Down the hallway past the old movie posters of stars long gone and empty sets waiting for their next moment of inspiration, the future of videogames is being created behind wooden doors and warm computers. This wasn’t the secret basement of EA’s campus or a Microsoft war room I was walking into. Instead, it was the first IndieCade Mobile 3D Game Jam session where new developers and indie legends would get a chance to develop a game in the span of two days. From concept to playable demo, groups of eager designers would get the first crack at LG’s new Real3D mobile phone. For a company looking towards the future, they were in no better hands than the group that sat before me in that classroom.
Chris Bell, from thatgamecompany, said it best when he was asked what piece of advice he had for the budding developers – "Go deeper." Challenge what other people know about games. Move past the notions of gaming conventions. Don’t be afraid of failure. In other words, go deeper with the understanding of how 3D works, go deeper with how we perceive games, and challenge yourself above all else. Talk to a couple of the developers and you’ll understand what an exciting time it is right now to be in indie games. As Celia Pearce, the IndieCade Festival Chair, pointed out, it’s all about innovation. More companies like LG will and should follow suit by using indie games as a way to create content and push the technology forward. In that classroom on USC campus, I witnessed the future and indie games were leading the way.
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