Morgan Webb was on hand at San Diego Comic-Con to moderate panel for The Unfinished Swan, bringing together creative director Ian Dallas, level designer Ben Esposito, art director Hokyo Lim, and producer Max Geiger to talk about their upcoming "first person painter" game that will be released sometime later this year on PlayStation Network.
It was interesting to learn that Ian Dallas has a background as a comedy writer, having worked at The Onion and on Drawn Together, especially since The Unfinished Swan feels much more like an introspective art game like Flower or Journey. It was almost as surprising to learn that Ben Esposito was a poet, as it sounded like a joke, but he actually went to college for that. Now he's channeling iambic pentameter into artistic levels.
The panel itself was mostly focused on the artwork in the game, which is the mechanic by which players find their way through the game. At first that involves throwing splats of black paint in a completely white room, which is something you'll have to figure out on your own. During some of the playtests, they noticed that players would sit there for five minutes waiting for the game to tell them what to do.