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You had better get your three-day PAX East 2013 badge soon if you want to go to the show, as the tickets are now listed as "low" on the official PAX site. The tickets went on sale yesterday, October 8, and I doubt there will be any left by the end of the week. To get yours, head over to the PAX East official site and register now. PAX East is going on in Boston on March 22-24, 2013. You've been warned.





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Disney Epic Mickey 2: The Power of Two will take gamers on an adventure with Mickey Mouse and Oswald the Rabbit as they travel through Wasteland. In the video below, Blair Herter speaks with Epic Mickey 2 Creative Director, Warren Spector, to discuss the game's recently unveiled Fort Wasteland location, and to talk about the consequences of your decisions this time around.

For a more in-depth look at Fort Wasteland, check out our Epic Mickey 2 preview from PAX Prime 2012.

Epic Mickey 2: The Power of Two Gameplay Preview »


The Cave is an adventure game where characters have to go in to a magical talking cave in search of all sorts of different things. The game really took our breath away, and at PAX Prime 2012 Morgan Webb spoke with The Cave's Game Designer, Ron Gilbert, about its characters, mechanics, and how it brings a breath of fresh air to the genre.

The Cave First Look Preview »


Cosplay at PAX Prime continues to impress year after year, and at PAX Prime 2012, Kristin Adams hit the show floor to find her favorite cosplayer at this year's show. Not only did the prospective cosplayers have to dress to impress, but Kristin judged them on their talents as well. Find out who won the coveted title of Ms. Pax 2012 in the video below.

PAX Prime Cosplay: X-Play Crowns Ms. PAX 2012 »


 For more PAX cosplay, check out our The Best Cosplay At PAX video, and our PAX cosplay photo gallery.





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Metal Gear Rising: Revengeance takes place a few years after MGS4 and follows the events of cyborg ninja-solider, Raiden. In this interview from PAX Prime 2012, Blair Herter speaks with Revengeance producers Yuki Korekado and Atsushi Inaba about the game's free cutting mechanic, and the return of Snake in Metal Gear Solid: Ground Zeroes.

Metal Gear Rising: Revengeance Gameplay Preview »


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The core of PC arcade shooter Loadout is weapon crafting, and as such, there's no limit to the type weapons you can create. In this interview with Mark Nau, Creative Director at Edge Of Reality, you'll find out just how important the system is and how the crafting system itself works. This seems like the kind of thing I'd get lost for days in. What type of weapon would you make in Loadout?

Loadout PAX Prime 2012 Gameplay Preview »



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In MechWarrior Online you can hop in to the cockpit of a truly epic machine to duke it out against other BattleMechs for glory and new gear. We got some more details on MWO from  Russ Bullock, President of Piranha Games, at PAX Prime 2012, like how to customize your Mechs in the Mech Lab and how to spend your hard earned winnings in the Pilot Lab. Check it out below, and for more, read our MechWarrior Online preview from PAX Prime 2012.

MechWarrior Online PAX Prime 2012 Gameplay Preview »


The gamers at PAX Prime 2012 are so passionate that even after the show floor closes, they stay late to continue taking advantage of everything the expo has to offer. I got the opportunity to check out PAX Prime after dark and talk to some of the attendees who were up late playing board and card games, selling wares, enforcing, and more. PAX is a fun place to be when the sun goes down, check it out below.

The After Dark Experience At PAX Prime 2012 »


 

MOGA: The Evolution Of Mobile Gaming Controllers

MOGA, the mobile gaming controller for Android phones from PowerA, is the next evolution of mobile gaming controllers. It snaps right on to any Android smartphone, giving you full control over the games you play. Playing games on your phone can be tons of fun, but we think most people would agree, when the game's UI takes up half the screen, it can be a little frustrating. That's exactly where MOGA comes in. We got the chance to give the device a whirl at PAX Prime 2012, and you can read on to see our thoughts.

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If you missed Pax Prime 2012 this last weekend, we feel bad for you: It was a hell of show, the best of the gaming world gathered into one place for a three day celebration of everything games.

To give you a feel for what the show is like, we strapped a camera to a typical Pax attendee and sent him out onto the show floor to check out the scene. Clicking "play" on the video below is the closest your can get to Pax without buying a ticket!

 

A Walkthrough Of PAX Prime 2012 »


 

Watch PAX PRIME 2012 on G4TV
Starts SEPTEMBER 10 at 6:30/5:30c

Meet G4 At PAX Prime 2012 In Seattle, WA From Aug 31st To Sep 2

If you couldn't make it to PAX Prime, X-Play has you covered as always. Starting September 10th, 2012 at 6:30/5:30c, Blair Herter, Morgan Webb and Kristin Adams will be bringing you three days of wall-to-wall game coverage and all the latest news to come out of the convention. 

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Portal 2 Alternate Storyline Revealed During Valve Panel at PAX 2012

Remember at the end of Portal 2 when the companion cube get spat out at Chell’s feet in the middle of that generic cornfield? Well, until relatively late into development, that cube was going to be a turret…as in, married…to Chell. “What?!” you no doubt just said out loud to yourself, preferably around a bunch of strangers who are now looking at you with curious yet slightly terrified eyes. I know, crazy right?

During their PAX Prime 2012 panel, Valve writers Chet Faliszek and Erik Wolpaw revealed that the team had developed an entire subplot where Chell did in fact get married to a turret. Remnants of this subplot can still be seen in the game, specifically in the name of the disproportionally larger turret you might have spotted in the game, which is “the Turret Wife.”

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At Pax 2012 today, legendary game designer Hideo Kojima showed off a big chunk of Metal Gear Solid: Ground Zeroes. The game is open world, with vehicles, but with a stealth twist. Kojima said MGS: Ground Zeroes is not Metal Gear Solid 5; it's a "prologue."

Metal Gear Solid: Ground Zeroes Announcement Trailer »


Prologue or not, the game looks amazing. Built on the Fox Engine, the demo level shown featured a long cut-scene (naturally) that transitioned seamlessly to in-engine gameplay footage. According to Kojima, the lushly detailed demo gameplay we saw is not for next-gen systems. This is how it will look on your PS3 or 360. Although Kojima pointed out that the game is scalable to next-gen systems.

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We have a few rad PAX Prime 2012 cosplay photo galleries for you to check out. PAX Prime 2012 is the kickass gaming convention that takes place at the end of summer in Seattle. Gamers who love to dress up, or cosplay, head to the event to show off their costumes. Below you'll find pictures of the show-floor, booths, and of course cosplayers!

PAX Prime 2012 Video Games Cosplay Photo GalleriesPAX Prime 2012 Movie & TV Cosplay Photo GalleriesPAX Prime 2012 Show Floor Photo Galleries

Insomniac CEO Ted Price Explains Why His Studio's Going Multiplatform

PAX Prime 12 began in a strangely fitting venue: Seattle's opulent Paramount theater. Built in 1928, The Paramount was created as a showcase for the then cutting-edge creative technology of movies. Since the 20s, the theater has hosted some of the most important musical artists of the 20th century. At PAX, the Paramount's stage is a showcase for a new kind of artist working in the current cutting edge creative technology of video game. Ted Price, the founder and CEO of Insomniac games, started PAX 2012 with a speech geared toward encouraging creativity, and judging by the reaction of the nearly 3,000 gamers in attendance, the man knows his audience well.

"We are all creators," Price told the assembled Pax-faithful. "Playing video games is creating...Every time you start a Call of Duty match, it's like a blank canvas-- but you're painting with bullets," he said.

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