Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The phone and tablet space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our five favorite games this week:
GAME OF THE WEEK
HUNDREDS
iOS ($2.99 - Limited Time)
Hundreds is a perfect example of minimalist game design, and it’s a great way to kick off 2013 here on Knuckle Up. We’re loving this ultra simple game of circles, and you’ll love it too... at first. A little backstory before we dig into Hundreds: the designer of this game, SemiSecret, is the very same studio that brought us endless runner Canabalt, and at the most recent Indiecade, Hundreds was an official selection. It’s a strong pedigree, to be sure; however, does this puzzle game stack up against its competition?
The concept and goal of Hundreds is simple: touch floating circles to increase their size (and the number inside them). Get enough circles ballooned up to total 100, and you’ve beaten the level. Sounds easy, right? Each puzzle presents a scenario designed to make attaining 100 more and more difficult as the game progresses. Oh, and let’s not forget this critical piece of information: when you touch a circle, it turns red as it expands, and if you touch another object while it’s red, you’re dead.
Hundreds is a beautiful juxtaposition of simplicity in design alongside increasingly complex solutions. It’s no wonder folks are already raving about it on social media, and often, they’re playing with a friend due to the fantastic multitouch capabilities. Even though it may seem basic at first glance, Hundreds is anything but, and well deserving of our Game of the Week.









