Call of Duty: Black Ops 2 is finally here and in the video below you can catch the first 15 minutes of the highly anticipated first-person shooter. The game opens with a rather emotional scene featuring antagonist Raul Menendez followed by an epic gameplay sequence in Angola with hundreds of soldiers. If you haven't picked up your copy of Black Ops 2 yet, check out what you're missing in the video below.
Call of Duty: Black Ops 2 live up to our expectations?
Here's a piece of our Call of Duty: Black Ops 2 review.
Little things like the fact that some of the missions (and a multiplayer map) take place aboard an aircraft carrier named the USS Obama, and the usage of biometric identity bracelets that insert your image into advertisements aboard a luxurious floating city seem grounded in the reality of today. Then there’s all of the future tech you’ll get to play with, like wing suits and flechette guns with exploding rounds. Most of the really nifty toys aren’t available in multiplayer, giving the campaign another notch in its replayability belt.
For more, read our Call of Duty: Black Ops 2 review.
Locating all the Intel in Call of Duty: Black Ops 2 may be tough to accomplish, but luckily G4tv.com already went through the trouble to create the Call of Duty: Black Ops 2 Intel Locations Guide. There are a total of 33 Intel items in the single player campaign and each mission contains 3 pieces of hidden Intel for you to find. If you are an achievement hunter, which we know you are, then you will want to read on and learn how to complete this challenge.
Intel 1 - Before you call in air support, look towards the right of the convoy and search for the vehicle on its side. The Intel is on the ground behind the burning vehicle.
Intel 2 - When you are on the barge, head up the ladder on the left side where the mounted machine gun is and look behind the vent that is putting out black smoke. The Intel will be on the floor.
Intel 3 - When you are defending the second location after falling back to the river, climb on top of the elevated sniper ledge farthest to the right.
Capcom's new take on Dante arrives on January 15, 2013 in DmC: Devil May Cry and fans can now also look forward to a story-based DLC pack that will be coming shortly after the game's launch. The Vergil's Downfall add-on will be available for free to those who pre-order DmC from GameStop, though you'll also be able to buy it for $8.99 / 720 MS Points on PlayStation Network and Xbox Live, respectively.
Vergil's Downfall tells the story of Dante's twin brother, handing control of Vergil over to the players. Details are minimal at this point, but the announcement confirms that the DLC pack will include "new weapons, combos, enemies, and locations." Capcom also confirms that the DLC won't be included on the disc, and that it will only be available for download post-launch.
Take your first peek at Vergil's Downfall in the announcement trailer above.
Now that we've gotten the crazy infodump on Grand Theft Auto 5 from the upcoming Game Informer cover story, Rockstar is being much more forthcoming with early looks at the spring 2013 game. The latest is a new batch of screenshots (via All Games Beta), arriving just two days before the planned November 14, 2012 release of trailer #2 for the game.
Those who remember Los Santos from Grand Theft Auto: San Andreas may see some familiar sights, but it's equally clear that the Los Angeles-alike is in for the same sort of design rehash that marked Liberty City's transformation as it moved from the last-gen GTA3 to the current-gen GTA4. The upcoming game may be limited to just one of the San Andreas cities, but it's great to see evidence of Rockstar working in an expansive countryside as well.
Hit the jump for more pics; we'll get these and other images into a gallery soon.
Call of Duty: Black Ops 2 is in stores tomorrow, and Treyarch is letting fans know what sort of behavior won't be tolerated online. The developer posted the game's official rules of online conduct on its forums and -- surprise, surprise! -- you're going to get in trouble if you act like an asshat online.
Not only are the rules basically identical to what we've seen in previous Call of Duty games, they're also pretty much common sense to anyone who is capable of measuring such things. Don't be nasty to people, don't try to break the game for the purposes of cheating, don't use modded devices, and don't pirate the software.
The lone newcomer to the rules and regulations prohibits "offensive live streams or unauthorized live stream content," since live streaming is a feature of the new game. Again though, nothing unexpected.
The 2007 lawsuit that Silicon Knights filed against Epic Games over problems with the latter company's Unreal Engine ended earlier this year in Epic's favor, but it has only recently been discovered that the court's ruling calls for more than just SK's $4.45 million payout. The documents apparently also include an order for the developer to destroy all games and code connected to the case, as discovered by a NeoGAF user (via Kotaku).
All Silicon Knights titles that were developed using Unreal Engine 3 need to be recalled from retailers and destroyed by December 10, 2012. It's a list that includes Too Human and X-Men: Destiny as well as a handful of never-released titles: The Box/Ritualyst, The Sandman, and Siren in the Maelstrom. Silicon Knights' lawsuit alleged that Epic's UE3 was unfinished, which hindered the company's development work, but the court ruled otherwise.
Whatever your opinion might be of either of the released games, this is a shame. Each one represents thousands of working hours and unquantifiable amounts of creative thought. As much as many of us embrace the idea that games are a form of art, a black and white court order such as this one serves as a harsh reminder that they're still also products.
Well, that was quick. Only a few hours after Game Informer revealed the Grand Theft Auto 5 cover for their December issue, an internet user has uploaded what he/she says are scans of the complete article from GI.
The exhaustive article covers many aspects of GTA 5, going over the setting, scale and scope of the game. Here are some bullet-points for you guys:
- Michael: He is a retired Bank robber in middle-age. He's out of the game after making a sweet deal with the FIB, but financial matters have him returning to his life of crime. Married with two teenage children, Michael, it seems, must commit crime to maintain his upper-middle-class lifestyle.
