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Game Previews

Kingdom Hearts: Birth by Sleep Awakens On PSP This Summer

Patrick Klepek played Kingdom Hearts: Birth by Sleep at E3 2010, and he brought back this previe detailing his complicated relationship with the game series. Klep visited Cinderella, and says:

"Within moments, I'd run into Cinderella and her posse, providing me a moment of pause while staring at the PSP screen. Even though Kingdom Hearts: Birth by Sleep is running on a PSP, you could easily confuse it for Kingdom Hearts 2. The art style established in the Kingdom Hearts games continues to impress and works incredibly well on the PSP. Hey, I might not know what's happening during Kingdom Heart's cut-scenes, but that doesn't make them any less aesthetically pleasing to watch."

Check out the entire E3 2010 Kingdom Hearts: Birth by Sleep preview.




Lara Croft and the Guardian of Light To Cost $15

Stephen Johnson played Lara Croft & The Guardian of Light at E3 last week, and went all philosophical on the nature of Lara Croft's career:

"Lara Croft is like an aging movie star; once the most recognizable, famous face in gaming, Croft has since sunk from blockbuster status to one disappointing outing after another, with each feeling like increasingly desperate attempts to recapture the glory she had in the first couple of Tomb Raider games. Meanwhile, newer, hipper adventurer-platformer games like Uncharted 2 take home the Game of the Year awards. So think of Lara Croft and the Guardian of Light as a quality indie movie that showcases Croft's talents in new ways..."

Check out the entire E3 2010 Lara Croft & The Guardian of Light preview for a more in-depth look at this game. It's definitely one to watch.


E3 2010: Donkey Kong Country Returns Preview

It's just not video games without a visit from old friends. This E3, Nintendo brought back many favorites, including the one and only Donkey Kong, in a new Wii game called Donkey Kong Country Returns. Patrick Klepek got his ape-like hands on this title and said:

"Donkey Kong Country Returns looks and plays like the Donkey Kong Country you remember. In a good way. One of the great joys of playing Donkey Kong Country was searching high and low for secrets. This is before Rare went overboard on collectibles and started designing all of their extracurricular gameplay around the concept. Donkey Kong Country Returns seems to hit the same sweet spot..."

Check out the rest of our E3 2010 preview of Donkey Kong Country Returns.

Test Drive Unlimited 2

Test Drive Unlimited 2 may be the driving game you're looking for... if you're the kind of person who likes driving around in expensive cars in a tropical paradise. Surprisingly, G4's Stephen Johnson is not such a person. In his E3 2010 preview, Johnson says:

"Test Drive Unlimited 2 offers thousands of miles of roads and trails on the Mediterranean island of Ibiza and Oahu, Hawaii as a free-roam worlds, open to multiple players, as well as a ton of licensed cars including exotic vehicles like the Gumpert Apollo hypercar and your standard issue Lamborghinis and Ferraris. There's a cool weather effects, a day and night cycle and even vehicle damage. You basically drive around, sightseeing, issuing instant racing challenges to your pals, or competing against AI cars. If you'd rather a story, there's a whole plot mode as well. You can even own and decorate a home and invite your pals over. Pretty much a car-lifestyle MMO."

Make sure to check out our updated Test Drive Unlimited 2 preview from E3 2010.

E3 2010: Brink Preview

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Posted June 22, 2010 - By pklepek




Excited about Brink but not a hardcore gamer? According to Stephen Johnson, you've got nothing to worry about in immersive shooter.

"Brink aspires to make multiplayer shooting fun for everyone, not just dudes who can headshot you from across the map with a hipshot from a sniper rifle. The game's various tools and levels teach you how to play as you go; it's a like training wheels for your FPS."

Find out what else he discovered in our E3 2010 Brink preview.

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E3 2010: Trinity: Souls of Zill O'll E3 Trailer »


Before Toy Story 3, I saw a trailer for a movie called Legend of the Guardians: The Owls of Ga Hoole (see the trailer). I thought it was ridiculous. I came into work and saw we had taken alook at a new Tecmo KOEI game, Trinity: Souls of Zill O'll. I thought that was ridiculous too, but then read about Trinity's trio-based combat movies:

"...the bigger draw to the hot-swapping style is joint attacks. Especially when fighting bosses, the characters can quickly switch off attacks, gradually building to a massive, three-pronged maneuver."

And thought, that sounds kinda neat. For a bit more about the game, read our E3 2010: Trinity: Souls of Zill O'll preview.













 

One of the most impressive games from E3 2010 has been Medal of Honor, which brings the franchise up-to-date and sets it in the world of, for lack of a better term, modern warfare. We got our hands on the game's multiplayer mode and got an early look at what to expect.

According to G4tv.com's Sterling McGarvey:

"Developed by both EA LA and DICE, Medal of Honor marks the transition of the World War II series over to a post-Modern Warfare shooter. It’s evident who EA is targeting with the game, and with DICE, the team behind Battlefield, at the multiplayer helm, the mega-publisher is making an aggressive move."

If you want to stay up-to-date, check out our E3 2010 Medal of Honor preview.




