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Final Fantasy 13-2 To Get DLC And Chocobo Racing Mini Game

Final Fantasy 13-2
has a ton of minigames, one of which is called Brain Blast. Brain Blast is basically a quiz terminal found throughout the city of Academia. There are four Brain Blast terminals in the city and they each have around 70 different randomly generated questions for you.

If you can manage to answer ten consecutive questions at a terminal correctly then you'll be rewarded with Fragments, CP, and a treasure box. It sounds easy, but the questions are so bizarre that we wanted to put together a Brain Blast guide to help you out. This guide holds all of the answers for the Brain Blast terminal in New Town (Southwest). Check after the break for all of the answers.

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SoulCalibur 5

Daniel Maniago is a fighter, a gentlemanly practitioner of the video game martial arts, so his opinion on SoulCalibur 5 is much sought after by those looking for a knowledgeable, critical reaction to Namco Bandai's combat simulator. His opinions are, in a word, legit.

Below, you'll find a sample of Maniago's largely positive review of the game:

"SoulCalibur V aims to please many different audiences. Casual fans will be in awe at the sheer beauty and polish of the game. Hardcore fighting game enthusiasts will appreciate the adjustments made to the fighting engine. Players looking for the most bang for their buck might be disappointed with the sparse selection of game modes, but should look into the character creation mode to keep them busy."

For more insight, please read our SoulCalibur 5 review.

Featured Comment

It obviously can't be all that great I know a couple of people that reserved it were excited for it live and breath soul caliber...it is their fighting game, and after 24hours traded it and pretty much all said the same thing that it's lame now if you love soul caliber because it has basically become Soul Street fighter like Capcom made it....So apparently its amazing if you love street fighter or MvC but not if you loved soul caliber

Posted: 4 hours 48 mins ago by bigevilworldwide

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NeverDead

Konami's NeverDead places you in the shoes of Bryce, an immortal monster hunter who is trying to get revenge for the murder of his wife. Unfortunately, while the idea seems cool and while the weapons Bryce gets to use are interesting, the game just doesn't really live up to its potential.

Bryce loses limbs at the drop of a hat during combat, forcing you to either hobble around without the lost appendage, or furiously combat roll in hopes of running over the limb to make it stick again. Enough damage and Bryce is left with just his head, which adds all kinds of problems. There’s no safety mechanism in place to prevent the head from flying into an inescapable section of the map, and at times, it’s painfully hard to get the head to reform with the rest of his body.

For more information on the game, be sure to read our full NeverDead review

Game of Thrones "Riverspring" Trailer »


Confession time: I still have yet to either watch or read Game of Thrones. I know. No, really... I KNOW. It'll happen, I promise. But since it hasn't happened yet, the import of this newly released trailer for the upcoming RPG from Cyanide Studio is a little lost on me.

Anyone who's reading this is probably pretty excited though, right? You find more stuff on the game's official website, but the "Riverspring" trailer offers a look at a newly revealed location. This one's more about scene-setting than showing off any action. You get plenty of looks at the game's seemingly solid visuals in motion, but there's no swordplay at all and very little blood. You also get a little bit of narration that fans of George R.R. Martin's work can no doubt make more sense of than I can.

There's no release date set yet for Game of Thrones, though the official website still lists it as coming to PlayStation 3, Xbox 360 and PC in "early 2012."

 

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Sounds like someone needs to go to the Wall...

Posted: 4 hours 54 mins ago by OverlordWilson

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Modern Warfare 3's First DLC Coming To Xbox Live On January 24 -- First Screenshot Of

Call of Duty: Modern Warfare 3's multiplayer mode got two new maps at the end of last month, Liberation and Piazza, but only for those who are Call of Duty Elite subscribers. PlayStation 3 owners had to wait because of that whole "first on Xbox" thing with Duty's DLC, and now a press release reveals an official launch date for the premium content on Sony's console: February 28.

Liberation is set in a war-torn version of New York City's Central Park and Piazza is set in the tight stairwells and walkways of a sunny Italian villa. Xbox 360 users will be getting another content drop in February and then two more in March; PS3 users can presumably work with the same calendar, only with everything happening a month later.

I've gotta admit, this whole delayed release thing for subscription-based premium content is pretty strange. I personally tend to do my multiplayer gaming on my 360, but it seems silly that PS3 players have to wait an extra month to access content that they've already paid extra for. This is Activision's first crack at a subscription DLC model for Call of Duty; hopefully, somebody realizes that timed exclusivity really only makes sense with a la carte DLC by the time the next game rolls around.

