Comic-Con '09

Learn more about the story behind the new 3D side-scrolling shooter Shadow Complex, as described by Chair's Creative Director Donald Mustard. He talks about how much players can experience, explore, unlock and play in the entire game, as well as working closely with Epic on putting together the final product.

Shadow Complex is set to be released next month! 

Shadow Complex Creative Director Interview »

You've given a lifetime of service to your agency only to find that they were involved in your daughter's death? Sam Fisher is not a happy camper.

Here's the latest Splinter Cell: Conviction teaser featuring a raging Sam out for revenge. Dark. Interesting.


Tom Clancy's Splinter Cell: Conviction Comic-Con 09 Teaser »


Insomniac's Creative Director Brian Allgeier explains what fans can expect in the new Ratchet & Clank Future: A Crack in Time and incorporating the popular rewards system from previous games in the Ratchet & Clank franchise.

The PlayStation 3 game will be released in November 2009.

Ratchet & Clank Future: A Crack in Time Director Interview »

Comic-Con 09 Live Blog: Disney 3D, Featuring A Christmas Carol, Alice In Wonderland, And Tron

Walt Disney Pictures is hosting a kick-ass Comic-Con 09 panel, covering its upcoming 3D movies. Get the skinny on A Christmas Carol, Alice in Wonderland, and Tron, courtesy of TheFeed's Stephen Johnson. I don't know about you, but I'm super looking forward to Alice in Wonderland...although Tim Burton's vision of Tweedledee and Tweedledum scare the hell out of me.

Special guests include Robert Zemeckis, Tim Burton, Sean Bailey, Steve Lisberger, and moderator Patton Oswalt. Check out the Disney 3D panel live blog here!

You wouldn't really expect a game like Army of TWO to spark constant moral debate with your buddy on your couch, did you? EA Montreal release a new trailer detailing the morality issues gameplay feature in the co-op shooting sequel, Army of TWO: The 40th Day.

"Army of TWO: The 40th Day sees the return of the ultimate two-man private military team, Salem and Rios. As the action heroes fight for survival in a city under siege, the soldiers must make moral choices cooperatively that affect the pair as a team. Each moral decision sets players on a course that affects the gameplay and direction of the storyline."

Also, seasoned comic artists Chris Bachalo and Jock will lend their talents to the graphic consequential imagery that's coupled to every decision you make ala Prototype's Web of Intrigue. 

Army of Two: The 40th Day Morality Choices Trailer »

Reminder for folks attending Comic-Con '09

: On July 24 and 25 from 2pm - 4pm PST during Comic-con, Chris Bachalo will be signing original Army of Two: The 40th Day artwork at EA's booth (# 5213).


Comic-Con 09 Live Blog: The Hobbit Panel By TheOneRing.Net

G4tv.com's Comic-Con 2009 live blogs kick off with a big bang about a pint-sized hero. Join Dana Vinson as she provides her thoughts, analysis, and wit on The Hobbit panel hosted by TheOneRing.Net. After the amazing success of The Lord of the Rings movies, a whole new generation of moviegoers will be treated to Bilbo Baggins adventure. The movie will be directed by Guillermo del Toro.

Check out The Hobbit live blog here!

Marvel: Ultimate Alliance 2 Hands-On Preview

What better place to preview the infamous Marvel Civil War storyline and it's encompassing game, Marvel: Ultimate Alliance 2, than at Comic-Con '09. TheFeed's Patrick Klepek grabs a hands-on for the multiplayer, beat-em up sequel but is it up to snuff?

"Marvel Ultimate Alliance 2 pulls from the beloved Civil War arc, a storyline where superheroes -- even the good ones -- were forced to take sides. You were either willing to submit your identity to the government and become declared a "human weapon of mass destruction" or? You didn't. The game's lead writer, Evan Skolnick, told me his team at Vicarious Visions drew upon everyday fears about government intervention, the balance between freedom and security, for the game.  It's unclear how much Marvel Ultimate Alliance 2, a game targeted at a wide demographic, will play within these themes, but the potential for it to play both sides is encouraging. Whether it does or not, however, was impossible to tell in my demo."

Read The Full Preview Here »

Microsoft's Industry 343 Reveals New Halo Legends Anime Project

If a handful of games and several novelizations haven’t provided you with enough Halo content, then you’ll be pleased to hear about 343 Industries upcoming Halo Legends project.

Taking a cue (and a few of the studios) from the short-film collection based on The Matrix universe (The Animatrix), Halo Legends will consist of several anime shorts, produced by some of the world’s most renowned anime studios, including Production I.G., Bones, Casio Entertainment, STUDIO4°C and Toei Animation.

