Epic Games isn't ready to talk about the next Gears of War (or any other projects) yet, but as a company whose foundation is built upon technology, when Epic Games asks you to come see the latest additions to their game engines, there's a chance you're getting a hint at what's next for the company. At the Game Developers Conference, Epic Games invited the press to see some demonstrations of what's possible in the latest version of Unreal Engine 3.
Remember the meat cube? This year, it's the mercury cube. The mercury cube included alongside a part of a series of jungle, Mayan-looking environments. It certainly didn't look like a Gears of War setting. This was tied to a number of other technical demos that included manipulation of vines and the ease at which developers can alter the dimensions of objects on-the-fly.
There was also several fly-throughs of an urban, New York-style environment. It looked extremely rough (no surprise, it was a tech demo) and Epic Games VP Mark Rein cautioned to the audience that what we were looking was "ugly test art." His next comment, however, was telling.
"One day we'll show you what we're doing with this," said Rein. "When you see what we're doing with this, it's going to blow your mind."
Start guessing, readers.