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Blizzcon 2009

World of WarCraft: Cataclysm

At BlizzCon 2009, Blizzard Entertainment has officially announced World of WarCraft: Cataclysm, the next expansion pack coming to World of WarCraft. The rumors were spot on with the level cap being raised to 85 and Kalimdor and the Eastern Kingdoms will be changed by the events in the story of the expansion.

As rumored, the Goblins will become a playable race for the Horde and the Worgen will go playable for the Alliance. New dungeons and raids will be opened up and some older encounters like Onyxia's Lair will be updated.

Cataclysm will use the phasing technology that debuted in The Wrath of the Lich King to "literally change the face" of Azeroth.

Expect more details as BlizzCon 2009 continues through tomorrow night.

Leahy's shutterbuggin' it over in Anaheim, CA and here comes the first set. Waltz through the annual gathering of nerdom that piles out of the Anaheim Convention Center and take a first look at all the merchandise up for sale.

Full-size Frostmourne?!? Leahy, I want! I'll pay you with Bagels.

BlizzCon 2009 Photos: Crowd Lineup And Merchandise

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We're At BlizzCon 2009!

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Posted August 21, 2009 - By bleahy



BlizzCon 2009

I am on site at BlizzCon 2009 with MMO Report producer Patrick Roche-Sowa and we're just waiting for Blizzard to kick things off with the opening ceremony. Keep your browser locked to G4tv.com all day for BlizzCon coverage including news about World of WarCraft, StarCraft II, Diablo III, and Battle.net.

I'll also be going hands-on with anything and everything that is playable on the show floor and snapping photos for your viewing pleasure. The cosplayers are out in force and getting ready to show off their hard work.

Also, kudos to Blizzard for having the best press room in the industry!

What are you looking forward to the most out of BlizzCon 2009?


Future Publishing Teams With Blizzard For World of Warcraft: The Magazine

International media publisher Future (Nintendo Power, Official Xbox Magazine, PlayStation: The Official Magazine, etc.) has teamed up with developer Blizzard to publish World of Warcraft: The Magazine.

The new quarterly publication will make its debut at BlizzCon 2009, with the first issue packing an impressive 148 pages worth of WoW goodness in the form of high-definition artwork, strategy debates, and articles devoted to celebrating WoW’s five-year anniversary.

“We’re bringing together an international team of player-writer experts to create in-depth articles about World of Warcraft’s design, art, lore and community, as well as all aspects of its gameplay.  It’s really important that our magazine articulates multiple player perspectives, so that the editorial offers balanced – and sometimes even opposing – points of view on winning strategies and tactics, “ the magazine’s editorial director, Julian Rignall said in an official statement.

Eager readers will be able to get their WoW-loving hands on the mag for $39.95 for a one-year subscription or $69.95 for two years. And for anyone planning to attend this year’s Blizzcon, you might want to stop by Future’s booth (Hall B), and sign up for a subscription in person. There might just be a super exclusive plush green stuffed murloc in it for you if you do...

Newspapers and magazines might be suffering these days, but I have a feeling that a WoW mag is going to do juuuuust fine for itself.

Well, WoW fans, what do you think? Anyone setting aside the subscription fee as we speak?


BlizzConBilly and Andrew are over in Germany attending GamesCom, but that isn't the only event scheduled for this week. Friday and Saturday will host BlizzCon 2009 at the Anaheim Convention Center and I'll be going along with X-Play and The MMO Report to cover Blizzard's event for you all.

The rumors are that Blizzard will be announcing the next World of WarCraft expansion, Cataclysm, but this has yet to be officially confirmed. We'll be seeing more from Diablo III, StarCraft II, and hopefully the updated Battle.net.

I'll be bringing you updated news and information on all three franchises, panel summaries, hands-on impressions with Diablo III and the latest StarCraft II multiplayer build, interviews with the developers behind Diablo III, StarCraft II, and Battle.net, pictures from the floor, and more!

