM
  • DrowNoble

    Hopefully in ME3 they will lean more towards the RPG gameplay and less to the FPS like they did in ME2. Not saying I hated the combat in ME2, but I did prefer the combat in ME1. There were times that having, or not having, clips got a tad annoying. Having ammo for heavy weapons would make sense, but 2 years ago my pistol had infinte ammo with an occasional overheat, now it fires about 30 times then becomes unuseable. Unless I find more clips of course.

    Posted: February 8, 2010 10:38 PM
  • Heretech-135

    Right off the bat I'm going to admit that I haven't yet played Mass Effect 2, but I'm really looking forwards to doing so. I became a fan within the first ten minutes of playing the first Mass Effect.

    That said, I wanted to ask if there was a similarity to ME2's "specialization" and the class "modification" available in Killzone 2's multiplayer?

    Posted: February 8, 2010 11:58 AM
  • CptAmazing

    *goes to play Mass Effect 2*

    Posted: February 8, 2010 11:35 AM
  • leodd2k8

    I must be the only who actually like mass effect combat system over the second. I hate everything about the 2nd, mostly the reload system. And all the customization from the first is gone.So far 20 hrs into the game i see no real advantage of importing your save considering all your previous abilities are gone. I played as a soldier in the first one and did everything with no problems. Another thing is that there is too much loading i mean come on loading on the elevator. Side mission are about the same for me on both games i'll do them but don't really care. I revise my comments after I finish the game but as it stand now mass effect is better to me.

    Posted: February 7, 2010 11:25 PM
  • smpreet

    I liked the mass effect discussions. I've not played the first and am sorely tempted to play the 2nd but was wondering myself about if I should go and play the first one before hand.
    I think Patric made a very good point, there are a number of games out there now that would do well to have some sort of compiled cut scene or narative that gave you a "previously on (insert game name here)".
    I am thinking about ME1 before ME2 however from all accounts in your discussion, it about 30 hours long, so I've got to work through that which will probably take a month or 2 for me. Then go play 2...

    I wondering if I should just watch one of the cutscene compilation things on youtube instead, which is something that Bioware could do and have on including in the game or as a download.

    It wouldn't have to be fully intigrated as it only really needs to be for people who aren't going through the first one so it could just be based on the decisions that are used for the default character used in 2 if you aren't bringing over save data.

    Again I think there are other franchises that I think could benefit from this also.

    Just a thought.

    Great show as always!

    Posted: February 7, 2010 1:29 PM
  • friedchiken14

    that one guy is wrong, i deleted my me1 save (hell, i deleted all mass effect game data) and it still showed up in me2 perfectly

    Posted: February 7, 2010 10:41 AM
  • Jdawg2k

    Really looking forward to playing ME2, but I got into Dragon age a month ago and want to beat it first. Too many great games, too little time. Great feedback.

    Posted: February 7, 2010 8:51 AM
  • MacPhisto

    I liked the discussion about length vs genre, and I think it says more about Adam's attention span than anything else with him saying that he couldn't play a 60-hr hardcore RPG. The thing about that is, RPGs are usually MEANT to be that long! And I think that is the key difference between the shooter and RPG genres.

    Shooters are usually focused on the mechanics (the weapons, their mods, accessories, etc) and the visceral twitch gameplay you get with that and not much else, so the story is built around that. With RPGs, you usually start out with an epic grandiose story with many plot twists and many characters and their development and backstory, and the gameplay mechanics for those games are usually secondary to that and made to fit into the story. Most shooter fans don't usually care about a short story because they're mostly focused on the twitch gameplay to care about the story being short, and if it's a good game, then they just move on to the multiplayer. But with all that's involved in the deep storytelling in most hardcore RPGs, it would feel VERY truncated if you tried to tell a RPG story in the same length as a shooter story.

    And with Patrick saying he hit all 9s in the FF7 clock, that's something that's totally optional and going well above and beyond the main gameplay length. He may express regret now thinking back about it, but at the time, he must have been engrossed enough in the gameplay to even want to play it that much, right? It's nice to have that option if you want to max out things in the game if you really enjoy playing it that much.

    Posted: February 6, 2010 3:19 PM
  • Kaminocloners

    Is there a way to get these podcasts audio only? I get distracted in my car while I listen to them

    Posted: February 6, 2010 9:20 AM
  • Flight_Eagle

    Say what you want about M. Night, I loved Lady in the Water. And The Happening was supposed to be a B movie, words from his mouth.

    Oh, Conrad... I politely told him to go home, and he still said i shoved a gun in his face, but i think that was to keep up his "image". And i had told the Council to appoint someone, and Miranda still asked me which one i recommended, made me choose anyway. I definitely detected some default stuff. And then not so much default stuff. So i don't know.

    But uh, i've played through Mass Effect 1 so many times, often with the same character, Paragoning it up, and i'm only hesitant now because i've recently played it + the amount of time's i have. Not as many as it may sound, but still. The Mako wasn't a factor i really put in, but i definitly started to not collect minerals and writings and such, just because there was no point.

    Also, the mining isn't as much of a problem for me. I like hitting those big spikes and it's nice. But i do hate having to buy a bunch of probes. That wouldn't be a problem if there was loot to sell, or at least more things to do for money. And i don't know about you guys, but i want more armor, i love customizing. =)

    <3's for Tali.

    Posted: February 5, 2010 2:18 PM
  • vanphelan

    Patrick, I too tapped out the 9's in the Final Fantasy VII clock. At the time you know it was worth it. Today I don't know if I could ever play FF7 again. Mass Effect 2 is amazing. I am currently flying around the galaxy avoiding going through the omega 4 relay until I have nothing else left to do. Just feel like savoring this game because I don't know if I can wait a couple of years until 3.

    Posted: February 5, 2010 2:16 PM
  • dethklok666D4

    why do you guys say Mario and Zelda will be great like its a bad thing. Nintendo makes great games, FACT. its the reason there are a lot of wii-tards out there i know they haven't made anything "new" lately besides wii fit or sports resort but go with what you know. don't ask Picasso to sculped.

    Posted: February 5, 2010 12:02 PM
  • rosie314

    I like the genre blending. It is giving the you the best of both worlds. I am not a huge first person shooter fan, but I love what they did in Mass Effect 2, and still keeping the story and choice that effect the game was awesome. BioWare did an anwesome job and I am so looking foward to Mass Effect 3.

    Posted: February 5, 2010 11:34 AM
  • barley12

    Aw Abbie! Hahah.


    Posted: February 5, 2010 4:36 AM