X

TheFeed

Game Previews



The upcoming EA Sports MMA promises all the cage action of the real thing, and in this preview, Blair Herter sits with Jason Barnes for a hands-on early look at the modes and control schemes used to deliver the authenticity synonymous with the EA brand.

EA Sports MMA Hands-On Preview »







  • News
    (21)
  • Previews
  • Review
  • Videos
    (15)
  • Screenshots
  • Cheats and Walkthroughs

  • News
    (18)
  • Previews
  • Review
  • Videos
    (14)
  • Screenshots
  • Cheats and Walkthroughs

  • Videos
    (16)
  • Screenshots
  • Cheats and Walkthroughs

  • News
    (4)
  • Previews
  • Review
  • Videos
    (1)
  • Screenshots
  • Cheats and Walkthroughs

Ubisoft Announces PSN, XBLA Title Outland

At Pax 2010 this year, I was lucky enough to check out Ubisoft's Outland. The artsy, action-packed platformer definitely hit a nerve with me. I'm a little in love with it, truth be told. Here's part of my preview:

"While I love a rocket launcher as much as the next guy, sometimes the adolescent, violent wish fulfillment of "standard' video game becomes tiresome and depressing. Luckily, there's a counter-trend in the form of a new wave of artsy, thoughtful 2D platformers out there. Outland fits squarely into this group, joining Braid, Limbo and others within the sub-genre that I hereby dub nu-platformers. Coming from major publisher Ubisoft, It's not technically an independent game, but Outland definitely carries the indie vibe."

Check out the rest of our Outland preview right here.




At PAX 2010 Valve showed off the co-op demo for Portal 2 and we have the walkthrough video down below.  In co-op, players take the role of either a skinny, orange robot or a fat, blue one. Each has a portal gun, and the two work together to solve challenges presented by GLADos. Hopefully, when I play the co-op mode with someone they're not as stupid as me.

Portal 2 Co-op PAX 2010 Demo (Off-Screen) »



It's raining Halo, more specifically Halo: Reach, as we get closer and closer to launch day. The latest videos from the front are this pair of videos from X-Play, showcasing the revamped Forge mode and the Multiplayer game inside Halo: Reach. Bungie's creative director, Marcus Lehto, gives us a full tour of what to expect. Amazing how far this franchise has come; give the video a peek and I'm sure you'll agree:

Halo: Reach Hands-On Forge Mode Preview »


And for X-Play's look at Halo: Reach multiplayer, we've got you covered inside as well.

Read More »






  • Videos
    (39)
  • Screenshots
  • Cheats and Walkthroughs

Call of Duty: Black Ops Multiplayer Reveal Hands-On

September 1 has come and gone, and as promised, Activision delivered a slew of Call of Duty: Black Ops news upon the masses. We were lucky enough to attend the multiplayer reveal, held on the grounds of the California Science Center in Los Angeles last night, where we were able to put our hands on the multiplayer modes in the game for the very first time.

Besides taunting gamers with a multiplayer teaser video a few weeks ago, Activision has been fairly silent about the multiplayer aspect of this eagerly awaited game. So what did they tell us tonight? Plenty. They dumped a nice Wager Match video feature on us earlier in the evening, and we'll have videos and more for you from the event later today, but right now we're going to tell you about what they showed off. So sit back, kick your feet up, and delve into the world of Call of Duty Black Ops - multiplayer.

Read More »

ADVERTISEMENT

  • Videos
    (2)
  • Screenshots
  • Cheats and Walkthroughs

Grinding Gears Games recently stopped by the G4 offices to show off their free-to-play, action-RPG-inspired MMO Path of Exile. Founder Chris Wilson gave us a guided walkthrough of a few of the early stages of the game, and showed off two of the character classes: the brawny Marauder and the “I’ll shoot stuff from over here” Ranger. There are some pretty intriguing elements at play in the game, but it’s going to be a while before we see how they all come together, seeing as the game won’t be out until sometime later next year.

 

Path of Exile Video Walkthrough »


 




Enslaved

Jake Gaskill got a chance to play Enslaved: Odyssey to the West, Ninja Theory's multi-platform followup to Heavenly Sword, recently, and he's very impressed with the game. Here's a small taste of Jake's impressions:

"Each time I see a little bit more of Enslaved, I say exactly the same thing, 'I can’t wait to see more.' There’s just so much character and craft put into the world and its inhabitants that you can’t help but be completely drawn in by them, and the dichotomy of Monkey and Trip is just fantastic. I know I say it every time, but I can’t wait to see more of this supremely promising title."

Check out the rest of our Enslaved: Odyssey to the West preview right here.



Halo: Reach Multiplayer

Yesterday you listened to me blather on about the Halo: Reach campaign, and you were probably asking out loud, "Well, Kevin, that's all fine and dandy. But what about the multiplayer? I NEED TO KNOW ABOUT THE MULTIPLAYER! It feeds my veins like blood and sustains me! Where are those details, you idiot?!" Actually, that might just be the imaginary commenter that lives in my brain, but I can appreciate his sentiment.

Now, you can check out out multiplayer preview, which includes Firefight and Forge World goodies as well. I promise not to inspire an uprising of Metroid: Other M proportions, even though they made Master Chief look like a complete milquetoast in this. Wait, what? He's not in the game? Well then, that explains a lot. That wimp was ... me. Anyhow, I digress. In this particular preview, you can look forward to such quotes from myself as:

"Forge World is a massive world that contains several different play "areas": a hangar in the side of a vast mountain, islands, hidden tunnels, plateaus, small, flat areas, and so on. They exist as part of Forge World, and several players can gather together in here and construct things at the same time. Cue the A-Team montage music."