Featured Comment

I think that if all the PS3 CoD players sign a partition stating that we will not be picking up the next CoD game if Activision renews their contract with Microsoft for the 360 to get the DLC first, I would imagine it would work wonders and harm their sales greatly if it happened

Posted: 2 hours 7 mins ago by Rayman9000

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The Last Of Us Is Not A Co-op Game, Has Pittsburgh Setting

Plenty of questions preceded Sony's reveal of the upcoming new IP from Naughty Dog, The Last of Us, at last year's Video Game Awards show. The trailer confirmed a few facts, but it ultimately did what any proper tease should do: raise all sorts of new questions. More answers will be coming next month when Game Informer showcases The Last of Us in a cover story, and the first few facts (and screens!) have slipped out to whet your appetites.

I know I wasn't alone in guessing that, based on what we saw in the trailer, gamers could expect some kind of co-op component. While the GI teaser story points out that the game "is not one long escort mission," the young girl Ellie who was seen in the trailer will be entirely AI-controlled. That probably rules out co-op play.

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I'm kind of scared about this game, I've seen the trailer and screenshots, but it seems like they are trying to cover things up by not showing gameplay footage. It's on my "50%/50%" list, looks good from what I've seen of it, but I haven't seen any gameplay, so I'm not really sure. I'm sort of leaning towards buying it since it's my hometown, but it all really depends on the gameplay, the gameplay is the deal breaker.

Posted: 5 hours 33 mins ago by 7xsPD

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I was going to start off by saying that it feels like we’ve been waiting for Tom Clancy’s Ghost Recon: Future Soldier forever, but then I realized that our/my first preview for the game was back in 2010, so it really might as well be forever. The point is, if you’ve watched the newly released gameplay trailer (or seen our gameplay walkthrough), it’s clear that Future Soldier has come a long way over the past two years, and those extra few weeks of polish—thank you, delay—will do nothing but make what we’ve seen even more impressive come release. At least, that’s the hope. In the meantime, here are six elements that have us particularly excited to finally join our fellow Ghosts on their latest world-saving mission.

5 Reasons The Ghost Recon: Future Soldier Delay Shouldn't Upset You

1. Presentation

Ghost Recon: Future Soldier looks to continue the series’ tradition of creating breathtaking battlegrounds that brim with detail, only now those battlegrounds include plenty of destructible cover and “dirty lens” effects that have become a staple of the modern war game experience. In action, Future Soldier is quite a looker, and even in the three missions I played through during our recent demo there was tons of variety and each setting brought with it its own color pallet and visual touches. One minute the hot desert sands are burning your eyes, and the next gentle rays of light carve through the canopied jungle surrounding your squad as you push towards an enemy encampment. In other words, that visual flair you’ve come to know and love in Ghost Recon is back and, from what we've seen, even more eye-pleasing in Future Soldier.

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im very excited for this, the gameplay mechanics look awesome. i cant wait to play with all my friends and fully customize my weapons down to the barrels and triggers. im also excited to play the multiplayer as well. this looks like a great tactical shooter. tact shooters have been lacking lately (at least for the consoles) i miss tact shooters like rainbow and ghost recon.

Posted: 11 minutes ago by dozer504

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THQ has announced Metro: Last Light has been delayed. The follow-up to Metro 2033 will see the light in quarter one 2013. Details about Metro: Last Light have been vague but we're definitely interested in hearing more about it. Check out the E3 demo for Metro: Last Light if you need your memory refreshed.

Metro: Last Light Full E3 Demo Video »


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The Harbinger has spoken!

Posted: Yesterday 7:48 PM by vectorific

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Final Fantasy 13-2 Captain Cryptic's Confounding Quiz Guide

Final Fantasy 13-2 holds a variety of minigames and one of the hardest games is Captain Cryptic's Confounding Quiz. We've put together this Captain Cryptic's Confounding Quiz Guide to help you get through his quiz and earn the best rewards possible, because his questions can be very confusing.

Rather than being in the same place like the Quiz Terminals, Captain Cryptic can be found throughout Academia in 11 random spots. He's also "out of phase" (i.e. invisible), so if you find him you have to perform the Moogle Hunt ability on him to make him appear.

If you can answer all of Captain Cryptic's questions then you'll be rewarded with fragments and CP. After the break you'll find a list of the fragments you can earn from completing the quiz as well as all of the answers.

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It's nice to see Square still trying too hard on something long dead. Sequels, no less!

