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You know, in the year that's passed since I was last on Feedback, a lot has changed. It's better looking, more professional, and the studio smells a whole heck of a lot better than ever before. You know what hasn't changed? Sitting and talking gaming with some of the best in the business is still a damn good time. This week, your humble narrator joined Adam "The Hammer" Sessler, Abbie "The Jackhammer" Heppe, and Dana "Hammertoe" Vinson for a discussion about Madden NFL 11, as well as a look back at the stifling heat of QuakeCon 2010.

Feedback -- Madden 11 & QuakeCon Edition »


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She killed a PS3. Been there, done that. 3 times. I've only had to fix my 360 once.

Posted: August 24, 2010 by Atari_Prime

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Sessler is back from QuakeCon 2010, and after moderating a panel about blockbuster games and the announcement of Bioshock Infinite, he's got a new topic for this week's Soapbox. When we play a video game we enter a world imagined by someone else, a universe created by a mind similar to ours. The creation of that world, and its full realization within the game, usually has a lot to do with how pleased we are with the experience. But don't listen to me, listen to the Sess.

Sessler's Soapbox: The World Makes the Game »



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It seems to me that every game is taking place in the 50's.

Posted: September 22, 2010 by GhostofBigboss

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QuakeCon 2010: Building Blockbusters with Adam Sessler

QuakeCon 2010 wasn't just about assembling developers from some of the many companies in the Zenimax stable, as the "Building Blockbusters" panel would attest. In attendance were (pictured above from left to right), Todd Howard from Bethesda Game Studios, Tim Willits from id Software, and Jason West and Vince Zampella, both from Respawn Entertainment. Which is, of course, most notably not a Zenimax property. You might have heard of them recently, unless you've been in another solar system. Our own Adam Sessler moderated the panel, and we've got some details for you.

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Any news for a video?

Posted: March 30, 2011 by yournameistobi

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QuakeCon 2010 - Hunted: The Demon's Forge Preview

Have you ever wished that Gears of War and World of Warcraft would make sweet sweet love and give birth to a beautiful baby? Then you should check out Hunted: The Demon's Forge.

TheFeed's Kevin Kelly got a chance to check in on the game at QuakeCon 2010. From his preview:

"It's been five months since we last took a look at the game, and it has definitely come a long way. The build that they were showing was brand-new, and highlighted both characters strengths and weaknesses. Most noticeable were the graphic improvements to the title. While there were some framerate issues at times, the game looked much sharper than it did back in March."
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that looks good

Posted: August 16, 2010 by chantler

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QuakeCon 2010: John Carmack = Geek Genius

There's no denying that id co-founder John Carmack is a genius. There are few people in the gaming industry that can stand up and deliver a keynote chock full of geekery, stats, and off-handed comments about something incredible they coded in their free time. Will Wright is one of them, and so is Carmack. His QuakeCon 2010 keynote speech, which was preceded by the news that there would be no Doom 4 news despite them telling us last year that there would be (grrr), was full of heady terms like "Vertex Index Buffers" and refresh rates on high-definition televisions. 

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No Doom 4 annoucement?!

GGAAAAARRRRGGGHHHHHHH

Posted: August 17, 2010 by Darkborn

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QuakeCon 2010 Brink Preview
TheFeed's own Kevin Kelly was on the ground at QuakeCon 2010 this weekend, and brought back word of Splash Damage's upcoming squad-based shooter Brink. Among other goodies the game offers: Total character customization, right down to the tats.
 
Kevin explains...
 
"You're working at creating a persistent character here, and it you commit to something like a full-body Maori tattoo, it's permanent. There are no laser tattoo removal clinics on the ark. You can customize your outfit (hat, shirt, pants, etc) and your weapons with multiple different options, like a different scopes, silencers, suppressors, muzzle brakes, magazines, and so on. Both characters and weapons have security and resistance looks to them, and some of the skinned resistance weapons are sick: graffitied logos, tape-wrapped handles, and so on. And you can quickly swap between the two looks by hitting Y in the menus."
 
Check out the rest of our Brink preview right here.



Exclusive Pre-Order Items For Brink Announced At QuakeCon 2010

 

At QuakeCon today during the Brink presentation Paul Wedgewood, CEO of Splash Damage and game director for the title, unveiled all of the pre-order exclusives that the game will have with different retailers. These include clothing, guns, and body mods, and some of them come from other Bethesda and id games to keep it all in the family.

Part of the appeal of Brink is the robust character customization in the game, and these special pre-order items are meant to be "brag" items that tell other people that you were of the early adopters, poised on the Brink. Take a look below at what you'll get.

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yet another reason NOT to buy from gamestop. Haven't decided if I'll preorder yet but if I do it'll definitely be from steam.

