Displaying 1–20 of 38
First of all either no review number at all, or out of 100 - that is the only way.Secondly, make the reviews fair. Why has no European developed game in the last 2-3 years at least never got 90 or more and always gets 80's? Games like the STALKER series, The Witcher, the Gothic series, Beyond Good and Evil, etc. At the same time, quite average games from major North American publishers will get high 80's/low 90's, games like Far Cry 2, Dead Space, Mirror's Edge?.Thirdly, why are games reviewed like movies anyway? This means an 82. score for a 1.0 version will always be, even if 6 months latter version 1.03 is perfect. Where's the incentive to produce patches and improve games when the review score will never take that extra work into account?There is so much wrong with how the gaming media reports on the industry and the products it produces, that I do not see mainstream AAA gaming lasting for much longer,
Honestly for me when i see gameplay for a game or see what the game designers tried to accomplish i already know if i will like or dislike a game. No offense to those who do review games here but i myself am able to determine very quickly without a review how good a game may or may not be, and i assume that most hardcore gamers that have played for many years and many genres of games can do the same thing. So for me i feel that most reviews are there just to reassure my assumptions on particular games. In that sense i do not rely on game reviews score's but rather just use them as what they are meant to be, a opinion on the game.
ummm its interesting to say the least i mean lets be honest no matter what you say in this arguement .Good points can be argued on both sides.X play isnt perfect however everyone whos commented has atleast watched it online which means there opinion does matter to you.So if youre calling them idiots than your pretty much calling yourself an idiot.Like he said though lets be honest if you like assassins creed or any other game you are going to get it .Point blank period.I member when dbz came out i got it .I mean they are just saying things from a honest stand point that most of the games that come out the first like assassins creed 2 arent as good as its precule .Think however you feel but calling somebody wrong for expressing there thoughts i will never understand.At the end of the day however he'll still have his job and you'll just look like an idiot .Just trying to help you guys who feel like that out l8trs
If u dont like the review then dont pay attention to it that simple.
I like this stand on the numerical rating system. The number should be read within the context of the times(what's popular then), the genre of game(fps,rts,rpg,etc.) ,and who it's \"aimed\" at(youth,young adult,adult). After all if the majority of games recieve a five out of five, when a trully spectacular game arrives, it will be indistinguishable.
Maybe its my artistic perspective on life, I'm right brained, but yeah I think the review process could work with colors better than numbers/or decimal points determining score. I'd use something similar to the threat level with red as a broken game, orange as a flawed but functional game, yellow as a good but nothing special game (this would be similar to Xplay's 3 out 5), blue as a really good game and green as a great game that you'd be highly recommended to check out. This system would be a bit more flexible but than again fan boys would cry.
I generally read or listen to what someone has to say about a particular game as far as reviews are concerned, numbers never do a game justice. However I do believe numbers can be a useful guide. For instance I do believe most can agree that any game scoring in the 1 or 2 catagory (in most cases) may not even be good enough to garner reading a review as these games tend to be broken or unplayable to the most part, while a game scoring higher than that may be worth your time to look into. Again, generally numbers aren't important when it comes to judging a game, though they can be a good filter.
The way I look at it is, a 5 out of 5 is a near perfect game that will be enjoyable for countless hours. but a 4 out of 5 game is a game that has flaws that hold it back. One example is Prototype, it was a awesome game, but you always seemed to be juggled around, which gave it a 4 out of 5 because it was not close enough to being perfect. I believe a 5 score rating system isn't flawed, it gives an accurate account of how close to absolute fun the game is. I prefer a 5 score rating system over a 10 score because i could honestly care less if a game got a 7 or 8, they both mean about the same thing.
They should just do a score of ?/31- don't bother (This game completely sucks)2- Rent (should at least play the game)3- Own (This game has replay value and it all out fun)
Adam...would you say a turkey is 4 out of 5? Sorry...well I like the numbers personally, but I prefer the written reviews. As far as I'm concerned, its just another point to the review, not the entirety of the review. You guys once broke down what each number means and although it is represented as a number, its really just another phase to help you understand the quality of the game. That being said, I have never looked at the number \"rating\" of a game, and decided that I wanted it or not. It has its place, its just not that important.Oh, and if it were up to me I would have given Assassin's Creed 2 a 3 out 5 but that's because I am a salty young man who is very very displeased that the developers could ignore core problems with the game and just plaster cool things on top of them >:(
It seems to me that people cannot understand that the numbering system is not universal and therefore cannot be used to compare games. From a scientist's perspective, you cannot compare two things unless there is some sort of control within the two. Every game is different. What may make one game amazing may not work as well with another because of the genre, or the speed of the action. This is why I never look at the numbers, and also why I really like Kotaku's reviews. They tell you the good and they tell you the bad. They don't try to quantify it. X-Play's reviews are great, too, because they basically do the same thing. They don't try to break a score down to an 8.73 or an e^pi . There's really no point to do such a thing. Everyone's opinions differ. If you buy games solely based on the numbers, you're going to miss out on many games and be disappointed by many more.
I'm glad this was finally brought up, while I rarely disagree with the reviews that I've seen on this site I have My differences with the scores on rare occasions. because in the relatively short time I've been playing games (I'm 17 i started at around 9) their have been moments where the reviews I've seen gave the game an absolutely abysmal score and I liked the game for maybe one or two playthroughs....and no it was not Dynasty Warriors. it sucks, it just sucks.I think i may have rambles'd there and lost focus sorry.the moral is it's opinion based, but generally we agree with the opinion.
You think you have it bad. Look the the gametrailers forums. When ever a PS3 doesn't get higher than a 9.8, all the fanboys go nuts and bring back their \"GT lost all their credibility\" signatures because GT gave Halo 3 a 9.8.
if they make fatter turkeys, more fat=more gravy. But since you will now have a bigger turkey, wouldnt you still not have enough gravy?infinite paradox of lack of gravy.......
That's funny, I just assumed that the review scores need to be understood in the context of the gaming landscape as a whole. Every year the industry gets better at making games. A game that was a 5/5 in 2007 when developers were starting to figure out the consoles might only be a 4/5 now, as the level of quality continues to rise pretty much across the board. What was incredible and innovative two years ago is more normal now.In order for a review to be meaningful for a consumer, it should make some attempt to rank a product against its competition. It's the same as school, where students are graded on a curve. A paper that earned an \"A\" in high school likely won't earn an \"A\" in university because the level of competition for grades has gone up.Maybe I'm just getting old and thinking too much about the games from back in the day.
I agree in that matter.Don't let a magazine or viral video review score stop you from playing a game.Let's say you play a game where every critic gives the game a 4/5 or a 5/5 but then you play it,it's not up to standards to what you normally play.You may give it a 2 or 3 out of 5.So you write a review on the game telling other gamers what to watch out for,because I don't think every magazine critic that rates games you can solely depend on.But please take the time to read their review before you buy,it might or might not be what your looking for in a game.I think that if their were no rating scores more and more gamers would be insisted on reading the full article review instead of looking at the final review score first.Like Gears of war,X-play gave both games a 5/5,but if Gears of war 3 comes out and they give it a 4/5 don't get upset that's just their opinion,but when you do a review,rate it how ever you want,don't rate something like some critics or your friends do,rate it a 5 because you think it deserves a 5.PS Happy Thanksgiving everyone!
i go around and read reviews watch videos and look at ratings if im that curious about a game. but if im prety sure that im going to like it. i usually just get it. haha and super fat turkeys would be the best
love the walking scene with the music.
love the music and the walking scene.
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