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You know what's better than one Feedback in a given week? Try two Feedbacks! And we're not talking about just doubling up with another in-studio edition either. I'm talking about a super special on location field trip edition of Feedback from the Game Developers Conference in San Francisco! Do we treat you right, or what?

Feedback Fieldtrip -- GDC 2010 Edition »


On this special Field Trip version of Feedback Adam Sessler, Abbie Heppe, Andrew Pfister and Patrick Klepek share their thoughts on:

  • Sony’s newly named PlayStation Move motion controller: Should Sony have put a bigger emphasis on built-from-the-ground-up Move games, instead of touting how well Zipper Interactive was able to graft on motion controls to SOCOM 4?
  • Heavy Rain is selling well: We’re a little surprised, but it’s definitely encouraging. What could this mean for the future of interactive fiction?
  • Best of Show: What games did the G4 crew come away from GDC 2010 most excited about?

Subscribe to G4's WEB SHOWS Video Podcast:

If you’re going to introduce a new motion controller, a boxing game is an absolute must. Enter Sony’s PlayStation Move-powered, street brawler Motion Fighters (which is most likely just a working title for now). G4’s resident fisticuffs menace Patrick Klepek caught up with Sony Europe producer John McLaughlin during GDC 2010 to find out more details about the game.

“What’s cool is we can do those smaller gestures, and that will be replicated on screen. You full punch in real life, that will be replicated on screen. So pretty much, treat it like a real life fight, if you’re ever in that position; really fight, and you’ll win in the game. And because we’ve got the PlayStation Eye as well, we can head track, we detect your bobbing, your weaving, your crouching as well.”

Check out the full interview below for more info (and to see some spectacular KLEPPEEEEKKKKK FLAAAAAAILLLLLL):

GDC 2010: The Fight: Lights Out Interview »


 




Bethesda unveils an explosive, cinematic new trailer for their innovative FPS, Brink, which provides the essence of what the class-based shooter aims to be gunning for.

Brink "Jah Lick Them With Thunder" Trailer »


There are a number of reasons to be excited about EA’s Tiger Woods PGA Tour 11 (in addition to the fact that the Woods saga ended up causing Stephen "Rogue Warrior Poet” Johnson to play through Rogue Warrior): the first-time inclusion of Ryder Cup mode, online team play and more.

X-Play’s Adam Sessler spoke with EA designer Travis Sailer during GDC 2010 about the next installment in the acclaimed golf franchise, and from the sound of it, online play could be kind of wild.

“You can play up to 12-versus-12 online, everyone playing at the same time, streaks going everywhere, you can talk to your teammates, strategize; it’s online craziness out there playing golf…With all the streaks out there it’s like Missile Command.”

Move Tiger Woods 11 info awaits in the full interview below:

GDC 2010: Tiger Woods PGA Tour 11 Interview »


Gamers: The third season of Sam & Max is nearly upon us all. Subtitled "The Devil's Playhouse," the new season promises all the comedy, excitement and anthropomorphic animals you know and love from the series. Plus, it's now on the PS3!

Telltale Games' Sam & Max: The Devil's Playhouse premiere episode The Penal Zone will release April 15th. This series will be Telltale's first for the PlayStation Network. The games will also release on PC and Macintosh.

Check out the brand new trailer:

Sam and Max Season 3 Trailer »


 

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In this Talkabout, G4’s Patrick Klepek and Andrew Pfister found time in their busy, busy schedules to meet up during GDC 2010 to share their impressions of Sony's newly named PlayStation Move motion controller now that they have tested it out for themselves. An insightful and fireside chat-ish discussion awaits you below:

GDC 2010: PlayStation Move Hands-On Impressions »


 

GDC 2010 In Pictures: Day Two -- PS Move And Hi-Tech Hamster Balls

It's day two of GDC, the Game Developers Conference, and we're all over it, whether it's providing you with hands-on impressions of upcoming games, interviews with industry leaders, news or just generally cool stuff. What kind of cool stuff? How about a guy running around in a giant, video game controlling hamster ball? How about a bunch of pics of the new PlayStation Move controller?

Check out the gallery for more, more, more!

More than a few eyebrows were understandably raised when Sony revealed that SOCOM: US Navy SEALs 4 would include PlayStation Move motion control support. Fortunately, G4 was able to track down the game’s lead designer, Travis Steiner, during GDC 2010 to find out why hardcore and casual gamers shouldn’t be quite so quick to dismiss the new gameplay options provided by Move.

