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Jake Gaskill and Donell Tucker recently equipped their binoculars and set out on a mission to bring you an exclusive preview of Sniper Elite V2. The authentic World War II shooter will put you in the boots of a sniper and offer some insane features like tagging, a kill cam, and more. Check it all out, as well as a never before seen level, in the video below.

 

Sniper Elite V2 "First Look" Gameplay Preview »


 

After the break you can check out the latest Sniper Elite V2 developer diary which goes in to detail about the storyline behind the game and some of the awesome sniping gameplay aspects.

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Featured Comment

Evidently they didn't play Sniper Elite for the ps2 or Xbox. Had all of the same features except marking them and it didn't show the internals of the bullet cam(but it did follow the bullet on long kills).

I still play Sniper Elite on my Xbox 360 and played up until the end of the original Xbox Live servers online modes in Sniper Elite.

I am hoping they bring back the co-op aspect as well as the online multiplayer because the entire original was perfect!

Posted: January 22, 2012 by Demp

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Alan Wake's American Nightmare

Alan Wake's American Nightmare is not just a cookie cutter sequel of Remedy Entertainment's cult hit Alan Wake. The direction of the upcoming title takes a drastic shift in tone from the first game and it will now be a downloadable title only available on XBLA. We got to check out American Nightmare at CES 2012, here's a snippet from our latest preview.

Remedy has gotten creative with their shadowy ghouls, and during just these two levels I saw a number of the new monsters sure to spook even the most sound of mind. The Spliter—predictably—splits in two every time it’s hit with your beam of light, forcing you to kill it off quickly or risk being overwhelmed. The Grenadier is the first Alan Wake enemy to actually run away from the player, throwing shadowy grenades behind him. There is also a massive monster of a man carrying a buzz saw while seemingly taking no damage. And as dawn approached in the ghost town, a creature who split into a flock of deadly black birds haunted me restlessly.

Grab your flashlight and read our entire Alan Wake's American Nightmare preview.




Hitman Absolution Embargo 1/11/12

In our latest look at IO Interactive's forthcoming Hitman: Absolution we find our favorite bald assassin infiltrating an orphanage in hopes of tracking down a woman named Victoria. Check out a snippet from Jake "Barcode" Gaskill's in-depth preview of the game.

"Creeping onwards, we could still hear the Reservoir Dogs-ish scene playing out behind 47. In addition to teaching players why it sucks to be tied to a chair, beaten, and then shot in the leg point blank, this brief encounter drives home one of the key elements at play in Absolution: the living, breathing world that now surrounds Agent 47’s every action. IO’s new Glacier 2 engine allows for all manner of audio and visual trickery, but it also gives the developers the ability to create far more complicated and dynamic AI systems to drive the game’s NPCs, ensuring that no two playthroughs will be exactly the same. Similar to the Assassin’s Creed series, it’s the variety of options at your disposal at any given time that makes a Hitman game so rewarding and enjoyable, and the AI will now play a much larger part in bringing this about."

Go read the rest of Jake's Hitman: Absolution preview now or we'll hunt you down.

Featured Comment

Hitman is in a league of it's own, FPS headshots sessions with buddies is fun but before assassins creed hitman was the best sandbox over the top action/spy/assassin game around.

Posted: January 11, 2012 by ChiefN602

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If you are shining up your lightsaber in anticipation for Star Wars: The Old Republic then you're going to love our latest video preview from the game's most recent beta test. It goes over the leveling system, buying and selling loot, and the cinematic quests that you're probably already looking forward to. We also take a long look at the combat system while playing our level 11 Bounty Hunter. Check it out below!

Star Wars: The Old Republic Beta Gameplay Preview »


Star Wars: The Old Republic is out for the PC on December 20. Are you ready to get your hands on this game already?

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Robertoo's comment is abusive and has been removed.

Posted: December 16, 2011 by Robertoo

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Adam Sessler gets an early look at Max Payne 3, hearing from Rockstar Games art director Rob Nelson on left-trigger aiming, the game's new cover mechanic and other gameplay updates, as well as improvements to the franchise's most beloved feature, Bullet Time. Check out our interview and some new gameplay footage of Rockstar's upcoming gritty threequel.

Max Payne 3 Gameplay Preview »


Featured Comment

Game Looks really hot cant wait!!!
Lets just hope the cover looks good as well.
Hope it does not look like another Battlefield 3 Cover or worst
what i see like the new Underworld Awakening poster!!!!!
Keep it noire like the real Max and show some of the characters, love the NYC Brazil tie in!!
Lets go MAX with Bullet Time!!!!