X-Play is filming for an upcoming special with Morgan Webb and Blair Herter, covering the event in its entirety, featuring more interviews on World of WarCraft, Diablo III, and Battle.net. The MMO Report will be on hand filming for an upcoming special, interacting with fans and checking out what the World of WarCraft team is bringing to the show.

I'm excited as this will be my first chance to play Diablo III and any day I get to play StarCraft II is a great day. What are you looking forward to at BlizzCon 2009?

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StarCraft II

As part of our StarCraft II singleplayer coverage leading up to BlizzCon 2009, I sat down with Andy Chambers, lead writer for the game, to talk to him about the development process, story, and his influences as a write. I got the chance to ask him a very interesting question:

G4: As a history buff, then, if you could describe each of StarCraft II’s three races compared to real world historical societies. You already mentioned that the Terran were the Australians. What would the Zerg and Protoss be?

Andy Chambers: That’s a really interesting exercise. Historically speaking, the Zerg are the Mongols, the Protoss are the Chinese, and yes, the Terrans are the Europeans in a very broad sense as in the UED (Editor’s Note: United Earth Directorate – StarCraft’s Terran governing body) and the shipping people off down to Australia is exactly what happened to Raynor and his group. “We don’t wan these people anymore. Let’s send them to the other end of the galaxy.”

The rest of the interview has great information on the how Chambers and Blizzard are crafting the game's story as well as a look into how writing fits into Blizzard's development process.

Read The Full Interview »

StarCraft II Singleplayer Hands-On Preview

Last month, Blizzard had the press out to their headquarters in Irvine, CA to get some hands-on time with StarCraft II’s first singleplayer campaign missions. After a quick introduction to the campaign’s features and some of the design decisions that led to the creation of these features, it was time to find a computer and boot up StarCraft II singleplayer.

If you haven’t been following StarCraft II, the initial release of the game will contain the Terran campaign, subtitled “Wings of Liberty”, and the full multiplayer component. The campaign, however, will be much longer than a traditional RTS game with over 30 unique levels that progress in a non-linear fashion. It is very important to lead designer Dustin Browder that each mission plays differently than every other mission. Each mission has a hook or mechanic that is not found in any other levels. I can’t speak for every mission, but all of the missions I was able to play were different.

Read The Full Hands-On Preview »

Check out an incredible cinematic of the Protoss hero Zeratul, as he uncovers some ol' runes depicting the past history of the StarCraft II god-like Xel'Naga race and foreboding events that awaits them all... that is until he meets up with some old "friends".

Starcraft II Old Rivals Cinematic CG Trailer »


Get your boots on the ground with the resilient Terrans in over 4 minutes of StarCraft II gameplay. Nothing like a Battlecruiser strafing run to start the morning off right, "outstanding". 

StarCraft II Wings of Liberty Solo Campaign Gameplay »


Razer To Make

Razer, one of the premiere manufacturers of gaming mice, has announced that it will be making a line of StarCraft II goods. Gamers can expect a full line of "tournament level" peripherals that will aid in real-time strategery (it's a technical term). Specifics on the peripherals aren't available, but to kick things off, Razer will serve up a StarCraft II messenger bag. In addition to looking completely awesome (in a nerd chic way), the bag boasts:

  • Armored with a tear-resistant, weather-proof heavy duty 1680D ballistic nylon outer shell
  • Water-resistant Ripstop nylon inner lining for added durability
  • Single shoulder sling design for added mobility
  • Easy one-handed release chest clasp enables quick and convenient access
  • Built in compartments for laptops, gaming peripherals and portable gaming devices
  • Padded inner lining protects electronic devices and provides ample shock absorbency while on the road

I'm not certain, but I'm pretty sure this bag is also "tournament level." Razer will be showing off this messenger bag at BlizzCon 2009. I'm going to try to get Brian Leahy to steal me one. I think it's totally sweet. How about you guys? Would you rock a Zerg messenger bag? Or is that too geeky for you?

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