In the video you see below, we interview EA's designer Ben Haumiller about NCAA Football 11's new teams, features and camera moves. Get ready for some grid-iron greatness, college boy.
What is the new Ninja Theory co-op action game all about? We chatted with their Chief Creative Ninja, Tameem Antoniades, about his upcoming Enslaved: Odyssey to the West.
We've done it! Finally we have the second and final piece of The MMO Report's coverage of E3 2010! This episode features interviews with developers from Jumpgate: Evolution, Marvel Super Hero Squad Online, DC Universe Online, and The Agency. Now that's a lot of content for just one episode. Yeah, we're too good to you.
Speaking of which, don't forget to enter our Marvel Super Hero Squad Online Swag Giveaway Sweetstakes at G4tv.com/SuperHeroSquadSweepstakes. Everyone loves free stuff!
Oh, and until we return next week with some fresh, up-to-date news, why not give our friends over at Massively.com some attention.
Marcella Churchill, Senior Brand Manager at SEGA, tells us about Sonic Free Riders, a Kinect launch title that has players riding in different races with characters from the Sonic universe.
Craig Derrick, Project Leader at Lucasarts, talks about Monkey Island 2 Special Edition: LeChuck's Revenge and tells us how the gameplay has been simplified, as well as what's going on with the game's plot.
The newest pair of E3 2010 gameplay videos from Valve’s Portal 2 demo show off two of the game’s snazzier additions, repulsion and propulsion gels. One gel makes you bounce, one boosts your speed, and both delight to no end. And you can see them both in action right now:
Last week at E3, we met up with David Abzug, Lead Designer on Red Faction: Armageddon. We got him to open up a bit on the game's new setting, new characters, and everything else that will be new about our life on Mars.
One of E3's pleasant surprises was the announcement of thatgamecompany's next PlayStation 3 project, Journey. Chen likes to talk about games, design, and philosophy in a manner we're not typically accustomed to, which makes for a refreshing interview.
Johnny Cage, Game Tester for "Castlevania: Lords of Shadow," talks about the story of the game, as well as the RPG elements in it. He also tells us about the use of magic throughout.
Valve continues its “Ha ha! Portal 2 isn’t out yet, but you wish it waaaas” series of demo videos for their upcoming first-person puzzler. Today’s installments introduce you to thermal discouragement beams and pneumatic diversity vents.
Hit the jump for part five.
EJ Moreland, Lead Designer at EA, talks about the experience that is "APB: All Points Bulletin," including the customization in it, playing on both sides of the law, and what the story means to the game.
Dale Jackson, Executive Producer of EA Sports MMA, discusses how the game follows the different aspects of the world of MMA through the use of multiple organizations as well as the implementation of EA Sports Live Broadcast.
Gavin Leung, Product Manager at Lucasarts, talks about "Star Wars: The Force Unleashed II,' explaining the second chapter in the story of Starkiller, new Force power, better targeting, new camera angles, and all-around improved gameplay.
FreeStyleGames' Jamie Jackson explains the major changes to DJ Hero 2, including multiplayer DJ battles (and singing!).
The king of Fable, Lionhead Studios' head honcho Peter Molyneux, tells us all about 'Fable III,' including the story of the game, how to level up your character and everything they use, and a new functionality that allows you to actually make contact with people in the game.
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