If one of you makes a Forge World video when this game is out with A-Team music in it, I will love you forever. In the meantime, check out our Halo: Reach Multiplayer and Forge World preview!


  • Videos
    (2)
  • Screenshots
  • Cheats and Walkthroughs

  • Videos
    (4)
  • Screenshots
  • Cheats and Walkthroughs

  • Videos
    (2)
  • Screenshots
  • Cheats and Walkthroughs

Tiger Woods isn't the only golfer out there with a video game. John Daly, the people's golfer, is coming out with his first branded golfing game on October 8. We spoke to Jerry Whitehead, public relations for O-Games, and he gave us a walkthrough of John Daly's Prostroke Golf for the PlayStation 3.

Daly's golf game was built from the ground-up with the PlayStation Move, and it's obvious from the subtlety and responsiveness of the controls. Check it out in the video below:

John Daly's ProStroke Golf PlayStation Move Walkthrough »


Gamescom 2010: Medal of Honor Hands-On Impressions

G4's Jake "Playboy" Gaskill's exciting go-go lifestyle includes jet-set trips to Germany to play upcoming war game Medal of Honor.  Here's a portion of his preview:

"The one playable level on display at Gamescom was entitled “Gunfighters,” and it put players in the cockpit of a Hellfire missiles-packing Apache helicopter pursuing various enemy forces scattered around sprawling portions of mountainous terrain. There are two distinct philosophies at work in MOH, and they both adhere to real world military strategies, and they are sledgehammer and scalpel."

Read the rest of our Medal of Honor preview right here.



Okamiden

If you played Okami, you no doubt love the PlayStation 2 and Wii title, so you'll want to play Okamiden, the DS sequel. Somehow, the Okami experience has been shrunk down to fit in the little system, but, judging from the demo, it has retained its essence. Jem Alexander gave it a spin, and describes it like this:

"Okamiden is looking like a solid sequel, despite Hideki Kamiya having left Capcom and the Clover studio having been dissolved. Hopefully the rest of the game holds up to the demo I played, and that they've introduced enough new features that it doesn't feel like a retread. Even if they haven't, Okami fans will probably want to play through to see how the story continues. Who knows, if it does well maybe we'll see a sequel on HD consoles."

Check out the rest of our Okamiden preview right here.

ADVERTISEMENT

  • News
    (11)
  • Previews
  • Review



‘Dead Rising 2’ Impressions

Capcom's Dead Rising was one of the stand-out titles in the relatively early days of the 360, but since then, countless hordes of zombies have come and go in video game land. How does the sequel stand up against the original and its many competitors/brethren?

Here's a taste of Jake "Sole Survivor" Gaskill's preview:

"Zombies to the left of me. Zombies to the right of me. Zombies to the front of me. Zombies to the…back…of me. The shambling, undead hordes extend in all directions for as far as I can see. The glittery neon signs of Fortune City’s Silver Strip of casinos and shops light up the night, giving the evening’s festivities an air of the spectacular, even though I’m about spend the next 15 minutes bashing, slicing, shooting, and crushing hundreds of walking dead with everything from a bat covered with nails to a bucket outfitted with three power drills to a standard lawnmower. It’s at this moment that I truly feel welcomed into the world of Dead Rising 2."

Check out the rest of our Dead Rising 2 preview, right here.


The Witcher 2: Assassins of Kings

Upcoming PC RPG The Witcher 2 is aiming to re-define non-linearity in gaming. In other words, the game's choices will result in actual consequences in game, resulting in entirely different stories for different kinds of characters. Here's how Jem Alexander describes it in his preview of the title:

"On screen is displayed a tangle of lines and nodes, stretching on horizontally seemingly forever. This is a visual representation of the game's story, showing every choice and consequence the player can make, and it is massive. It's pulled straight from the game's engine and demonstrates perfectly how they've redefined non-linearity for The Witcher 2."

Check out the rest of Jem's The Witcher 2 Preview.


Hot on the heels at Gamescom 2010 is ArenaNet's Senior Vice President Randy Price showing off what players can expect from Guild Wars 2. Find out what core components have been added or improved as Randy describes the visual and dynamic combat mechanics, a redesign skill system that is easy to learn, and the dynamic event system to enhance the storyline.

Guild Wars 2 Gamescom 2010 Interview »





I was thinking of being a U.S. Tier 1 Spiecal Operator, but I couldn't focus on my 25m target. Thankfully, EA executive producer Greg Goodrich was at Gamescom 2010 showing off Medal of Honor talking about the authenticity of playing as a Tier 1 Operator. Check out our interview to find out what it means to be part of this elite combat group, and what it takes to develop the feel of being part of the team.

 

Medal of Honor Gamescom 2010 Interview »


 

ADVERTISEMENT

Blog Tags

g4tv.com
  • Sara Underwood's Naked Bike Ride

    Posted: June 22, 2011

    1,305,693 Views | 05:20

  • International Sexy Ladies Show: Messy Cat Fight

    Posted: January 27, 2010

    632,186 Views | 00:49

  • Adult Star Kirsten Price Tests Kinect's Nude Filter

    Posted: November 12, 2010

    1,433,723 Views | 04:33

  • Best Nude Scenes in Video Games

    Posted: June 29, 2009

    1,521,483 Views | 03:12

  • International Sexy Ladies Show: Wrestling in Moscow

    Posted: June 19, 2009

    135,639 Views | 01:24

Poll: Are you going to buy a Wii U?

AdChoices