Posted: December 28, 2011 by Mattawatt

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Rainbow 6 Patriots

Our own Miguel "USA!" Concepcion got an early look at Tom Clancy's Rainbow 6: Patriots and was impressed. Very impressed. The game's ripped-from-the-headlines vibe and tactical gameplay look promising. Very promising. Here's a taste of the preview:

"There’s an unapologetic, almost raw vibe about the new Rainbow Six, Rainbow 6: Patriots, that we haven’t felt before from Ubisoft’s tactical assault series. It even feels like a series reboot, accentuated by changing the franchise branding from “Rainbow Six” to “Rainbow 6.” If it’s not a reboot, it is at least an evolution, something that Ubisoft Montreal is mindful of--along with inspiration from current events--to shape this latest installment in series. The developer/publisher has left Vegas in favor of a serious channel of expression. It’s not about making demands or trading captive officials for prisoners; in Ubisoft’s eyes, many of today’s terrorists are patriotically motivated by this simple thought: We just don’t like you."

Check out the entire Tom Clancy's Rainbow 6: Patriots preview, right here.

Featured Comment

Would be nice to have a third Vegas game to wrap up that story Im very excited for patriots

Posted: November 29, 2011 by kiohto

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NFL Blitz

Arcade football fans gather 'round, the Blitz is back and it's back hard. We got to check out NFL Blitz in action to find out what this game is all about. Hint: It's about punching a defender in the face.

"On top of the legions of sports gamers who’ll welcome this franchise return, HD no less, the simplicity of the control scheme will surely gain a new following as well. In the context of the media event where I got hands-on time with the game, I held my own against industry colleagues with just knowing the hike, throw, turbo, and juke buttons, so learning additional moves came easy. There’s certainly a high level of pacing you don’t get in Madden; you even have the option of trying for the extra point with a single button press without actually seeing the play unfold, just like in the original titles."

Check out our full NFL Blitz preview for more.

Featured Comment

This looks exactly like Madden NFL Arcade....

Posted: November 20, 2011 by DrSprite

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Asura's Wrath Preview

Asura's Wrath follows the story of a perpetually pissed-off guardian general on his quest to save his daughter. In our latest preview, we got to check out not only some of the game's new massive boss battles, but also some smaller-scale fights too.

Getting through a battle doesn't always involve just wiping out every enemy, though. Momentum is key. Sometimes the only way to progress through a fight is to fill up your Impact Meter. Once filled, you'll be able to trigger an interactive cut scene where Asura does something decidedly bad ass. That's really the crux of Asura's Wrath: watching him get really angry, Hulk out, and demolish the crap out of anyone within a square mile.

Read the rest of our Asura's Wrath preview for more info on the game that we're calling a mix between God of War and The Time Machine.



Resident Evil Operation Raccoon City

Resident Evil: Operation Raccoon City is the next spin-off in the Resident Evil series and it treads in to a territory that isn't too familiar within the franchise yet. With an action-heavy third person shooter style mixed with classic Resident Evil zombie-killing fun, Raccoon City is looking good.

"Players in Operation Raccoon City take on the role of the Umbrella Security Service. Your primary objective? Destroy any evidence of Umbrella's wrongdoing. Yes, that includes killing anyone that stands in your way. There are six members of the USS squad, including recon experts, heavy weapons specialists, and assault team members. Players can pick from any of the six as they may their way through the campaign, earning experience to unlock new weapons and abilities."

Check out our full Resident Evil: Operation Raccoon City preview.

Featured Comment

no video? :(

Posted: October 31, 2011 by TheAcussedOne

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 Resident Evil: Revelation

If you've purchased a Nintendo 3DS system since it launched, you're probably pretty psyched for Resident Evil: Revelations. After all, nothing shows off the power and flexibility of a system quite like the Resident Evil series, right? G4's Russ Frushtick got his hands on the title at Capcom's recent Captivate event, and brings back a report that reads, in part:

Resident Evil: Revelations features a hefty single-player story, detailing an outbreak on a massive cruise ship. In additions, Revelations will ship with something called Raid Mode. For all intents and purposes, it's co-op. But it exists separate from the main game, unlike Resident Evil 5's co-op.

In Raid Mode, two players can play together over local wireless or over WiFi and take on missions from the campaign together. Pretty standard stuff, but Capcom has layered in depth. For one thing, Raid Mode has its own form of currency. Killing monsters and completing maps will earn you cash to buy ammo (which carries over from mission to mission), guns, upgrades, and even new characters.

Check out the entire Resident Evil: Revelations preview.




Mass Effect 3

Perhaps you heard that Mass Effect 3 would feature multiplayer? Was your reaction excitement or trepidation? Perhaps Miguel Concepcion's Mass Effect 3 multiplayer preview will set your mind at ease. Check it out:

"Honestly, it would just be too hot to have a foursome of Shepards (FemSheps or otherwise). That's why no one on the multiplayer team gets to play as the commander. Instead this is the time to illustrate how much the outcome of the war doesn't rest solely on the shoulders of Shepard and his squad. Now gamers get to play as non-humans, trying out familiar species like Salarian, Turian, and Asari, just to name a few. From our hands-on time, it was not surprising that the more diverse the team make-up, the better. A sample squad of complementary members is one with a biotic who uses a warp ability to toss up an enemy hiding behind cover, leaving that foe helpless to the firepower of your tank-like Krogan team member."

