MX vs. ATV Reflex Direct-Feed Developer Walkthrough
Posted: August 14, 2009
Rainbow Studios Lead Technical Game Designer Elliott Olson tears through terrain-deformation, independent control of rider and vehicle and all new gameplay features as he previews the off-roading racer MX vs. ATV Reflex.
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Comments are Closed
Comments
Displaying 1–4 of 4
motoXmaX132
looks sik. wot date dose it come ou but?
Sesslersprodigy
online and the terrain makes the game
ToastySensation
the terrain deformation is what makes this game buyable. enough said
r3a3p3r
looks pretty sweet
Displaying 1–4 of 4