E3 2010


E3 2010: Trinity: Souls of Zill O'll E3 Trailer »

Before Toy Story 3, I saw a trailer for a movie called Legend of the Guardians: The Owls of Ga Hoole (see the trailer). I thought it was ridiculous. I came into work and saw we had taken alook at a new Tecmo KOEI game, Trinity: Souls of Zill O'll. I thought that was ridiculous too, but then read about Trinity's trio-based combat movies:

"...the bigger draw to the hot-swapping style is joint attacks. Especially when fighting bosses, the characters can quickly switch off attacks, gradually building to a massive, three-pronged maneuver."

And thought, that sounds kinda neat. For a bit more about the game, read our E3 2010: Trinity: Souls of Zill O'll preview.


One of the most impressive games from E3 2010 has been Medal of Honor, which brings the franchise up-to-date and sets it in the world of, for lack of a better term, modern warfare. We got our hands on the game's multiplayer mode and got an early look at what to expect.

According to G4tv.com's Sterling McGarvey:

"Developed by both EA LA and DICE, Medal of Honor marks the transition of the World War II series over to a post-Modern Warfare shooter. It’s evident who EA is targeting with the game, and with DICE, the team behind Battlefield, at the multiplayer helm, the mega-publisher is making an aggressive move."

If you want to stay up-to-date, check out our E3 2010 Medal of Honor preview.

Bonk: Brink of Extinction First Impressions

Here's what I want you to to do: First, remember Bonk. Get a picture of the caveman video game hero in your mind. Now, consider for a moment that a new Bonk game is coming, in downloadable form,  to PSN, 360 and Wii. It's called Bonk: Brink of Extinction. Then, read this taste of Alexandra Hall's E3 2010 preview of the game:

"Bonk works it much like he always has, with his signature headbutt, mid-air spin and head-first landing carrying him through worlds of simple platforming. New to the series are a double-jump and six special powers, which include fire, ice, and (naturally) bubbles. The special abilities change Bonk’s appearance (for example, ice adds a frozen mohawk) and grant access to special areas. Ice can freeze enemies, bubbles can be ridden upwards, that sort of thing."

Finally, read the entire Bonk: Brink of Extinction preview from E3 2010.

(Thank you for following directions.)

E3 2010: Ninety-Nine Nights 2 E3 Trailer »

If you're at all curious about hack n' slash 360 game N3II: Ninety-Nine Nights 2 , don't worry. We will sate your appetite for information. Joe Rybicki played the game at E3 2010, and brought back a preview. Here's what he thought:

N3II lets you mow through wave after wave of enemies, with the game throwing "a couple hundred characters" at you at any given time, in the words of one Konami rep. To survive you've got upgradeable weapons and over-the-top magic spells that fill the screen with effects. Picture something like Dynasty Warriors making dirty love to Bayonetta and you'll be on the right track: It's big, it's flashy, it features a lot of button-mashing, and it doesn't appear to take itself too seriously."

Check out the rest of the E3 2010 preview of N3II: Ninety-Nine Nights, right here.

E3 2010: The Witcher 2: Assassins of Kings E3 Trailer »


Make no mistake about it: The Witcher 2 is a hardcore RPG.  Stephen Johnson had the chance to get his hands on the game at E3 2010, and was very impressed. Here's a small sliver of his preview:

"Judging from the E3 demo, the second Witcher game improves upon the original game in a number of ways. It's is powered by a new game engine, allowing for both improved visuals and embettered game mechanics. This is a beautiful game -- the demo from E3 featured an inviting woodland setting that pops from the screen with vivid, lush colors, as well as a town scene with fully detailed environments and characters. Both setting were exceptionally well-done from a graphics perspective."

Check out the rest of the E3 2010 preview of The Witcher 2 right here.


Bionic Commando Rearmed 2 

Bionic Commando Rearmed 2 features grappling hook and action, action, action. Paul Semel played it, and he says:

"It retains the one mechanic that game added to the series: jumping. This was, of course, a controversial addition to that game, since there was none of it in the original. Though as a representative of Capcom explained, in play-testing they found that modern gamers expect to be able to jump; when they can't, they get frustrated. That may not be what hardcore BC fans want to hear, but then, they don't have to jump if they don't want to."

Check out our E3 2010 Bionic Commando Rearmed 2 preview.

Mario Kart 3DS Preview

After its amazing showing at E3 2010, everyone is back on the Nintendo train and wondering when they'll be able to get their sweaty palms on a Nintendo 3DS. Well here's a rumor from Computer and Video Games: Nintendo's handheld, no-glasses 3D device will be available to consumers in December, at least in the U.K.

"Early indications to us are that the launch is going to emulate Wii in December," the source told Computer and Video Games. "We've been informed that Nintendo wanted a long run-up to Christmas, but now it's going to be a close-run thing. We're not expecting a lot of stock before next year."

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E3 2010: Tom Clancy's Ghost Recon Future Soldier Screenshots

Check out our E3 2010 preview of Tom Clancy's Ghost Recon: Future Soldier. This new entry in the long-running series expands to the future revealing cutting-edge technologies, new weaponry, and a new single player campaign in addition to new multiplayer modes.

Kevin Kelly describes some of the game's highlights like this:

"You'll be able to don optical camo in the future and sneak into the Laker cheerleader dressing room. In the game, this tech allows you to sneak up quietly on unsuspecting enemies, and pop rounds into the back of their heads. Scripted moments allow you to yank their bodies out of sight, or keep them propped up in a sort of Weekend At Bernie's moment. You can even fire up through the boardwalk, John McClane-style."

