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PS Home Too Ambitious?

Posted by Ty Colfax - Friday, May 09, 2008 2:12 PM



Sony's Final Boss of Computing Entertainment Europe, David Reeves, is saying that the non-gaming apps being set-up for Home have delayed its launch and that it was all too ambitious. They were looking for marquee sponsorship from products like Nike and Adidas, but have changed their minds finding that those companies were interested in fashion first, gaming second.

"It is definitely coming out in autumn," said Reeves. "Whether that's October or November, I don't precisely know, but it is an open beta."

Just say Novober. We already know you're pulling dates out of thin air.

gamesradar.com: Home was too ambitious, says Sony Europe boss


BioWare, EA Remove Copy Protection

Posted by Stephen Johnson - Friday, May 09, 2008 1:58 PM

Last week we let you in on Bioware and EA's plans to place annoying copy protection on PC titles. The plan called for buyers of Mass Effect and Spore to submit to a check of the validity of their disc every ten days or so.

Today, both companies have changed their minds. When Mass Effect comes out on May 27th, it will be verified only when downloading new content, and Spore will require validation only on a patch or game content update. Both games will be playable without their disc in the drive.

Makes sense. Problem solved. Move along.

ShackNews: BioWare Responds to Copy Protection Outcry, Removes 10-day SecuROM Check for the Troops


'GTA IV' DLC To Be In San Andreas?

Posted by Stephen Johnson - Friday, May 09, 2008 1:39 PM

We all know that downloadable content exclusive to the 360 is coming maybe this fall for Grand Theft Auto IV... but what will the content consist of?

Maybe, just maybe, it will be set in San Andreas. The DLC is said to consist of entire cities, and if so, San Andreas is a logical choice. There's that, and the below plane ticket a user of the GTA Social Club site found:

Looks like a ticket to San Andreas issued to one Niko Bellic. Hmmm...interesting.

GTAForums
(via joystiq)


'GTA' MMO?

Posted by Ty Colfax - Friday, May 09, 2008 12:19 PM

Realtime Worlds, a development house that used to be under the Rockstar roof, is now hoping to partner with or sell it's APB (All Points Bulletin) work in order to give the world GTA Online, the rumored MMO that would further expand Rockstar's e-domination.

With the multiplayer going the way its going, we're expecting GTA to house its own MMO with its own technology as it seems so close already. But with a few MMOs in trouble, the fad may be slipping away and Rockstar is not one to hop onto sinking ships.

joystiq.com: Rumor: Realtime Worlds hopes APB becomes GTA Online

For a little taste of that multiplayer action in GTA IV watch this:

 


'Rock Band' Drops New Wave Tracks

Posted by Stephen Johnson - Friday, May 09, 2008 12:08 PM

New Wave time, kids: Rock Band has three tracks for ya, all new wave-tastic:

The Songs:

  • “Hanging On The Telephone” (Blondie)
  • “Train in Vain (Stand by Me)” (The Clash)
  • “Kool Thing” (Sonic Youth)

 The Date:

  • Tuesday, May 13, 2008 (Xbox LIVE® Marketplace)
  • Thursday, May 15, 2008 (PLAYSTATION®Store)

 The Price:

  •  $5.49 (440 Microsoft Points for Xbox 360) for the 3-pack or $1.99 (160 Microsoft Points for Xbox 360) per track.

'Gran Turismo' Ships 50 Million Units

Posted by Mike D'Alonzo - Friday, May 09, 2008 12:08 PM

Sony Computer Entertainment has reported that the Gran Turismo franchise has shipped over 50 million units worldwide since its inception just over 10 years ago, which is a pretty staggering number. Especially given the idea that Gran Turismo was initially planned as a niche racing game, and now is all over the place.

What about you out there? Are any of you big time Gran Turismo fans? Is it the best racing franchise on the block, or should we be out getting something else? To be honest, I, personally, have not been much of a racing gamer over the years, but I could use the advice.

Next Generation.com: Gran Turismo Races Past 50 Million Sales


'Guitar Hero 4' the Holidays

Posted by Ty Colfax - Friday, May 09, 2008 11:49 AM

We could have a Guitar Hero 4 as early as this coming holiday season, which according to Activision's Mike Griffith, will represent a "significant leap forward in innovation." It's presumed that part of that innovation will be the other instruments and vocal component that other Activision employees have mentioned publicly.

Additional music licenses will further expand the number and quality of playable songs and the game should only get better. We're apparently 2 weeks out from specific details about the game's release.

eurogamer.net: Activision: Guitar Hero 4 this "holiday"

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New Wrath of the Lich King Details

Posted by Patrick Roche-Sowa - Friday, May 09, 2008 10:29 AM

Blizzard has revealed some new details of the upcoming World of Warcraft expansion, Wrath of the Lich King. Along with the new information they've posted some brand new fly-over footage of the new areas and a few other interesting details. What we know you can expect from Lich King so far:

  • A new icey zone called the Borean Tundra, populated by many new beasts, including a race of Walrus people NPCs
  • Large dungeons called Zul'Drak, Dragonblight
  • New zones called the Grizzly Hills, the Howling Fjord
  • A lush, jungle area called the Sholazar Basin that looks to be a miner's dream
  • VEHICLE COMBAT!!!!
  • The Death Knight will have the ability to raise the recently fallen from either side of a fight as Ghouls, which will then fight for you
  • Death Knights will have a new Disease ability

We'll upload the videos and link to them in this post as soon as humanly possible. Stay frosty.


