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PAX Prime Live Events, on X-Play, and G4tv.com!

PAX Prime, Seattle's testament to all things gaming, takes place next week, August 26th-28th, and G4 has you covered, whether you're going to be in Seattle for the show, or watching the highlights at home. Not only will we be on-hand for the panels, parties, and tournaments that make up the Penny Arcade Expo, but our X-Play hosts will be there, signing autographs and meeting those in attendance.

So, if you're in Seattle, come and visit the G4 Booth, #125, to meet them. The schedule for signings is below, but remember to stop by the booth an hour before each one to pick up a wristband and get in line!

  • Morgan Webb - Friday, 8/26 - 3:00PM
  • Adam Sessler - Saturday, 8/27 - 3:00PM
  • Kristin Adams - Sunday, 8/28 - 10:30AM
  • Blair Herter - Sunday, 8/28 - 2:00PM

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PAX 10 Winners Announced -- Top Indie GamesThe PAX 10 winners have been announced. Over 100 indie games were submitted but only the best of the best were crowned the "PAX 10." The caps lock proves how important this honor is. The 10 indie games that have been chosen will receive free booth space at PAX Prime in Seattle. PAX Prime begins on August 26 and end on August 28th. Keep reading to see this year's PAX 10.

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Come See G4 Live and In-Person @ PAX!

PAX Prime 2011 has sold out, dear friends. No, not in that hipster, "I liked them before they were mainstream" kind of sell-out, I mean there are literally no more tickets for hopeful attendees. It's no surprise, as the second coming of Penny Arcade head honchos Jerry Holkins and Mike Krahuli to PAX East in March 2011 was the largest show in Penny Arcade history, with 69.5 thousand attendees. So yeah, the show is pretty popular.

But alas, it will not be for us to gaze upon. Together we can weep and wail in the darkest of sorrows, and curse ourselves for not taking advantage while we could.

Luckily for all of us, G4 will be covering PAX Prime, top to bottom. Let's not get ahead of ourselves though, E3 first.

Source: Official PAX Twitter

Dragon Nest

PAX East saw a flood of exciting news this year. G4 was on the floor with their hands on every demo and preview they could cram in during their time in Boston. In case you missed any of the coverage, we’ve rounded up all the news, previews and reviews that focus on one of our favorite gaming genres, the MMO. Take a look at all of our coverage, and decide which multiplayer realm you're going to dive into.

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Cliff Bleszinski and Tim Schafer are both legendary game designers, and share a deep desire to appear on X-Play. Adam and Morgan caught up with Cliff and Tim at Pax East 2011.

First up, Epic's Bleszinski takes X-Play to task for their 4 out of 5 star review of his Bulletstorm...

Cliff Bleszinski Calls Out X-Play Over Bulletstorm »


 

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I'm not one for unquestioning endorsements (ok, I am), but I unquestioningly endorse Shoot Many Robots. The downloadable arcade shoot-everything-you-see game mashes Metal Slug with Borderlands and ends up with gold. It's both hardcore and light-hearted, and that's the sweet-spot for fun, if you ask me. You'll want to gather three of your friends and try out the four-player co-op.  Here's the video, from PAX East 2011:

Shoot Many Robots Gameplay Preview »


X-Play was all over PAX East 2011 last weekend, and if there's anything we know about Penny Arcade Expo, it's that PAX is where the true gaming believers go, so you have to expect the next big game idea to come from the people. Blair Herter hit the floor at PAX to ask gamers for their best game idea.

 

What Is Your Idea For the Perfect Game? »


 

So what do you think? Did any of these ideas strike you as a perfect game?

Tags: PAX, Videogames

PAX East always has some amazing discussions and panels about what it takes to make a great game, and this year was no different. Inspired by these conversations, Adam decided to take a moment and get on his Soapbox to discuss why he thinks world-building is one of the most important elements of video game development. Is it the universe that drives you? Or do games motivate you in other ways?