Posted: Today 9:48 AM by Hibbs The Beast

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Rockstar's balding hero is back with a new trailer for Max Payne 3. This gameplay video demonstrates the 608 Bull Revolver, which I've nicknamed "The Bull." Rockstar hopes to raise the combat bar with MP3.

You'll get to play with Max Payne's gun (oh yes I did) on May 15, 2012.

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wtb time machine to go to may 15 right this second.

Posted: Yesterday 3:50 PM by Nemesyst

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Rayman 3: Hoodlum Havoc HD Release Date Announced

I really dig the Rayman games, so I'm happy to report that Rayman 3: Hoodlum Havoc HD will hit the PlayStation Network and the Xbox Live Arcade on March 21. I like the cartoony platforming action of those games so much, I'm just going to stare at my desk calendar until the "Big Day."

This is a high-definition update, so better graphics and sound and otherwise awesome improvements on the already solid third Rayman game.

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Resident Evil 6 Release Date Announced; Pre-Order Bonuses Revealed

We're all good and excited for the November 20 release of Resident Evil 6, right? How would you like to try the game before then? Perhaps as soon as July? You'll have that option, provided that you're an Xbox 360 user who is willing to buy Capcom's action-RPG Dragon's Dogma on May 22.

The publisher confirms that Xbox 360 users will get early access to the demo with the purchase of the May release. The demo will be available for those folks starting on July 3. PlayStation 3 users will have to wait until September 4 for that demo access, provided that they too purchase Dragon's Dogma.

Wait, what? Yes: PS3 users will still need to buy the game to have less early "early access" to the RE6 demo. No, it doesn't make a lot of sense. Capcom reportedly described the move to Boxden (via CVG) as "a strategic business decision." Which realy doesn't tell us anything more, does it?

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Considering the Resident Evil series had its inception on Playstation, there is no reason for it to be showing favor towards Microsoft. But then again, this is all Microsoft has going for them. While Sony is giving PS3 owners exclusive content in games, Microsoft is making deals that require people to buy crappy games in order to play demos for good games.

Posted: Yesterday 9:25 PM by Bloodthr0e

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Syndicate

When Starbreeze drops Syndicate on February 21, you won't have to worry about inputting some lengthy alphanumeric string in order to unlock in-game content. That's right, folks: no Online Pass for Syndicate. EA Partners executive producer Jeff Gamon confirmed the news to Eurogamer yesterday.

"We want as little resistance or barriers to entry as possible," he said. "The co-op is equal billing in this. We wanted everyone who owns a copy of the game to have access to the entire product."

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Featured Comment

I was thinking about getting this for PC, but hm... Maybe I'll save a few bucks and get a used PS3 copy when some kid decides to sell it because it isn't Call of Duty.

Posted: Yesterday 9:39 PM by Bloodthr0e

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There's really only one thing that any of us can say to the news that Konami is releasing The Simpsons Arcade Game for XBLA and PSN: it's about freaking time. I'm pretty sure that fans have been asking for a downloadable release of the coin-op classic since the two current-gen HD consoles launched. *I* certainly have.

The Simpsons Arcade Game will be coming to Xbox Live Arcade first... TOMORROW. It'll cost you 800 MS Points, Game Informer confirms. A PSN release will follow on Tuesday of next week; the price is $9.99 on Sony's console, or free if you're a PlayStation Plus subscriber. Value! In addition to four-player online co-op you'll also find unlockable bonus art and a "never-before-seen" Japanese version of the game.

Best. News. Ever.

Source: Game Informer



Darksiders 2

A lot of to-be-released video games will try to build hype by hosting booze-soaked parties or secret space shuttle flights to Venus. Not Darksiders 2. It opted for a slideshow instead. Sure, the slides were about the personifications of Death, and publisher THQ also showed off some solid game footage that essayed a sequel improving hugely on its predecessor. But first, a slide show.

The great Miguel Concepcion witnessed it all, and describes it thusly:

"Among the slides, the medieval art and interpretations of Death have always been my favorite, the kind of images that made it hard for me to sleep as a child. This lengthy presentation was complemented by a trailer featuring Darksiders’ version of Death Photoshopped in various works of art accentuating how he’s never to far from human events. Still, we were here for actual gameplay and THQ subsequently presented a live hands-off demo, albeit an unnecessarily loud one."

Check out the rest of our Darksiders 2 preview.

Featured Comment

I enjoyed Darksiders it was one of my favorite new IP of this generation. Can't wait to see what they do with the Darksiders name

Posted: Yesterday 6:38 AM by UnJakeable

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