The Binding Of Isaac To Expand With The Wrath Of The Lamb

Great news this morning for fans of Edmund McMillen's work: he's planning to bring a remake of his charming roguelike, The Binding of Isaac, to PC/consoles as well as mobile platforms. The remake will consist of the original game, its Wrath of the Lamb expansion, and even more beyond that, according to McMillen.

All of this info came out when the game's developer took to Formspring to answer fan questions about his plans (via Destructoid). McMillen mentioned that the console versions aren't fully confirmed yet, but that the goal is to release Isaac on "ALL OF THEM." He also adds that the console release would feature "a TON of new modes, bosses, items, playable characters, co-op and a million other things we couldnt do in the Flash version."

 Angry Birds

I'm not sure why everything that exists on Earth needs to tie itself in with addictive mobile game Angry Birds, but it does, so we'll deal. Last week, we told you how Green Day is debuting its single in the game, and today we have word that NFL team The Philadelphia Eagles and Birds creator Rovio are teaming up to release an "all-new version of the Angry Birds game" which will be available on the Eagles Facebook page. It even features a new bird: The Almighty Philadelphia Eagle.

If you're around Philly, you can check out a real life version of the Angry Birds game at the Eagles Back to Football event at Love Park in Philadelphia, September 4th starting at 11:30am. The event is free and open to the public.

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The World Ends With You Solo Remix Is Out For iOS

The recently discovered timer connected to the Nintendo DS RPG, The World Ends With You, ticked down to zero over the weekend, revealing a new "Solo Remix" version of the game for iOS platforms. The previously rumored mobile version of the game is out right now, for $17.99 on your iPhone and $19.99 on your iPad, via Apple's App Store.

An official website lays out the new features added in The World Ends With You: Solo Remix, with the biggest attractions being Retina Display-friendly HD graphics and a soundtrack highlighted by new songs and remixes. There's quite a bit more too, though much of it will likely only make sense to those who know the game. The question is: are you willing to spend $20 on an iOS app? For reference, that's around the same price that DS versions of the game currently sell at.

Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The phone and tablet space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:



iOS ($6.99) | Android (Aug 2012)

We’ll be honest, we were a bit nervous when we heard Phosphor Games was announced as a Zynga Partner for Mobile for their newest title, Horn. Fortunately, it seems Zynga hasn’t interfered with the development of the game itself, and is lending its big name to help Phosphor keep themselves near the top of the App Store for a sustained period of time. But let’s get to the game, shall we?

Horn is the story of a boy named... well, Horn. One day, he wakes up to his world completely changed: his town is in ruins, there are some colossus-like beings wandering about, and he has no idea what’s happened. Of course, the best adventures begin thusly, and Horn sets out to make things right and get everything back to normal. The very first thing you’ll notice are the environments. In fact, you’ll keep noticing them; Horn has a visual quality reminiscent of Fable, and you’ll never cease to be amazed at the beauty packed into every detail. Everywhere you look, Horn is lovely. The voice acting is fantastic too, with some talented folks giving life to each entity you come across (Gourd’s is particularly great).

The combat mechanics are solid, with an Infinity Blade-esque feel to them. Unfortunately, the controls can be a bit unwieldy, with a “tap on a spot to move to it” scheme that’s mediocre at best and frustrating at worst, so we’re hoping Phosphor adds in a virtual d-pad to help ease the pain of invisible walls. Overall though, it’s a minor annoyance that tends to fade into the background once you get the hang of it, and it shouldn’t keep anyone interested from picking it up.

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Plants vs. Zombies For iPhone Rakes In $1 Million In Nine Days

Popcap's Plants Vs. Zombies 2 will be released in late spring.

The sequel to everyone's favorite undead vs. vegetation game Plants vs. Zombies will include a bunch of new features, settings, and situations, designed to "delight the franchise's tens of millions of fans around the world."

No other details of the new installment in the franchise are available at this time, although Popcap did send over some jokey "quotes" from game characters. I put them under the "Read More" tag, if you're into that sort of thing.

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Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The phone and tablet space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:



iOS ($0.99 Launch Special Ends 8/19/2012)

We’ve been conditioned our whole lives to love trees. To protect them. To make sure nobody rips em outta the ground... until now. We’re talking about Jack Lumber, the newest game from Owlchemy Labs. You’ll be cutting down a bunch of lumber in this game, but we promise those trees totally deserved it. Jack’s a lumberjack -- shocker, we know -- and he’s out for revenge. You see, trees came around and crushed his granny, and now, Jack’s on a mission to take down those pine-jerks.

