We got the low down on Gears of War Judgment's 'OverRun' multiplayer mode at Comic-Con 2012 straight from Epic Games' own Rod Fergusson. In the video below, he goes over the changes that the team's made to the game in order to bring you and your friends the best "sweaty palm experience" possible.
Michael Gamble Interviewed For Mass Effect 3 Earth DLC At Comic-Con 2012: The Battle For Earth Begins
In the below video from Comic-Con 2012, we spoke to Michael Gamble from Bioware, who showed off the new Earth DLC for Mass Effect 3.
"The Earth DLC is the battle for Earth," Gamble explained. "When Commander Shepard, in the single-player game, is off fighting the Reapers in various places in the galaxy, the battle is still happening on Earth. Anderson is leading the charge, and the N-17 and the N7 operatives are fighting against The Reapers and Cerberus to hold these specific places on Earth."
Cheats and Walkthroughs
Disney Epic Mickey 2: The Power of Two may star the same familiar faces, Mickey the Mouse and Oswald the Lucky Rabbit, but the sequel will be quite different from the first game. Thanks to the Disney Epic Mickey 2 panel at Comic-Con 2012, moderated by G4 alumni Adam Sessler, we now know six ways Epic Mickey 2 will be different. Judging by the line to get into the panel, I'd say plenty of gamers enjoyed Disney Epic Mickey for the Wii exactly as it was, but Warren Spector and the rest of his team both at Junction Point, and at Disney, wanted to continue pushing the boundaries of the ways gamers think. Keep reading to find out how they plan on doing that.
[Pictured from left: Adam Sessler, Marv Wolfman, Warren Spector, Becky Cline and Peter David.]
Choice and Paths
Persistence will be a major theme in Disney Epic Mickey 2. If you make a change to a map it will remain there when you come back. Warren Spector added, "Everything you do really, really, really, really makes a difference." Enemies can become friends, quests can be ignored, you can paint or paint-thin: choices are everywhere and each choice affects the next one. One play through is expected to take 10-15 hours, but since the path you choose relies on an accumulation of choices, Warren thinks it will take three play-throughs, six with co-op, to see it all.
Morgan Webb was on hand at San Diego Comic-Con to moderate panel for The Unfinished Swan, bringing together creative director Ian Dallas, level designer Ben Esposito, art director Hokyo Lim, and producer Max Geiger to talk about their upcoming "first person painter" game that will be released sometime later this year on PlayStation Network.
It was interesting to learn that Ian Dallas has a background as a comedy writer, having worked at The Onion and on Drawn Together, especially since The Unfinished Swan feels much more like an introspective art game like Flower or Journey. It was almost as surprising to learn that Ben Esposito was a poet, as it sounded like a joke, but he actually went to college for that. Now he's channeling iambic pentameter into artistic levels.
The panel itself was mostly focused on the artwork in the game, which is the mechanic by which players find their way through the game. At first that involves throwing splats of black paint in a completely white room, which is something you'll have to figure out on your own. During some of the playtests, they noticed that players would sit there for five minutes waiting for the game to tell them what to do.
It wouldn't be Feedback without a little video game talk! Blair Herter was joined by Epic's Cliff Bleszinski to talk about Epic's upcoming PC exclusive, Fortnite. If you missed our insane live Feedback from Comic-Con 2012, you're in luck. You can watch Mr. Bleszinski answer your questions in the video below. Enjoy!
In the video below, Blair Butler talks to comics legend Robert Kirkman at the Image Comics booth at Comic-Con 2012 about The Walking Dead and more. Kirkman gives us the inside word on what's coming up in The Walking Dead, as well as his new comic, Thief of Thieves.
"AMC is developing it [Thief of Thieves] as a TV show right now," Kirkman said, "It's a very grounded take an heist story. It's about Conrad Paulson who has turned his back on his personal life to pursue his career as the greatest master-thief who ever lived."
Feedback got a lot funnier thanks to special guest, comedian, writer, and host, Scott Aukerman. Scott stopped by to talk about his IFC show Comedy Bang! Bang!.
If you missed this episode of Feedback from Comic-Con 2012 now is your chance you catch up on all the magic. Feast your eyes on Feedback from Comic-Con 2012 with Scott Aukerman.
I was lucky enough to attend the Halo 4 panel at Comic-Con 2012. About 1000 of my closest friends and I joined developers Kiki Wolfkill, Josh Holmes and Frank O'Connor to talk all things Halo 4. The coolest news (in my opinion) at the Halo 4 Comic-Con panel was about animation. The upcoming FPS from 343 Industries will feature brutal, awesome multiplayer assassination animations, and 343 showed off a couple of mode-specific animations at its Comic-Con 2012 panel.
The flag-carrier in Capture the Flag will be able to perform a massively cool kill. Basically, he'll slam players down, then embed the flag in his head or chest. That's good killing! Oddball will also offer a cool assassination. The holder of the oddball will be able to uppercut opponents to death, like Mike Tyson on bath salts.
Feedback's Comic-Con live show featured some of the top geek celebrities out there, and it doesn't get any better than Caprica 6 herself, Tricia Helfer. Blair Herter welcomed Tricia, who was excited to talk about her role as the Grid in Tron: Uprising. If you missed the live stream, you can watch the video below. Behold, Feedback from Comic-Con 2012 Day 1 Part 2 with Tricia Helfer.