"It’s a different kind of experience. One that’s very new to players. And I think hardcore gamers are really going to dig it. I think the major barrier in the past there has just been precision. But I think when the players try it in SOCOM 4, they will get excited about motion controls.”

To find out more about what awaits SOCOM players in the latest installment, motion your mouse over the video below and hit play:

GDC 2010: SOCOM 4 Interview »


 

GDC 2010: Bit.Trip Runner Preview

There is something genuinely intriguing about a platforming game that incorporates rhythm-based mechanics that turn your characters movements into parts of the game’s soundtrack. That’s probably why Patrick Klepek was so pleased to get his hands on the latest nostalgia infused, chiptune-fest Bit.Trip Runner at GDC 2010. Speaking of bits, here’s one now:

"Running in the background, however, are the thumping chiptune beats that have driven the other Bit.Trip games. And just like the other games, the music isn't just there to provide something to nod your head to, it's a mechanic that you're changing while playing the game."

Patrick's full preview can be found right here, Bit.Trip lovers.




Lara Croft and the Guardian of Light GDC 2010 Screens

The next big adventure for Tomb Raider heroine Lara Croft won’t be the full-blown franchise reboot that’s supposedly in the works, but rather the downloadable title, Lara Croft and the Guardian of Light, scheduled for release on the PC, PlayStation Network and Xbox Live Arcade this summer.

In case you were wondering what the first ever downloadable Lara Croft title (which also happens to include two-player co-op) looks like in action, you can find a fresh batch of newly discovered screenshots in our forbidden photo gallery.

Throw me the link!

Feeling a bit overwhelmed by our massive PlayStation Move coverage? You're in luck as Sony's PR drops a slick trailer recapping all of the new motion controller details.

PlayStation Move GDC 2010 Trailer »


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GDC 2010 Preview: Sports Champions

Nintendo knew exactly what they were doing when they bundled the Wii with the ridiculously popular collection of simplified, motion-based sports games, Wii Sports. Not only were the games satisfying in their own right, they also served as the perfect introduction to the Wii’s revolutionary control scheme. Throw in the massive sales of the beefed up sequel, Wii Sports Resort, and it’s absolutely no wonder that Sony decided to create their own sports-based compilation title to launch with their PlayStation Move motion controller.

Patrick Klepek got both of his hands on the tentatively named Sports Champions during GDC 2010. Sample quote to follow:

"Like Motion Fighters, Sports Champions emphasized what's possible when developers design games with the option to have player's utilize two PlayStation Move controllers at once. The controller in the left hand moves the shield, while the right controls the weapon of choice."

To find out more, be sure to check out Patrick's full preview right here. More GDC 2010 goodness can be found over at our GDC coverage supercenter.



Fable III Features New Continent Called Arora

Lionhead Studios just revealed during its GDC 2010 presentation that Monty Python legend John Cleese will appear in Fable III as the player’s butler!

I wish I had more details to share, but that’s I have right now. Lionhead is Tweeting all sorts of info from their presentation, so expect to hear plenty more soon.


SOCOM: US Navy SEALs 4 Reveal Trailer »


 
One of the most unlikeliest candidates for PlayStation Move implementation has to be SOCOM: US Navy SEALs 4. This isn’t necessarily a bad thing, it’s just…unexpected. And that can sometimes lead to great things. Or it can end up being a huge disappointment. It’s too early to say what SOCOM 4’s fate will be, but Andrew Pfister recently took the game for a brief spin during GDC 2010, and here's a taste of what he saw:

"On the primary Move controller, you point at the screen to direct your aiming direction; the sub-controller’s analog stick is used for directional movement, strafing in particular. Even though this version of SOCOM 4 is still very much a work-in-progress, the effect was achieved as I ran through the war-torn map."

You can find Andrew's full preview right here. And remember to check out our GDC  2010 page for all the latest news and previews.

The Shoot

The Shoot is an on-rails shooter in the vein of old-school arcade cabinets. Check out our screenshots for an idea of the tongue-in-cheek art style of this game. Andrew Pfister got a chance to play this proof-of-concept style game at GDC 2010, and judging from his preview, it may seem familiar:

"There’s a 96% chance that every single one of you reading this preview knows of a place where you live that has had the same arcade cabinet for the past 15 years. And there’s a 100% chance that that arcade cabinet is Midway’s Area 51. So describing the The Shoot demo on display for PlayStation Move should be easy: it’s the concept of Area 51, with more of a tongue-in-cheek approach of being behind the scenes on a movie set."

Check out the full preview for more information. And read our GDC site for all GDC 2010 previews, news, videos and more.

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