343 Industries’ creative director Frank O’Connor said via press release:

“The opportunity to work with talents such as Shinji Aramaki, Mamoru Oshii and others from some of the greatest anime studios is a very rare opportunity for Microsoft…We’ve seen the world through Master Chief’s eyes, and we’ve experienced facets of the universe through a variety of literary prisms, but now we get to watch new tales unfold in really rich, visually dynamic ways. I think anime fans and ‘Halo’ fans alike are in for a real treat.”
While no official release date has been announced yet, the project is set to debut today at Comic-Con ’09. And since we have quite a few troops on the ground there, expect to hear more about the project as details emerge, especially around the time of the official Halo panel later this afternoon.
Which anime studio’s vision of the Halo universe are you most excited about seeing?

Glen Schofield And Michael Condrey Leave Visceral Games To Head Up New Activision StudioElectronic Arts’ Visceral Games, formerly known as EA Redwood Shores, might still be riding high from their survival-horror hit Dead Space, but it seems the team is going to have to anticipate the success of its upcoming Dante’s Inferno and Dead Space Extraction without two of the company’s most prominent figures.

As GameSpot reports, Visceral’s former general manager Glen Schofield and COO Michael Condrey have left the company to take over as the new heads of Activision’s new San Mateo, California studio. They will be overseeing the development of a new iteration of an existing Activision IP. Meanwhile, EA’s senior vice president Nick Earl will continue to oversee the development of Dante’s Inferno, Dead Space Extraction, as well as several new games that have yet to be announced.

Given the heavy presence of EA properties at Comic-Con ’09, expect to hear more at least a few more details about all of this over the coming days.


Welcome to "Morning Hangover" -- an excellent way to start your day with the crew at TheFeed...no matter what you're recovering from. Every morning you'll hear musings from two of TheFeed's editors and have the chance to share your thoughts on what's going on in the gaming world. So buckle up, kneel down to Orion and Lightray, and keep reading!

Morning Hangover #18: Patrick Feigns Comic-Con Excitement And Raymond Wants A Bwahaha Game

Patrick Klepek: Whoa, boy. Comic-Con 2009 has officially begun. Did you know there were people already lining up to check out the Twilight panel almost 48 hours before it happens? I'm the biggest Lost fanboy I know and I wouldn't arrive that early to see my series favorites. Okay, that's a lie. I probably would. Unfortunately, there's this thing called life, responsibilities and the pursuit of beer. Something has to give. But the G4 crew is ready to roll here at Comic-Con. Some of us don't know what to expect (good luck, Sterling!), some of us are already groaning (the sweat, oh the sweat), but, for better or worse, we're here. What wonders await me at day one?

Read More »

Sam Raimi Tapped To Direct World of Warcraft Movie

Well, strap on your movie-watchin’ coif of alleria, because the long awaited World of Warcraft movie has a director: Evil Dead creator and Spider-Man director, Sam Raimi.

Chief operating officer of WoW developer Blizzard Entertainment Paul Sams said of the partnership via press release:

“Blizzard Entertainment and Legendary Pictures have a shared vision for this film and we searched at length to find the very best director to bring that vision to life. From our first conversation with Sam, we could tell he was the perfect choice. Sam knows how to simultaneously satisfy the enthusiasts and the mainstream audience that might be experiencing that content for the first time. We're looking forward to working with him to achieve that here.”
Legendary Pictures will be co-producing and co-financing the film with Warner Bros. Also on board is producer of The Dark Knight, Batman Begins and 12 Monkeys, Charles Roven, so between him and Raimi, it’s safe to say the film is in very capable hands (I looove 12 Monkeys something fierce!). Now, given how early along the film production is at this point, it’s no surprise that there was no mention of a release date or the cast, but that info is surely coming shortly.
In fact, if you're attending Comic-Con 2009, be sure to check out the Blizzard panel on Thursday, as I'm sure there will be at least some discussion about the film. If you won't be attending, stay tuned to G4 and G4tv.com to find out all the latest news coming out of this year's show.
So how about it WoW fans? Are you satisfied with Sam Raimi being tapped to direct the film adaptation of your beloved MMORPG? If not, who would you rather have seen been chosen to direct it?

Welcome to "Morning Hangover" -- an excellent way to start your day with the crew at TheFeed...no matter what you're recovering from. Every morning you'll hear musings from two of TheFeed's editors and have the chance to share your thoughts on what's going on in the gaming world. So buckle up, gear up for some BioWare comic books, and keep reading!

Morning Hangover #13: Google Speaks And Harry Potter Reeks

Raymond Padilla: Like millions of other people, I saw Harry Potter and the Half-Blood Prince last weekend. I enjoyed the movie much more than the book. While the ending was great, too much of book six felt like J.K. Rowling was writing a script for a video game. The whole Horcrux thing felt like it was manufactured for an EA action-adventure title -- explore, fight things, get Horcrux, lather, and repeat as needed. The movie avoided that problem through various omissions and additions. To me, it felt more natural than the book did (as a standalone story anyway...as a prologue to book seven, it's very effective).