Read the rest of the E3 2010 Tom Clancy's Ghost Recon: Future Soldier preview right here.

E3 2010 Live Homepage Hero

This is the second in my continuing series of Morning Hangover's that look backward at the E3 that just happened last week. Our topic today: What was missing from E3 2010?   Obviously we spent the week bringing you a metric crap-ton of info and looks at what was at the Electronic Entertainment Expo -- some of which is still trickling into our site -- so we didn't focus on what we didn't see.

Off the top of my head, here are a couple glaring absences:

  • Rockstar Games: The makers of the most talked about game right now (Red Dead Redemption) had no official presence at the show as far as I know -- not that they really need it or anything, but I wouldn't have minded a GTA 5 announcement...
  • Kinect Price-Point: We saw a bunch of Kinect games, learned the release date, and otherwise checked the thing out, but there was no mention of a price... Microsoft's site is listing it for $150, so it makes sense that they wanted to sort of slide that information out when no one is looking as opposed to trumpeting it.
  • Kentia Hall: The hall itself is still there, but it's empty of the third-rate peripherals and weird, hopeless game companies that used to fill it up. I miss Kentia Hall!

What else was absent from the show?

E3 2010: Journey Preview

You might be rightfully wondering if Activision or MTV Games is producing a music game based on the band Journey. While that dream continues live on, but in the meantime, we have our first look at thatgamecompany's follow-up to Flower, a desert-bound game called Journey. G4tv.com sent Andrew Pfister to watch thatgamecompany co-founder Jenova Chen explain his latest:

"When tasked with describing his new game, Chen was expectedly cryptic and philosophical. If you've followed TGC's game design progression with flow and Flower, Journey looks like the next evolutionary step that combines some of the principles of fluid motion, subdued presentation, and non-verbal storytelling. It also is the most "regular" game that they've done, with Chen calling it an "adventure game" with areas to explore and an allusion to items that will need to be collected. Journey looks like a stripped-down Shadow of the Colossus combined with a stripped-down Legend of Zelda: Wind Waker, employing some gorgeous flat-shaded graphics and wide expanses of land."

Journey is one we'll be keeping a close eye on in the future. Check our full preview of Journey.

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

A six-player multiplayer Castlevania? Say wha?? Yes folks, the Xbox Live Arcade bound Castlevania: Harmony of Despair is a very different Castlevania game. How different?

"...each level has a time limit (10 minutes in the demo) and it’s Fission Mailed if you haven’t killed the boss before it’s elapsed. You might not even have enough time to explore everything before the clock goes critical - Symphony of the Night this is not."

See what's new and what's similar in our E3 2010: Castlevania: Harmony of Despair preview.


E3 2010: Front Mission Evolved E3 Trailer »

Wanzers. Just saying it makes us smile, so we were excited to see the new direction for the giant robots of Front Mission Evolved.  What did Jake find?

"...there’s just something so amusing about a mech meleeing another mech in the face, especially since it takes a ridiculous amount of rocket strikes to bring an opponent down yet one or two melee strikes and they’re dead."

What else did we find amusing? Read our E3 2010: Front Mission Evolved preview to see.

E3 2010: Donkey Kong Country Returns Preview

We've been waiting for Retro Studios to emerge since Metroid Prime 3: Corruption, but as a developer known for high-octane first-person games, I don't think anyone expected them to come back to the stage with a very much old school reinvention of Donkey Kong Country. Yet Donkey Kong Country Returns was one of E3's biggest surprises and I had a chance to play it:

"Donkey Kong Country Returns looks and plays like the Donkey Kong Country you remember. In a good way. One of the great joys of playing Donkey Kong Country was searching high and low for secrets. This is before Rare went overboard on collectibles and started designing all of their extracurricular gameplay around the concept."

Make sure to check out my full hands-on preview of Donkey Kong Country Returns.

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

Two Worlds II Debut Trailer »

Fantasy RPG fans looking to once again don their favorite bits of glistening armor, build the perfect spell and explore a world of magic and might will have a chance to do just that in SouthPeak Game's upcoming sequel Two Worlds II. The game was playable at E3 2010, and here are some of my initial thoughts:
"The spell creation walkthrough was mighty impressive, since simply tweaking the parameters of a few spell card qualities completely changed the qualities of that spell. One second you’re tossing a single fiery projectile, the next minute, that single fireball has changed to three balls that ricochet off surfaces. The possibilities for customizable spells ls are essentially limitless."
Find out more in the full Two Worlds II E3 2010 preview.


E3 2010: Super Scribblenauts E3 Trailer »


Adorable little Maxwell and Scribblenauts were one of the unexpected hits from last year's E3. Now Maxwell is back, and he's super. Does that make Super Scribblenauts a hit? We hope so. ostly because we like coming up with goofy word combinations. Paul Semel saw the game recently, and we learned what's new.

"For starters, the controls are being tweaked. While you can still move with the stylus, you can now also use the DS’s d-pad, which, as evidenced from actually playing the game, is way more accurate and thus fun. The irony of this is that the game is actually more about the puzzles this time out. You can even buy more hints, if the one freebie you get for each of the games 120 levels doesn’t help you out."

Is there more? Heck yes. Bring your thesaurus along to our E3 2010 Super Scribblenauts preview.

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