Jack Lumber offers an interesting twist on the swipe-to-cut formula we’ve seen in titles like Fruit Ninja: instead of objects in fluid motion challenging you to cut them before they leave the screen, Jack Lumber goes into slow motion to let you cut wood when you touch the screen. You only get one shot at creating a trail through each piece, it has to be a continuous trail (meaning lifting your finger off the screen ends the cut each round), and you can only slice the logs lengthwise.

At first, it’s a pretty simple task, but as the levels grow in difficulty, you’ll have to manage single-direction cuts, logs that require multiple passes, bombs, and avoiding innocent woodland creatures. Add in a funny (and solid!) story, hilarious power-ups, and non-intrusive IAP, and Jack Lumber is an easy shoo-in for one of this year’s best iOS games.

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Sega Enters The Mobile Space With The Launch Of Sega Alliance

Sega is getting into the mobile publishing game with the launch of Sega Alliance, a partner program that sees the publisher providing support to indie devs working on mobile releases. Sega has a presence in the mobile space already, but this new initiative aims to broaden that reach beyond the company's wholly owned IP.

The first Sega Alliance release is already available, the iOS-exclusive puzzle game Jack Lumber from Owlchemy Labs. You play as a "supernatural lumberjack" who possesses the ability to warp time. He uses that most useful of skills to help him cut trees down to size. Owlchemy is the same developer that brought Snuggle Truck to iOS after the game's original Smuggle Truck concept was smacked down by Apple.

GameStop Allegedly Selling Used Games At

GameStop acquired Spawn Labs in early 2011 with the intent of getting into the game streaming business, and now the retailer confirms that its cloud-based Gaikai/OnLive competitor will launch in summer 2013. The service was originally intended to launch on consoles as well as PCs, tablets, and Internet-connected TVs, but Gamasutra reports that the console support has been nixed.

The decision is based on data the retailer obtained from its national private beta, as well as "the imminent launch of new consoles," GameStop president Tony Bartel revealed in a recent investors call. It's worth noting that the original plan had been to launch the game streaming service in 2012, after the beta test, but those plans have apparently changed.

No reason was given for the delay, though Gamasutra rightly points out that the move away from console support puts less pressure on the Sony-owned Gaikai and the Ouya-partnered OnLive services.

Humble Bundle For Android Contains Fieldrunners, Bit.Trip Beat And More

People who own Android phones get short shrift too often when it comes to gaming. But I'm here to tell you, Android-heads, just because your phone is inferior to iOS phones (this is a joke), doesn't mean you can't play games. The latest Humble Indie bundle is for you: It contains Fieldrunners, Bittrip Beat, SpaceChem, Uplink and, for some, Spirits. It's also for Mac, Linux and Windows 3.

The Humble pricing structure is in place, where you pay what you want, so altruistic gamers can support deadbeats, but if you beat the average price, you get a free game, so there's incentive to not be a drain.

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Mega Man Becomes A Social RPG For iOS In Rockman Xover

Capcom celebrates Mega Man's 25th anniversary this year, and the party is coming to iOS in the form of a social RPG called Rockman Xover (read: Rockman Crossover). The release is only confirmed for a fall 2012 release in Japan right now, but Mega Man is a pretty popular fellow here in the United States. (NOTE: Rockman is what Mega Man is called in Japan)

The question is: do you really WANT to play an iOS-exclusive social RPG starring Mega Man? A description on the fansite Rockman Corner (via Destructoid) reveals that Rockman Xover will bring in various heroes and villains from across the history of the series. Players will build a Mega Man of their very own as they take on Dr. Wily, Sigma, and other villains in an effort to free the rest of the Mega Men from some kind of space-time rift.

Or something. In short: Rockman Xover lets you make your own Mega Man and then send him into battle. The game apparently also features some sort of "AutoPlay" feature, though how exactly that works isn't revealed.

