Muse Games came up with a neat idea in Guns of Icarus, a rail shooter for PC/Mac built around the idea of manning a turret aboard an airship as it flies through a steampunk world. The game was released in 2010, and while it was brimming over with cool ideas, some of them felt a wee bit undercooked at the time.
Enter Guns of Icarus Online, Muse's expanded, multiplayer-centric take on the earlier game. Where the original Icarus focused on rail-shooting steampunk action, the successfully Kickstarter-funded Online re-jiggers the basic concept into a team-based multiplayer affair. It's also a bit more inventive than putting an entire airship in the hands of one person. Players instead fill different crew roles on individual airships, so the 8v8 match really amounts to triple that number in human players.
I learned all of this during a recent visit to Muse's New York City office, where work continues even now on the planned fall 2012 release. The trip afforded me some time to try out the game, which is currently in a closed beta available to Kickstarter backers. It's clearly not a finished game yet, but in general the work seems to be progressing at a solid enough pace to make Muse's targeted September release seem likely.