It wasn’t Occupy Wall Street. It was more like Occupy Nerd Street. The New York Comic Con was a strange but effective conglomeration of diverse businesses, all parading under the banner of “We are EveryNerd.”
So you had to be smart and aware while traversing the floor. Some true nerds were overly aggressive, pushing and elbowing, much more so than, say, at Pax East. And there were fake nerds, much worse than true nerds. At one booth, a dozen HD monitors shone, massive speakers boomed, and some sci-fi bed of ball bearings vibrated when you sat on them as the visage of Terry O’Quinn cautioned you, “What happens when the senses are not cared for?” Just when I thought, "Yay, Lost’s John Locke is starring in a game I haven’t heard of," I discovered it was all a promotion for orange-flavored gum. Fail!
Games were displayed in more abundance than in any other year. While there was game news, it wasn’t the wealth of news as in, say, the San Diego comic convention. Yet it’s getting there. Rockstar Games showed off the dark story and fluid game design of Max Payne 3 (check out our NYCC preview for more info) as well as a fascinating, well-thought out reboot of Grand Theft Auto III for its 10th Anniversary (first look impressions right here).