Read the rest of our Mass Effect 3 multiplayer preview.

Featured Comment

Honestly, I'm concerned that multiplayer has taken resources from the original single player development. I know that they have said otherwise, but would you really think they would admit to it? Let's hope that the story continues to be top-notch.

Posted: October 29, 2011 by Morgatha

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The Legend of Zelda Skyward Sword

Fire Temples in Zelda games are like guns in Call of Duty - they just have to be in there, and the upcoming Skyward Sword is no different. Our very own Nikole Zivalich got the chance to go hands on with the game recently, and she closes her three part preview with her approach to the Fire Temple.

"Link headed back to the temple where he found Fi to see if the ruby adorned stone would have a similar affect. Sure enough, it did. A fiery orange beam of light shot through the sky. I'm no rocket scientist, but this was a pretty good indication that we were heading to a fire temple. Link and his Loftbird flew over the orange portal back to the land below. I pushed dive and Link fell, landing at the entrance of Eldin Volcano."

Be sure to check out the rest of Nikole's adventure in part three of our Legend of Zelda: Skyward Sword preview. And in case you missed them, make sure you read part one and two first.

Featured Comment

I've been waiting for this game to drop...I can't wait!!!!

Posted: October 24, 2011 by lenam80

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Saints Row 3

Jake "Hood Rat" Gaskill is from the streets, so the gangs and guns of Saints Row The Third appeal to his inner need for chaos and/or destruction. He got his hands on the game recently and checked out hours of the story, but was most drawn to the self-directed, just messing-around possibilities of the game. Here's a taste of his preview:

"After playing a couple story missions, we decided to just goof around a bit, something SRTT could not value more. It started out with us catapulting each other out of the cannon strapped to the top of a vehicle known as the Manapult. It has a Professor Genki-licensed, cat-shaped vacuum on the front that can suck up several people at a time and then you can shoot them to their deaths. Then we decided to check out the various customization features, which include not only the ability to personalize your character (including the option to increase/decrease the size of your breasts and/or dong to raise/lower your sex appeal), but also your cars and even the members of your gang, from their outfits to their gender."

Check out the rest of our Saints Row 3 preview.

Featured Comment

any word yet on the initiation station..got a code when i bought the lame a%s redfaction...

Posted: October 19, 2011 by SliQuid

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Skyrim

I'm sure you've read Nikole "Brontosaurus" Zivalich's hands-on Elder Scrolls 5: Skyrim preview at least a dozen times by now, but perhaps you'd like a different perspective. How about the perspective of Jake "Raptor" Gaskill? He played Skyrim as well. As always on TheFeed, the first taste is free...

"I made my way towards Whiterun, which was a healthy distance away. Luckily, the hefty trek gave me plenty of time to soak up the ambient noises of wind whipping through the trees, crickets chirping, animals howling, and all the other wonderful audible details that bring the world of Skyrim to life. Coming around a bend, I happened upon some fellow Imperial soldiers escorting a prisoner. Clicking on the prisoner brought up the option to free him, but not knowing the circumstances, and given my lowly level 1 status, I declined. The prisoner then told me about something called the Stormcloak rebellion, and that I should go into town to find out more about it (side quest number one)."

... but you need to click to read the rest of Jake's Elder Scrolls 5: Skyrim preview.

Featured Comment

I'm practically drooling. I've had this game preordered since i have known the release date.And as 11/11/11 creeps up on me. More and more shivers tingle my spine as i read g4's reviews. You guys review games like a story teller reads a book.Id favor you guys over any other gaming website. This game sounds freaking fantastic. And i will be the first one in line at the midnight release at my gamestop...

Posted: October 18, 2011 by TofuZombie92

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Skyrim

For our latest hands-on look at Skyrim, Bethesda gave us three hours to do whatever we wanted. In part 1, Nikole "Godzirra" Zivalich heads south towards the town of Falkreath, getting into all manner of trouble along the way. Here's a sample of her adventures.

"There wasn’t a clear path to my destination. There were mountains, rivers, and an abundance of wolves who always attacked me no matter how much I stayed away. I went into this game knowing I was going to “national geographic” it; meaning I would just watch the wildlife AI from afar. Maybe it was because I was a cat, but those wolves were d*cks. Overly aggressive or not, I appreciated their programming. From a distance, I could see them find prey, stalk it, hunt it down, and then howl to call other wolves."

Check out the rest of our Elder Scrolls 5: Skyrim preview.

Featured Comment

Timbuckrules...I find it hard to justify 150$ for the few extras they give. BUT You know the game is going to be PRICELESS baby priceless.

Posted: October 17, 2011 by skiteman

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