Sessler's Soapbox: Give Me a World I Want to Save »



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Call of Juarez: The Cartel First Look Impressions -- Bad Night at the Club

Call of Juarez: The Cartel has quite a bit of buzz surrounding it, partly because of the minor controversy its announcement caused due to it being partially set in a real world urban war zone, and partly because it’s the latest sequel to the surprisingly solid Call of Juarez: Bound in Blood. Needless to say, we were quite anxious to get our first look at the game at PAX East. Kevin Kelly did the honors, and while there were a few rough patches in the demo, the game appears to be staying true to its gritty, morally ambiguous roots:

“Up in the VIP section of the club, complete with totally nude girls grinding on poles, a gunfight erupts that soon spills onto the floor of the club. You'll be able to take cover behind most objects, and work on flanking around your targets. You'll also be able to mow down innocent, dancing civilians at will, although if you kill too many, you'll fail the mission. So, there's some morals in there somewhere.”

For more, be sure to read our full Call of Juarez: The Cartel PAX preview.

Pax East 2010

PAX East 2011 was an unqualified success. The show sold out totally; organizers say the final attendance number was as high as 69,500 people, making it the most well-attended Penny Arcade Expo ever held, bigger, even than PAX Prime 2010 in Seattle. 

If you were not one of the attendees of the last PAX, sorry, buddy. Have faith, though. According to Big Download, PAX East 2012 is scheduled for April 7-9. Start saving for your hotel room and beer tab now!

Check out our PAX site for everything that went on at the show.

Games used to be, by-and-large, a man's game, whether it was the players or the developers, but all that's been changing more and more lately. Women are not only getting more into playing games, they're getting more into making them as well, but being a female in the game industry presents unique challenges. See what I mean in this interesting, enlightening panel from PAX East 2011: "The Other 'Us:' Gender in Gaming"

Oh, and we apologize for the audio problems in this video.

The "Other" Us: Does Gender Matter? PAX East 2011 Panel »


 

Tags: PAX, Videogames
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One of the highlights of every Penny Arcade Expo is the "Pitch Your Game Idea" panel. If you've ever been playing a game and thought: "I could make a better game than that!" this panel is for you -- in it, would-be game designers get to run their ideas by a group of industry professionals who give it a thumbs-up or thumbs down.Each would-be designer gets 30 seconds to pitch their great idea to the industry. Is this where the next Angry Birds will come from? Watch and see!

(We apologize for the audio quality here.)

 

"Pitch Your Game Idea" PAX East 2011 Panel »


 

Tags: PAX, Videogames

Have you ever ever wondered what a community manager does? I have spent many years staying awake at night asking myself this very question. Then I watched the video below, and now, I can finally sleep.  

Seriously, though, if you've ever asked yourself, "How can I get a job as a community manager?" the video below is for you. Click it and join the CMs of Insomniac, Naughty Dog, Capcom, and ArenaNet to learn all about the mysterious world of community management, a viable career in the gaming industry.

(As a bit of a community manager here at G4, I'd like to apologize to you, the community, for the bad audio on this video. Something, in the field, things happen.)

"What Is A Community Manager?" PAX East 2011 Panel »


 

Tags: PAX, Videogames

id Confirms 2011 Release For Rage

PAX East is in full effect, and we're on the ground, trying out a ton of upcoming games. One of the most anticipated is, no doubt, first-person shooter Rage. Created by John Carmack, the father of the entire FPS genre, Rage boasts an amazing pedigree. But the point of the PAX presentation was to look at its equally impressive scenery.

"The point of the session was a tour through the wasteland, and you start off at the top of a lonely, windy gorge, part of an area called 'Ghost Territory.' A couple of statues topped with Longhorn skulls dot the immediate landscape, and the howling winds tell you that this probably isn't a friendly place. You're tasked with a quest to 'Retrieve Buggy Parts,' so you can fix up your ride. There is a buggy nearby, one of the Class One (the lowest level) vehicles, and you can drive on to your next location, noticing a towering, decrepit freeway looming overhead."

Check out our Rage preview, right here.




F.E.A.R. 3 Multiplayer

We are all over PAX East 2011, meeting games, taking people, interviewing photographs, you know the deal. Our first preview off the PAX East block: Nikole Zivalich's touching description of one of the multiplayer modes in F.E.A.R. 3. In this mode, you'll f**king run. You'll f**king run so hard, they named it F**KING RUN mode.

"Go ahead and guess what the objective is. Give up? You run, fast. The mode is for up to 4 players to play cooperatively as a FEAR squad. Players start out in a room with weapons and a control panel. The control panel opens the door and once the door is gone you best start running."

Check out the rest of our F.E.A.R. 3 multiplayer preview!

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