Rumor: 360 Motion-Controller Next Week?

Posted by Stephen Johnson - Friday, May 09, 2008 10:12 AM

Here's a huge rumor: Microsoft is releasing their rumored-but-not-confirmed motion controller next week. Here's how kotaku.com is posting it:

"According to sources that will go unnamed, Microsoft may be showing its Xbox 360 motion controller as early as next week to press, a controller geared specifically for Banjo Kazooie 3 gameplay. In fact, we've heard that select members of the press have already seen the controller—in use on the next Banjo Kazooie title—in action."

Furthermore:

Microsoft's event next Tuesday, at which the new Banjo Kazooie is confirmed to be shown to North American press, comes with an embargo that lifts before the event kicks off proper. That means that whatever is on display for press will be revealed next Tuesday morning to everyone.

There you have it. Stay tuned!

kotaku: Rumor: Microsoft May Debut New Xbox Controller Next Week


Tying Fitness To In-Game Performance

Posted by Stephen Johnson - Friday, May 09, 2008 9:30 AM

In this age of derivation and endless sequels, it's not often that a clean, clear new idea is presented in videogaming, but I think kotaku's Brian Crescente has one:

Tie real-life fitness to in-game performance.

Not one of those "You have to pedal a bike to move your guy" things, but imagine an MMO or a FPS where your character could only run as fast and as long as you can run in real life. At the start of the game, a monitor checks your heart rate, and bases your characters "stats" on that. The technology is there already--USB heart rate monitors, the Wii Fit "Balance Board," etc.--all the world needs is the killer app that would make it work together.

Having watched people grind MMOs for hours and weeks to find a sword that boosts damage .03%, we think an hour in the gym a day wouldn't be too much to expect to keep an avatar in peak physical condition.

What do you think? Good idea, or just too much effort to be worthwhile?

Kotaku: What if you character was only as fit as you were?


'X-Play' Looks At Top Adult Games

Posted by Stephen Johnson - Friday, May 09, 2008 8:47 AM

In case you missed it on teevee last night, here's X-Play's look at the top ten games for adult eye's only. (Cue Sexy Music!)


Watch the large version of this video

Universal, Take Two Making 'Bioshock'

Posted by Stephen Johnson - Friday, May 09, 2008 8:03 AM

Long rumored to be in the works, today it's official: Universal and Take Two are combining forces to bring us a Bioshock movie.

Director Gore Verbinski, (Pirates of the Caribbean, The Ring) is slated to direct and produce the film. John Logan, writer of Gladiator, The Aviator and Sweeney Todd, is in talks to write BioShock’s screenplay.

"We are excited that 2K Games' vision for BioShock will be carried forward in a new medium," said Strauss Zelnick, Chairman of Take-Two. "BioShock has been hailed as one of the most highly cinematic and richly plotted titles in interactive entertainment, making it extremely well-suited to film. In partnering with Universal and Gore Verbinski, we have assembled a team that respects the uniqueness of BioShock and will translate it into a powerful movie experience."

Hmm... two talented, creative people and one incredibly awesome videogame story: Could this be the movie that breaks Hollywood's curse on videogame flicks?

 


Next Call of Duty Details Revealed

Posted by Stephen Johnson - Friday, May 09, 2008 7:43 AM

Speaking during a conference call yesterday, Activision Publishing CEO and president Mike Griffith dropped a few tantalizing details about the next Call of Duty game.

The unnamed sequel will arrive on PC, PlayStation 3, PlayStation 2, Xbox 360, and Nintendo DS later this year, and it looks like it won't be set in World War II, the series' go-to setting.

ShackNews: Next Call of Duty Due This Year on PC, Consoles; Takes Place in 'New Military Theater'

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Thursday, May 08, 2008

'GRID' Demo Gameplay

Posted by Brian Leahy - Thursday, May 08, 2008 5:06 PM

The makers of DIRT are back with a new game, GRID. This game is all about drifting and arcade style racing. I took the demo for a spin and put my drifting skills to the test (I failed).

Just to prove there are no hard feelings, I chose the PS3 demo over the Xbox 360 demo.

The full game will release on June 3, 2008 for PS3, Xbox 360, and PC.


Games For Health Event Held In Baltimore

Posted by Patrick Roche-Sowa - Thursday, May 08, 2008 4:35 PM

The fourth annual Games For Health Conference began in Blatimore today, showing how their organization has adapted certain video games and gaming peripherals to be used as a for of physical therapy for people with health issues. Both attendance and sessions have nearly doubled from last year's numbers, proving this isn't just a fad hyped up by the media.

The conference focused on games that were "playable by everybody", especially those with physical limitations. What exactly does that mean? Well, hardwar modder Benjamin Heckendorn created a Guitar Hero axe that you can play with one hand. Slide your foot into a special housing and you can strum the guitar by flicking your big toe up or down. Wanna get some extra points for your whammy action? Just lift up your heel. Combine this with booths focused on EyeToy, Wii Fit, Dance Dance Revolution, and My Weight Loss Coach, and that's one enjoyable workout my friend.

Gamasutra: Games For Health Conference Kicks Off in Baltimore