In their "Past, Present and Future" panel, the developers of Mass Effect offered an exciting look at the evolution of the franchise. Producer Mike Gamble, senior combat designer Corey Gaspur, writer Sylvia Feketekuty, writer Chris Helper and community manager Jessica Merizan met with the fans and discussed the history of the series, beloved characters, multiplayer gaming and even hinted at upcoming ME content.
The panel ended with a teaser shot of a look into the future. Bioware showed a single, mysterious image. I'd re-post it, but that's a Comic-Con faux-pas, so instead, I'll tell you that the image appeared (and it was very hard to make out) to show an Atlus underwater. What it means is anyone's guess.
Another "future" peak: When asked about the motivation behind the shot that ended the "perfect" runthrough of the trilogy, that famous single shot of Shepard breathing in a wrecked atmosphere, writer Feketekuty said:
"The motivation was, 'are these endings all too bleak?' You know what, for the fans who stuffed everything in the Normandy's hold, and did everything, we wanted to give them a little something. We did intentionally make it vague, so you can project your own gameplay experience on to it."
"It could be just a last gasp before death," writer Helper added, helpfully.
Resident Evil 6 will probably feature Ada Wong as a playable character. During the QA portion of the RE6 Comic-Con 2012 panel, someone asked if Ada Wong would be playable in the game. The Exec Producer via a translator answered "Would that make you happy?" "I can't answer that now but I might be able to make you happy soon," teasing an upcoming announcement that would confirm Ada.
We already know Ada is in the game, but as of now she's only making an appearance as an NPC. Earlier this month there were reports indicating there may be a 4th campaign. Files uncovered in the Resident Evil 6 demo suggest this campaign will feature Ada Wong.
Hundreds of fans at Comic-Con 2012 lined up in Hall F to wait in line for the chance to go behind the scenes with Naughty Dog's The Last of Us. One of the first pieces of "exclusive behind the scene details" was the introduction of a brand new character, Bill. He is voiced and mocapped, by W. Earl Bron. The Sean Bean look a like named Bill owes Joel a favor, a big favor. He and Ellie need a working car, although he doesn't say why. Bill, who lacks the parts, sends Joel and Ellie on a gather/scavenger quest in Bill's Safe House.
They say you can’t go home again, unless you happen to be playing Mass Effect 3 DLC Earth. The new DLC takes you to back to terra ferma to make your last stand against the oncoming forces. You’ll find three new areas located around the planet that needs your protection and plenty of firepower.
Fortunately for this trek back to Earth, you’ll have some new squad members as well as a few amazing powers to take on the new difficulty rating, Platinum.
"While the engineer's new Supply Pylon that gives ammunition to friendlies with a circular radius looked sexy, slinking in the shadows is more my speed, so I selected a female Shadow Infiltrator, and took her through the paces."
To find out more about our hands-on time with the new classes available in the Mass Effect 3 DLC, or see if we survived the new Platinum difficulty setting, make sure that you check out our Mass Effect 3 Earth DLC preview.
There are some characters that never die, fictional creations so complex and deep that even hundreds of years aren’t enough to dampen their appeal. One of these is the great Sherlock Holmes. Arthur Conan Doyle’s legendary detective originally appeared in 1887, and since then, he’s never really left. In 2012, Holmes and his personal valet Watson are the subject of a series of big budget movies, a successful BBC series, and soon, Elementary, an hour-long fall series on CBS.
CBS hosted a showing of Elementary’s pilot at Comic-Con 2012, and both Holmes and Watson look marvelous, despite their advanced ages. Elementary looks up-to-the-second current, in spite of its wizened protagonists.
This time out, Sherlock is played by Johnny Lee Miller. He lives in modern New York, not Victorian London, and he's a drug addict with a sideline in consulting for the NYPD. While Holmes’ drug-of-choice is not revealed in Elementary’s pilot, the original Holmes, was quite fond of cocaine. Holmes here is a wastrel with a rich family. He's a difficult genius, who's obsessed with solving mysteries and thwarting crimes, although his interpersonal skills need a lot of work.
Looper isn't the biggest blockbuster movie in the Hollywood pipeline, but it's definitely one of the most interesting. I was lucky enough to check out the Looper panel at Comic-Con 2012 and got a sneak peek at some of the scenes from the upcoming movie. The verdict? Very positive.
- VIDEO: Looper Official Trailer
Looper tells the story of a future world where time travel is used mainly for assassinations. In the future, it's nearly impossible to dispose of a body, so if you want to kill someone, you send him back in time, where a trained assassin, called a Looper, pulls the trigger, and disposes of the body. That works out great, until a Looper meets his future self, and can't bring himself to pull the trigger.
It's an intricate idea, from the great Rian Johnson, director of the movie Brick, and it stars Joseph Gordon-Levitt, Emily Blunt and Bruce Willis. Blunt and Gordon-Levitt were on hand at Comic-Con to talk about the movie, as was director Johnson. Sadly, Bruce Willis was shooting another picture.
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