Feedback -- Modern Warfare 2 Edition

Posted: November 12, 2009
Feedback -- Modern Warfare 2 Edition
Of course we're talking about Modern Warfare 2. What else would we be talking about?

Comments are Closed

  • tinacox

    I am with Hotshellz...where is the sequel to black?

    Posted: November 21, 2009 7:58 PM
  • ghettoe

    I'm really amazed at how much you people interprated the airport scene. I must admit that it was kind of weird and awkward shooting civilians (though I had no trouble firing at the army), but either way, I went in there shot a few civilians and moved on. Call me apathetic, but to me it's really just a game. I'm not going to feel guilty for every person I kill in every game I play. This is simply my opinion and everyone is clearly entitled to their own. Feel free to pass judgment, though it's not going to change my opinion. I really feel like the airport scene has been blown out of proportion. I mean really talk about making a mountain out of a molehill. Anyway, I'm starting to feel the game is kind of overated in some ways. I bought it together with Uncharted 2 and as much as I love the MW series, I have shamelessly abandonned it for Uncharted 2. I just can't get enough of Nathan Drake! I have played modern warfare and I think I'm on day four, but these past few days I've just been hang up on Uncharted which has kind of made me question if I'm truly obsessed with Modern Warfare 2 or I'm just sucked in with the atmosphere surrounding it. Which also makes me direct a question to the cast. Do you feel that modern warfare 2 really deserves the hype or are you just going along with the hype surrounding it.
    Cause a situation like that happened with me with MGS4. When all the hype kind of died down, I regrettably thought the game was kind of okay and I actually somewhat found the multiplayer quite mediocre. Matter of fact, I never finished that game. (something that I hope to do in the future, so no spoilers!)

    Posted: November 17, 2009 9:42 PM
  • DyslexicDog

    Abbie has surpassed Morgan now on the hot meter, Morgan has gone south with her hair and looks.

    Posted: November 17, 2009 2:15 PM
  • Noct17

    I am glad I am not the only one who thinks about virtual families. The staff at g4 reads my mind. Its kinda frightening.

    Posted: November 16, 2009 6:14 PM
  • Chupacabras_X

    I agree with you PrometheonArsonist, that in the same manner that James Bond movies seem more "unique" because they are not called James Bond 25, but simply called by their new title.

    Posted: November 16, 2009 12:25 PM
  • callofduty2020

    i beat MW2 in 3 hrs on vet.

    Posted: November 16, 2009 11:33 AM
  • deepadelic

    deepadelic's comment is abusive and has been removed.

    Posted: November 16, 2009 8:17 AM
  • PrometheanArsonist

    Does anybody else wish the titles of game sequels were a tad more original? That's about the only issue I had with Modern Warfare 2 (amazing game). There are plenty of sequels in the film industry that don't take on the titles of their predecessors. For example: The Dark Knight. For some reason, a sequel with its own unique title somehow builds the integrity of that product.
    While a title in and of itself does not add to the quality of a movie or a game, it does, however, allow sequels to be viewed in their own light. Does Bioshock 2 really need to be called "Bioshock 2?" I don't want Assassin's Creed 2 to be called "Assassin's Creed 2." Nor do I like the sound of "Mass Effect 2." Is it a marketing thing? Do people not buy sequels if they are not explicitly told that a game is a sequel? If anything, that number at the end of a title steals the appeal that a unique title would bring to a game.
    It's a trivial issue. Still, I hope Halo: Reach doesn't have a '4' anywhere near it's cover.

    Posted: November 15, 2009 7:44 PM






    Posted: November 15, 2009 4:37 PM
  • Napoleon1853

    Everyone is playing Modern Warfare 2, and when they're not playing it, they're talking about it.

    Lol. I don't have MW2 and don't plan to get it any time soon. I am a PC gamer and what Infinity Ward has done to many PC gamers is just horrible.

    Posted: November 15, 2009 12:55 PM
  • Spybreak

    I had a discussion with my parents about this topic and the ESRB and it just seemed like they didn't understand. I think if you're not a gamer or someone who has maybe not been desensitized as much as someone who plays shooters or interactive gameplay, it looks bad. I'm glad it tied into the story of the game and I felt, like the sex that you have in Mass Effect, that it strengthen the bonds of the characters, the world and the meaning of everything. One thing about that level that was the most memorable for me was when the riot shielded roman army (police) broke through the fog and my initial oh crap moment.

    Posted: November 15, 2009 2:39 AM
  • Chronikas

    Meh, not even the G4 crew can get me excited about MW2. I just can't shake the feeling that Modern Warfare is the next big idiot IP. Madden/Halo/Modern Warfare... I can't force myself to slog through this consumerist, derivative over-hyped title made solely for the slobbering masses of console gamers. Millions of average idiots line up to empty their wallets without thinking and give companies like Activision carte blanche to take advantage of all of us. I can't believe this mediocre product has somehow become accepted as "5/5." I guess it's true what they say, "a fool and their money are soon parted."

