
At the Tokyo Game Show this week, Heidi Kemps spent some time hanging out with Tekken series producer Katsuhiro Harada and got the inside word on upcoming arcade game Tekken Tag Tournament 2 and the state of fighting games as a whole. Check out the interview below.
G4: The arcade version of Tekken Tag Tournament 2 is on the cusp of worldwide release. One area that seems to be of concern to fans of the original TTT is the inclusion of walls in the combat, which were not present in the original game.
Harada: This is actually something we put a lot of thought into from the very beginning of the project. At point we actually thought the situation with the walls might prove bad enough that a Tekken Tag sequel wouldn’t even be feasible. But, as you may have seen in footage from the game, we’ve seen that it actually works pretty well if the characters jump in and jump out over the wall. You might see some areas where you have both your characters onscreen getting smashed up near the wall, and it might look over the top, but the timing is actually quite detailed as to how long they remain there and when they can return. All that has been carefully calculated.
Keep reading for the full interview.
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