
Lone Survivor finally crawls out of the darkness and into the light of release. The timing behind it could not be more perfect with Capcom announcing that the horror genre is just too small for the Resident Evil series. With game like Anna, Phobos, the new Amnesia, and Lone Survivor now leading the way; indie looks to be taking up the mantel of making games that keep you awake at night.
Even from the very beginning of the game, Lone Survivor makes you feel weary of who or what to trust. As the possible last human survivor of an epidemic, you try to piece together what happened to humanity and try to survive. With gun in hand and food in your pocket, you venture forth as you solve puzzles and avoid monsters when you can.
This is not a pleasant place to explore, but you trudge on through every abandoned room and puss-covered hallways in order to survive. Lone Survivor brings a strangeness and uneasiness to it that I loved in classic horror games like Silent Hill 2. You might not always understand the trouble you’re in, but you know enough to get the hell out of there and just keep running.

















