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Though we are still a few hours away from the official opening of Tokyo Game Show 2009, our intrepid field team attended an Electronic Arts event in Japan yesterday, and were able to get this interview with Kim Swift, level designer at Valve, talking about Left 4 Dead 2.
Included in the interview? Glad you asked. Kim tells us about the "Dark Carnival" demo that they're showing, and how the input of gamers who have played that demo level have figured into the polishing of the game's design. She also tells us how the Valve team comes up with their ideas, and talks about the joy of pulling an El Kabong on zombies with a guitar in the new game.
Check it.



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