Posted: August 16, 2010 by capthavic

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Gallery: An Inside Look At Quakecon

If you're not in Texas, at Quakecon this weekend, at least you can get an idea of what's going on there. That's right, here's a whole gallery of Quakecon visuals for your looking-at pleasure!

We've got pictures of panels, the floor, the LAN Networks and more. Check out our Quakecon photo gallery.

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Wow... It was a frylock costume. How i know? I was in it. Was searching trying to find a pic of me in it. Had just sat down a bit before. Was turning on the laptop. Got the headphones i was wearing for free because I wore em all of quakecon with the costume on.

Posted: August 16, 2010 by krunamey

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Rage

Fresh from Quakecon comes the announcement that id Software's Rage won't be released until September September 13, 2011, so we all have more than a year to wait to play this first-person shooter from the makers of Doom.

Some interesting new details were dropped at the Con as well, including the existence of some mini games, some sweet-looking vehicles,  multiplayer races for in-game cash and more.

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Nerdgasm!!! This game looked so sick at E3, I can't wait! Now I can request off at work for when this comes out, hahaha!

Posted: August 13, 2010 by acslaterson

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ZeniMax Media Buys Arkane Studios

Bethesda Softworks and id Software owner ZeniMax Media announced today during QuakeCon 2010 that it has acquired Arx Fatalis developer Arkane Studios.

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hi

Posted: August 13, 2010 by Lawrence123

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id's John Carmack Surprises QuakeCon With RAGE on iPhone »


id Software head John Carmack announced during QuakeCon 2010 today that multiple iPhone games based on his team’s upcoming apocalyptic shooter Rage will be released over the next year.

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While I applaud Carmack for finding a way to put a next-gen FPS on the iphone, I can't help but question how the gameplay would turn out by being reduced to a touchscreen.

Posted: August 16, 2010 by psbox362

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 G4 Is Ready To Get Some QuakeCon

We've just touched down in Dallas, Texas for QuakeCon, where temperatures well over 100 degrees are expected to last through the end of the show on Sunday. Which reminds me, what's a common byproduct of heat? Steam! Yes, that was cheesy. I know. The blazing sun has addled my brain. Anyhow, Steam is celebrating the event with a massive QuakeCon 2010 Pack containing all current id and Bethesda games for the low, low price of $69.99, saving you over two hundred dollars. Most impressive.

However, if you're feeling frugal and want to save that dough for one of the big titles that will be coming out soon, check out their sale on the Game of the Year editions of Elder Scrolls IV: Oblivion: normal GOTY for $6.79, and the Deluxe GOTY for only $8.49. Very cool, despite the heat. We're off to check out Brink and Hunted: The Demon's Forge, so stay tuned! We'll have a lot more for you very soon.

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I love Valve sooo much...

Posted: August 12, 2010 by Luck702

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 G4 Is Ready To Get Some QuakeCon

Thousands of gamers descend upon Dallas, Texas every year, towing their own computers behind them, to take part in the largest free LAN party in the world. It's been called the "Woodstock of gaming," featuring "peace, love, and rockets," which is probably the best way to put it. The largest LAN party in North America is open to the public, and since Bethesda's parent company ZeniMax acquired id last year, it's also going to be home to a lot of gaming news this year.

Our very own Adam Sessler will be moderating a ginormous "Building Blockbusters" panel on Friday featuring Jason West and Vince Zampella of Respawn Entertainment, Tim Willits from id, and Todd Howard from Bethesda. Along with coverage from that, we'll also be bringing you all the news and reviews from the show floor, including some brand-spanking-new Fallout: New Vegas content on Friday.

We'll also have fresh looks at Brink and Hunted, more RAGE details, and with any luck, some sort of news about Doom 4 (we hope, isn't it about time?). Plus, plenty of coverage from the show floor and the tournament. So, stay tuned throughout the weekend for all the news that's fit to Quake!

Featured Comment

I don't even know what Hunted is and I really don't give a crap about Doom 4 . I do want Brink and Rage but to be honest they can keep'em all . I only want Fallout New Vegas , after 500 hours of Fallout 3, I wont have any time to play anything ells not to mention Halo: Reach and the fact that Demon's Souls servers have been extended to 2011 and COD: Black Ops . My holiday season will be swamped .

Posted: August 11, 2010 by Lawrence123

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QuakeCon 2009 Photo Gallery

Bethesda Softworks have announced the final tournament schedule for the upcoming mega-celebration of PC gaming that is QuakeCon. This year’s gathering is just a few weeks away, so if you want a shot at large cash prizes and QuakeCon 2010 glory, you’d better get practicing.

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