- Trevor: This character is a psychopathic criminal who lives in a "desert-ghetto" of sun bleached houses and meth labs. Think Breaking Bad.
- Franklin: Franklin is a repo man, making his living "stealing" property that people in Los Santo can no longer afford. His home-turf is the GTA 5 equivalent of Venice Beach.
Activision confirmed plans for livestream capabilities in Call of Duty: Black Ops 2 at Gamescom 2012, but the publisher now confirms that PlayStation 3/Xbox 360 players will be able to stream their content directly to YouTube. The feature allows multiplayer gameplay to be streamed as well as additional content from personal webcams and audio-only sources (for live commentary).
This functionality integrates on the Call of Duty Elite side as well, with streams and links to the streaming user's player card accessible directly from the portal. All you'll need to get started is a YouTube account, though you'll also need a Call of Duty Elite account to take advantage of the enhanced features there. The press release also notes that additional "live stream destinations" will be announced at a later date.
It's not clear if the livestream support in Elite applies to the mobile apps or if it's just in PC/Mac web browsers. It's also not clear if livestreaming applies only to multiplayer or if you can expect to see campaign or Zombies livestreams as well. We're checking in with Activision and will update this post accordingly when we hear back.
There's a newly revealed image from Rockstar Games' Grand Theft Auto 5 making the rounds and it shows an SMG-wielding man riding on a Los Santos Beach Patrol-issued jetski. You know, just in case you were worried that this open world game set in a beachside city wouldn't feature such things.
The image mostly just whets your appetite for Game Informer's big reveal later today, when the cover art and synopsis of the print mag's upcoming preview hit the Internet. That'll be followed next week by the game's second trailer, on November 14, 2012.
Little is known about GTA 5 at this point. Rockstar has a spring 2013 release set and a recent report in ShortList Magazine confirms (via CVG) that the protagonist is an "east coast gangster" who came to Los Santos hoping to make a fresh start. Given that this is a Grand Theft Auto game, I expect that plan to blow up in his face. Probably with explosives.
The Promethean forces of Halo 4 inject some much-needed new flavor into the franchise. Previous Halo games have largely depended on the Flood as a second enemy faction, alongside the religious zealots of the Covenant. The zombie-like beings served to alter the tactical flow of Halo battlefields, and the Prometheans that replace them serve the same basic purpose while also adding an assortment of new pea shooters to your arsenal.
The Prometheans bring much more tactical depth to the battlefield than the Flood of previous games ever did, with greater variety within their ranks and a different approach to the challenge of killing human interlopers. Their weapons also tweak what's familiar in some unexpected ways. That's why we've assembled this little Promethean primer. Read on for rundowns of what to expect from this new threat and their assorted toys.
Ralph, star of the new Disney film Wreck-It Ralph, is racing his way in to Sonic & All-Stars Racing Transformed. In the Sonic & All-Stars Racing Transformed video below, you can catch Ralph learning to wreck it on the race track in his vehicle that can go from a car, to a boat, to a helicopter, depending on the situation.
Microsoft released Xbox SmartGlass alongside Windows 8 on October 26, 2012 for Win 8 platforms only, but now iOS users can get in on the fun as well. The App Store's Xbox Companion app has been replaced with Xbox SmartGlass, though it's essentially just a title change and feature update that expands the level of control that your iOS device can have over your Xbox 360 console.
All of the Xbox Companion features remain, but now you can also make use of a newly-enhanced touch-based remote that makes dashboard navigation much easier. The remote will also automatically switch over to keyboard mode when you're presented with a text prompt, making Bing searches and Internet Explorer use a much less aggravating experience. Xbox SmartGlass also brings second-screen functionality to a handful of games, including Forza Horizon and Dance Central 3.
Microsoft is looking to reward your bad gaming habits with free MS Point rewards for Halo 4 players in the month of November 2012. The Halo 4 Combat Tour promotion gives you 100 pts, 300 pts, and 600 pts for 35+ hours, 70+ hours, and 140+ hours of Halo 4 multiplayer gaming on Xbox Live, respectively.
For those who are too busy fragging noobs on Ragnarok to do the math, the top-level reward amounts to roughly six hours of Halo 4 MP play every day for the rest of November. Since 600 MS Points amounts to roughly $7.50, you're looking at a working wage of around $0.05 per hour. All to help put this Microsoft-published game at the top of the Xbox Live charts in the same month that a new Call of Duty is released.
I vehemently disapprove of this message. There's nothing wrong with a little product promotion, but this Halo 4 Combat Tour effectively encourages people to put their daily lives aside and embrace excess. Your time is worth more than $0.05 per hour.
Gearbox Software put out a Borderlands 2 patch for the Xbox 360 version of the game that eliminates the danger of data loss relating to the so-called "Graveyard virus," making it safe once again to play in public co-op sessions. Of course, "safe" is a relative term when you're talking about public co-op. Your save data might be safe, but any putz with a headset can still say awful things about your parentage, sexual orientation, race, religion, etc. and so forth. The fix for that, of course, is the Mute button.
The "Graveyard virus" emerged when the modding community discovered the remains of an unused difficulty setting that erases save data once a character dies for the first time. The spread of the "virus" appears to have been unintentional, with the tweaked difficulty on a modded save simply transferring over to any co-op players that joined in.That said, the very act of modifying a saved game is against the rules laid out in the Xbox Live Code of Conduct, so it's probably not something you should be doing.
Fortunately, you'll no longer have to worry about having your Borderlands 2 save indirectly modded thanks to the new patch from Gearbox. Note too that this only applies to Xbox 360 users; the PC and PlayStation 3 versions of the game were never impacted by the "Graveyard virus."