On a side note, my friends' opinions on book six seem to be tied to their respective ages. Most of my friends over 30 disliked it and most of my friends under 30 enjoyed it. How about you? Let me know what you thought of book six, its movie, and whether it felt like a video game to you.

Read More »

  • Videos
  • Screenshots
  • Cheats and Walkthroughs

EA And Dark Horse Comics Team Up For Mass Effect Comic Book SeriesThere must be something in the water over at EA, because for the second time this week, the publisher has announced a partnership deal to turn one of their franchises into a comic book series.

This time it’s BioWare’s space-operatic RPG Mass Effect, the comic book publisher is Dark Horse Comics, and the comic is titled Mass Effect: Redemption. It will serve as a story bridge between the first game and Mass Effect 2, and the first issue is scheduled to go on sale January 6.

Here’s the official synopsis:

Mass Effect: Redemption picks up just as Commander Shepard disappears and is left without the support of the crew on the Normandy in the lawless Terminus Systems. Shepard must fight for survival, and will be assisted by close companion, Dr. Liara T’Soni, to come home alive.”
The “first” four-part series will be written by ME2 scribe, and BioWare lead writer Mac Walters, who said via press release:
“Fans of Mass Effect are going to be pleasantly shocked by the events in these comics. We worked very closely with Dark Horse to make sure this story was built in to the Mass Effect 2 arc, right from the ground up. Reading the series won’t just add to your experience of the universe, it will change the way you look at Mass Effect 2… and beyond.”
So there you have it Mass Effect fans. More galactic goodness for you from you friends over at BioWare. By the way, what do you think of all this videogame/comic book crossover business?

X-Play's Super Comic-Con Week Programming!

There's a whole lot of awesome X-Play action in the days leading up to Comic-Con, and we thought you would want to know all about it. So, without further adieu, check out what's going to be on the show this week!

TUESDAY – 7/21
X-Play has your very first hands-on footage of GEARS OF WAR 2: DARK CORNERS’ ROAD TO RUIN deleted campaign chapter with Epic’s Cliff Bleszinski and Rod Fergusson. Plus, never-before-seen gameplay of SHADOW COMPLEX – including new bosses, new weapons and brand new levels from what could be the biggest Xbox Live game ever. Then X-Play reveals 15 tracks from THE BEATLES: ROCK BAND, unleashes an exclusive new trailer for WATCHMEN: THE END IS NIGH PART 2 and features a live hands-on demo with Shane Bettenhausen for MURAMASA: THE DEMON BLADE, the best Wii game from E3 2009. 

Read More »

EA Teams Up With DC Comics For Dante's Inferno Comic Book Mini-Series

Visceral Games’ hellish action title Dante’s Inferno promises to deliver a truly horrific adventure by throwing players into one of the most terrifying settings in all of literature. But the developers don’t want the experience to stop there. In addition to the game, there is also the animated project under development by Film Roman and Production I.G., and now it’s been announced that EA and DC Comics are teaming up for a comic book mini-series as well.

The comic will make its debut at this week’s Comic-Con 2009, where an “Issue 0” preview edition will be handed out at the EA and DC Comics booths. The world premier trailer for the new animated Inferno project will be shown too during a panel discussion with members of the various development teams (the game, comic book and animated feature). As for the rest of the six-part comic book series, it is expected to go on sale starting in December, and will be illustrated by Diego Latorre and written by Chistos Gage. Plus, if you find yourself at the show, you’ll be able to get some hands-on time with the game. Boy, are you spoiled or what?

Do you think Dante’s Inferno has enough character and style to protect it from the obvious God of War and Ninja Gaiden comparisons? Is it such a bad thing that the game appears to have drawn so heavily from other blockbuster hack-n-slash action games? Anyone going to be at Comic-Con to check out all that Dante’s Inferno goodness?

Also, if you're going to be at the show, be sure to stop by the G4 booth and I promise someone there will give you a great big G4-sized hug (Warning: Not a real promise.) If you can't make it to the show, then be sure to tune into G4's Comic-Con 2009 coverage later in the week to find out everything you could possibly want to know about the show.

Newer Posts | | Older Posts


Blog Tags

  • International Sexy Ladies Show: Messy Cat Fight

    Posted: January 27, 2010

    644,696 Views | 00:49

  • Sara Underwood's Naked Bike Ride

    Posted: June 22, 2011

    1,316,284 Views | 05:20

  • Laser Snake Robots, More Mars Rovers and BigDog Is Back

    Posted: September 25, 2012

    1,290 Views | 03:00

  • NBA 2K13 Launch Trailer

    Posted: October 4, 2012

    5,601 Views | 01:53

  • Casual Vomiting - Web Soup Investigates

    Posted: March 30, 2011

    7,570 Views | 02:52

Poll: Are you going to buy a Wii U?