Ubisoft Makes Free-to-Play The Focus At Gamescom 2012

Ubisoft's Gamescom 2012 press conference and the publisher's key message came through loud and clear: free-to-play is where it's at. The hour-long presentation focused entirely on Ubi's lineup of current and upcoming F2P offerings, covering everything from the pew pew of ShootMania Storm and Ghost Recon Online to the world-building of Anno Online and The Settlers Online, and more besides.

Stealthy, deep-sea naval warfare in Silent Hunter Online. Multiple flavors of Might and Magic, as a card game (Might and Magic: Duel of the Champions), as strategy RPG play in your browser (Might and Magic Heroes Online), and as an action-RPG (Might and Magic: Raiders). Every single one of these titles is free-to-play, either right now or in the near future.

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NeoGeo X Gold Coming This Fall For $200

Tommo Inc. has confirmed a December 6, 2012 worldwide release date and a $199.99 price tag for its NeoGeo X Gold handheld/console combo. The device, which was first revealed back in March, comes pre-loaded with 20 games from the '90s console, including favorites like Fatal Fury, Samurai Shodown 2, and Metal Slug.

The NeoGeo X Gold is a handheld, though the $200 package also includes both a NeoGeo X Joystick and a NeoGeo X Station which, used together, essentially turn the device into a full-blown console that connects to your TV. Given the inclusion of those extra peripherals and 20 pre-loaded games, do you think $200 is a fair price?

Hit the jump for device specs and the full list of included games.

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Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The phone and tablet space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:



iOS ($2.99) | Android ($2.99)

Pretty much every older gamer out there has a special place in their heart for The Oregon Trail, a sim game that introduced legions of young schoolchildren to the perils of cholera, dysentery, snakebites, and fording rivers. Now, Organ Trail: Director’s Cut is out for Android and iOS... and it’s appealing to a new generation by replacing covered wagons with station wagons, and a trip to Oregon with a gruesome survival game featuring our favorite undead-izens: zombies.

There are a lot of elements that remain similar to the original Oregon Trail: a classic Apple II look and a delightfully old school soundtrack trigger the very best of PC gaming’s origins. You’ll still need to purchase supplies, keep your party from getting sick and/or bitten, and get your wagon from one side of the map to the next... but there’s a dark glee in Organ Trail that’s flat-out brilliant, and they’ve made some important changes to the game’s mechanics that prove distinct high points.

Other evils out on the road besides zombies also look to slow you down (or kill you). Bandits will sneak around and snatch supplies out of your station wagon as you travel the trail, and sometimes, they’ll even kidnap a member of your party, prompting you to rescue them. Bosses pop up on the shooting screen as you hunt down zombies, and jobs in towns can prove to be just as deadly as the rest of the trail. Your journey in Organ Trail is bleak, depressing, and often miserable -- but that’s what makes it so awesome.

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Minecraft 360

In case it wasn't clear that Minecraft is kind of a big deal, Mojang managing director Carl Manneh confirms that the Minecraft: Xbox 360 Edition from 4J Studios is currently being purchased more than 17,000 times each day. Betweem that, plus continuing sales of the PC and mobile versions of the game, Mojang is on track to double its profits over 2011, Manneh revealed in an interview with Develop.

This is fantastic news. Whether you like Minecraft, hate Minecraft, or have never tried Minecraft (get on that!), this is a wonderful indie success story. Notch will be the first to tell you that the success is a one in a million fluke, and he's right to an extent, but there's no denying the game's immediate appeal. There are too many cases in the video game industry of fantastic work going unrecognized, so it's always encouraging to see something like Minecraft cut through to the masses.

Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The phone and tablet space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:

Game Of The Week

Fieldrunners 2


Before everyone got struck with the angry avian flu, we spent our time taking down little army men, one massive wave at a time. The original Fieldrunners made throwing down turrets popular and spawned a whole new genre on the iPhone. But can the grandfather of mincing minions make a comeback after all this time? My near dead iPhone battery can certainly agree that Fieldrunners 2 improves on just about every aspect of the original.

Even if you’re one who likes to build mazes with cheap turrets or build out the gauntlet one piece at a time, there’s a little something for everyone in Fieldrunners 2. Every area gives you a little something new to play with such as the new medic units, environmental hazards, or little ramps that weave the men in and around the arena. Multiple modes such as Sudden Death that will kill you sooner or later; it’s only a matter of how long you can survive.

For anyone who has thrown down a turret and held his or her breath, you need to download this game immediately.

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