    Posted: November 15, 2009 12:34 AM
  • Patchiz

    i've never really been a fan of shooters, but MW2 looks amazing, i borrowed the original COD4:MW from a friend, should i play it, then buy MW2? im not skeptical, but why didn't this game get a 10 if it was that amazing (i know it got a 5/5 on here, but i'm talking a overall perfect score.) is it better than Grand Theft Auto? thats the last game that i can remember that got the perfect score across all the reviews (ign, gamepro, bla bla, ect.)

    Posted: November 14, 2009 10:45 PM
  • Serious559

    MW2 was amazing. If people are going to take something that's in a "game" and be offended or disturbed by it; you might as well just close your eyes cut yourself off from the rest of the world.

    It's a game and something that delivers an interaction that an action movie can't. If you're comparing a games' content to reality and what peoples morals are, you're clearly taking Entertainment waaaaaaaay too far.

    Enjoy this form of entertainment and don't take it seriously because after all it's not Real Life.

    Posted: November 14, 2009 8:41 PM
  • general_maze

    abbie heppe is ridiculously good looking lol

    Posted: November 14, 2009 6:32 PM
  • twoshoeeddie

    Does anyone know what movie reference Abbie is talking about? I am just curious.

    Posted: November 14, 2009 2:06 PM
  • harusing

    just wait for BF:BC2 they'll get money

    Posted: November 14, 2009 1:15 PM
  • Wandrecanada

    Ends Justify the Means; That's an achievement for MW2 on Xbox. It's also being used as a plot device in a game meant to entertain and generate revenue. Do you think that a teachable moment as bad as this one is, should be held up so highly that you could defend a company over it?

    Look I understand the defensive situation most supporters are in. Almost everyone sitting in the recording room was very excited about the game and had taken a kind of ownership because they felt it was connected to them in some way. I think there is a lot of bias here and I think what needs to happen is that the debate needs to occur with one or two people who;

    a. Have no interest in playing the game and are slightly more objective because of it.
    b. Have the opportunity to speak before the other so their commentary is not colored by any kind of peer pressure.

    This is a delicate thing and I think it needs a more objective wrap up than to throw it at incredibly vocal fans. I'd love to see that in future discussions or a full feature on how to approach demonstrating moral paradigm shifts in gaming (ie: games are art).

    I'd also like to address what Patrick (you're awesome) Klepek mentions regarding the shooting and not shooting civilians. The disconnect from the moral dissertation here is that the game does NOT punish the player for not shooting civilians (as Abbie Heppe also mentions). The idea that you're in some kind of moral dilemma and that this whole thing needs doing is absolutely broken with this. The feeling of "Oooh if I don't shoot them worse things will happen," is absolutely gone. Does this fall into the discussion of the quality of execution argument? Why does the discussion never progress to that point then? The narrative always seems to end at high praise and doesn't ever tread into areas where negative comments might surface.

    It all comes off as apologetic spin for me and that hurts my opinion of the staff. Especially Adam Sessler, who's opinions are often well constructed and qualified (on the internet too!). I'm really waiting to hear the full critique of the game with full disclosure of the story and why everyone thought that the game story warranted so much praise despite it's weaknesses.

    Full disclosure from me. I have yet to play the game although I know almost all the story plot through spoiler reveals and videos. I know the twists and I understand the whole "duped" thing. I also know that there is no attempt to connect the player with their avatar in any meaningful way and attempts to force feelings of hate or contempt through gratuitous shock. This is like Die Hard compared to MW1's Ronin. Fantastic edge of your seat action with two dimensional characters and constant breaks from reality for the sake of gratuitous shock.

    Perhaps you could compare the story to MW1 and assess it without including the gameplay element. It might help to add a more critical backing to the discourse and less unqualified spin (I understand it's hard to qualify without spoiling!).

    Sry this is such a long post =/ I didn't even get to say half of what I really wanted to.

    Posted: November 13, 2009 10:18 PM
  • friendofbud666

    Don't you guys see the point of the airport scene. It is there to help you realize that there is no good or bad in war, no right or wrong.

    I also think the reason you can walk through without killing people is just to keep people from freaking out. If you didn't have a choice you may look at it differently.

    I myself killed hundreds and the downed people. Being previous military I wondered where the children were. So according to these people who freak out, it's not that bad.

    They kill people in games all the time. If the 50cent game had you only killing white people would you be mad. Just think in Germany you can't even play Wolfenstein just because it opens so many wounds. I think this game may tick off some Russians who are made out to be the pawns of the whole game.

    Great game, first player was a little light. For as much hype as there was, I really am sad that there wasn't more.

    Posted: November 13, 2009 9:21 PM
  • Jonsted

    i enjoyed every second of abbee's new outfit and hairdo :)

    Posted: November 13, 2009 3:23 PM