[Editor’s Note: “What if?” is a bi-weekly feature in which two writers combine their lack of development talent to write a fictional preview of a game they would like to see. Please, keep in mind that this is a work of fiction.]
I was already skeptical when I sat down with the developers from LucasArts. The decision to revitalize the relatively unknown Star Wars: Republic Commando seemed counter-productive. Why would you bring back a game that had been buried beneath a graveyard of forgotten Star Wars titles? But the excitement of the two developers intrigued me. They smiled when they turned on the large plasma TV in front of me.
“You might want a handkerchief,” one of them said as the music swelled.