Bonk: Brink of Extinction First Impressions

Here's what I want you to to do: First, remember Bonk. Get a picture of the caveman video game hero in your mind. Now, consider for a moment that a new Bonk game is coming, in downloadable form,  to PSN, 360 and Wii. It's called Bonk: Brink of Extinction. Then, read this taste of Alexandra Hall's E3 2010 preview of the game:

"Bonk works it much like he always has, with his signature headbutt, mid-air spin and head-first landing carrying him through worlds of simple platforming. New to the series are a double-jump and six special powers, which include fire, ice, and (naturally) bubbles. The special abilities change Bonk’s appearance (for example, ice adds a frozen mohawk) and grant access to special areas. Ice can freeze enemies, bubbles can be ridden upwards, that sort of thing."

Finally, read the entire Bonk: Brink of Extinction preview from E3 2010.

(Thank you for following directions.)


E3 2010: The Witcher 2: Assassins of Kings E3 Trailer »


 

Make no mistake about it: The Witcher 2 is a hardcore RPG.  Stephen Johnson had the chance to get his hands on the game at E3 2010, and was very impressed. Here's a small sliver of his preview:

"Judging from the E3 demo, the second Witcher game improves upon the original game in a number of ways. It's is powered by a new game engine, allowing for both improved visuals and embettered game mechanics. This is a beautiful game -- the demo from E3 featured an inviting woodland setting that pops from the screen with vivid, lush colors, as well as a town scene with fully detailed environments and characters. Both setting were exceptionally well-done from a graphics perspective."

Check out the rest of the E3 2010 preview of The Witcher 2 right here.

Bionic Commando Rearmed 2 

Bionic Commando Rearmed 2 features grappling hook and action, action, action. Paul Semel played it, and he says:

"It retains the one mechanic that game added to the series: jumping. This was, of course, a controversial addition to that game, since there was none of it in the original. Though as a representative of Capcom explained, in play-testing they found that modern gamers expect to be able to jump; when they can't, they get frustrated. That may not be what hardcore BC fans want to hear, but then, they don't have to jump if they don't want to."

Check out our E3 2010 Bionic Commando Rearmed 2 preview.




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E3 2010: Tom Clancy's Ghost Recon Future Soldier Screenshots

Check out our E3 2010 preview of Tom Clancy's Ghost Recon: Future Soldier. This new entry in the long-running series expands to the future revealing cutting-edge technologies, new weaponry, and a new single player campaign in addition to new multiplayer modes.

Kevin Kelly describes some of the game's highlights like this:

"You'll be able to don optical camo in the future and sneak into the Laker cheerleader dressing room. In the game, this tech allows you to sneak up quietly on unsuspecting enemies, and pop rounds into the back of their heads. Scripted moments allow you to yank their bodies out of sight, or keep them propped up in a sort of Weekend At Bernie's moment. You can even fire up through the boardwalk, John McClane-style."

Read the rest of the E3 2010 Tom Clancy's Ghost Recon: Future Soldier preview right here.

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A six-player multiplayer Castlevania? Say wha?? Yes folks, the Xbox Live Arcade bound Castlevania: Harmony of Despair is a very different Castlevania game. How different?

"...each level has a time limit (10 minutes in the demo) and it’s Fission Mailed if you haven’t killed the boss before it’s elapsed. You might not even have enough time to explore everything before the clock goes critical - Symphony of the Night this is not."

See what's new and what's similar in our E3 2010: Castlevania: Harmony of Despair preview.

E3 2010: Front Mission Evolved E3 Trailer »


Wanzers. Just saying it makes us smile, so we were excited to see the new direction for the giant robots of Front Mission Evolved.  What did Jake find?

"...there’s just something so amusing about a mech meleeing another mech in the face, especially since it takes a ridiculous amount of rocket strikes to bring an opponent down yet one or two melee strikes and they’re dead."

What else did we find amusing? Read our E3 2010: Front Mission Evolved preview to see.

Two Worlds II Debut Trailer »


 
Fantasy RPG fans looking to once again don their favorite bits of glistening armor, build the perfect spell and explore a world of magic and might will have a chance to do just that in SouthPeak Game's upcoming sequel Two Worlds II. The game was playable at E3 2010, and here are some of my initial thoughts:
 
"The spell creation walkthrough was mighty impressive, since simply tweaking the parameters of a few spell card qualities completely changed the qualities of that spell. One second you’re tossing a single fiery projectile, the next minute, that single fireball has changed to three balls that ricochet off surfaces. The possibilities for customizable spells ls are essentially limitless."
 
Find out more in the full Two Worlds II E3 2010 preview.

Patapon 3

Surprises are never in short supply during E3 week, and this year was no exception. One of the titles that caught our own Sterling McGarvey a bit off guard was Sony’s rhythm-based sequel Patapon 3. Ear-splitting booth noise aside, Sterling still came away sufficiently intrigued:

“The only way I could maintain any time logged in during my minute or two of gameplay was to tap my own foot to the rhythm of the flashing light bar amidst all of the noise of game trailers, PlayStation ads, and gameplay demos going on around me. Fundamentally, however, the drum-based mechanics are still quite intact.”

Check out Sterling's full Patapon 3 E3 2010 preview for more.

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