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WoW iPhone?

Blizzard is still actively looking into adapting World of Warcraft for mobile devices, specifically the iPhone. The World of Warcraft Mobile Armory App is the closet WoW gamers can currently get to gaming on the go.

John Lagrave, a senior producer for WoW, told Eurogamer Blizzard is still working on making WoW on the iOS a reality.

"Here's your platform,[holding an iPhone] you've got to put an interface, what do you do? So yes we have and we always are. Maybe we'll stumble on the great way to put WOW on the phone - maybe we won't, but we're certainly looking into it.

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Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The mobile space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:

GAME OF THE WEEK

LIGHTOPUS

iOS

I’m going to go out on a limb and predict Lightopus will be a future Hall of Famer for the App Store. It's a mix of colorful environments, simple yet challenging gameplay, and upbeat soundtrack make for one of those “lightning in a bottle” games you can’t stop playing. You’re the last fully grown lightopus, and it’s your job to protect the baby lightopus (called “bulbies”) from certain annihilation. Each area has bulbies to collect, and bad guys to destroy.

Here’s where things get interesting. Instead of ramming those creeps head-on or performing some kind of attack, the bulbies that follow in your wake are your offense. You’ll have to maneuver around the bad guys in order to allow the bulbies to destroy the evil things headed your way. It makes for a fresh spin on an old concept, and powerups only enhance the twist.

Just about everything in Lightopus is designed for fun, including its environments. The dazzling neon landscapes and animated backgrounds are simply marvelous, and you’ll never tire of the sights you’ll see as you progress through the game. Now all I need is for developer Appxplore to give me this game in glorious retina display on my new iPad!

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Telltale Games has released a teaser trailer for The Walking Dead that effectively sets the proper tone for the upcoming episodic release based on Robert Kirkman's zombified comic book series and TV show. You're not getting a look at any kind of gameplay, but the progression of answering machine messages that play to the empty, apparently abandoned house is appropriately creepy and in keeping with what the series does best.

The teaser trailer arrives just days after we learned that the release of episode one of The Walking Dead is coming up on us quickly. Telltale CEO Dan Connors confirmed in a recent interview that we could be seeing the game arrive as soon as April 2012. The five episodes are reportedly rife with choices for players to make, and your decisions will reverberate forward into the way the stories in subsequent episodes play out. 





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Mass Effect 3 Datapad Launches For iOS

Good news, Mass Effect fans. Today, EA and BioWare launch the Mass Effect 3 Datapad app for iPhone and iPad. In addition to the Codex section covered in last month's preview, the app also offers some bonuses for those who connect it with their Origin accounts.

The mail section updates with personal messages to your Commander Shepard from the various beings you encounter during your adventures in Mass Effect 3. There's also a very simple Galaxy at War game that offers players an opportunity to boost their Galactic Readiness rating by deploying fleets on various timed missions. Earned credits can then be spent on upgrades that result in better or more frequent rewards from these missions.

The app is entirely free to download, so if you're playing Mass Effect 3 and happen to own an iOS device there's really no reason not to check this thing out.

Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The mobile space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:

GAME OF THE WEEK

INCOBOTO

iOS (iPad)

There are lots of heavy hitters on the list this week, but Incoboto’s pedigree has had mobile gamers drooling over its launch for quite some time. It’s made by Dene Carter, who used to be a part of Lionhead Studios (Fable, anyone?), and the same care that went into that franchise oozes from Incoboto’severy nook and cranny. Inco is the last survivor of a terrible event that destroyed all the suns in his universe. With the help of a mischievous, adorable and star-hungry sun named Helios, Inco must traverse worlds filled with contraptions and collectibles to find answers and (hopefully) other humans.

Incoboto achieves both incredibly lonely and hilariously funny moments, which is rare to find in many a mobile game; in addition, the game’s soundtrack only enhances the haunting and whimsical Incoboto locations Inco visits. You’ll spend hours lost across worlds, solving puzzles, and wishing the game lasted forever after connecting with it. There’s no real way to describe Incoboto, but there are definitely inspirations ranging from Limbo to Super Mario Galaxy, which is no small feat. Oh, and one last thing: don’t miss reading every one of The Corporation’s signs.

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 Minecraft

Marcuss Persson, better known to the gaming community as Notch, is the man who created a world one block at a time, and an indie empire to go along with it, in the cultural phenomenon that is Minecraft. Notch sat down with Chris Hecker from definition six, inc at GDC 2012 to break down the very elements of what made Minecraft a huge success as well as the future for both him and the game itself as it continues to grow on the PC and comes to life on XBLA. In his talk, the developer reveals how by doing less you encouraged others to do more, and that there are still some secrets still left in Minecraft.

In keeping with the spirit of Minecraft, here are few choice conversation building blocks summarizing the big takeaways Notch presented during his discussion.

1. If a tree falls in a forest, does it make a sound? Not in Minecraft. Actually, trees don’t fall in Minecraft. Chop away at the middle of the tree and the rest remains in place. Notch chooses simplicity over simulation to keep the work from becoming too complex. The foundation of the game is rooted in serious physics while additions over time get to be a little more whimsical. In order to fulfill the theme of an epic fantasy, the ambitious developer balanced simulation with the abstract.

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The next Angry Birds game is Angry Birds Space. Rovio made the announcement of the game from the International Space Station. Check out the video of actual NASA astronaut Don Pettit playing Angry Birds Space while orbiting the planet.

"This collaboration began with a simple Twitter exchange about birds and pigs in space, and it has grown into a tremendous outreach and education opportunity," said David Weaver, NASA's associate administrator for communications. "Games are fun and entertaining, but they also can be inspirational and informative. This ongoing collaboration with Rovio and Angry Birds is an exciting way to get people engaged with NASA's missions of exploration and discovery, and get students energized about future careers in science and technology."

Angry Birds Space is expected to launch March 22, 2012.

All of the best people are following Stephen Johnson's twitter feed. Also, email me if you wanna.

EA’s new frontier may just be in the mobile market. While we know of the powerhouses that it holds in the PC and console arenas, this giant is looking to spread out to the iPhone and iPad realms. At GDC 2012 this year, EA rolled out their line of games that you’ll be playing on those long trips to pass the time. I got my little paws on some of the hottest games that they have to offer and I’m delivering them straight to you.

EA Mobile GDC 2012 Gaming Roundup

Flight Control Rocket

iPhone/iPad
Release Date: End of March

Anyone familiar with the addictive nature of Flight Control should already know about this game. The original game put you in the control tower hot seat as you tried to land all the planes safely and in their respective runways. Flight Control Rocket takes it a step further, or should I say miles further, as you head out into space to keep an eye on the great dark yonder. As ships come in, you move them to their respective landing areas while keeping them away from each other. Fifteen different ships mean that you’ll have to switch strategies on the fly as you deal with ones that fire rockets, speedup, or split into two whenever you touch them.

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Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The mobile space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. Here are our top five games this week:

GAME OF THE WEEK

CIRCADIA

iOS

I have a feeling Circadia is going to be a very controversial choice, but after playing it non-stop and marveling at how its simplicity and beauty. I feel it’s more than earned its spot this week as the top mobile title in my eyes. Circadia is unlike any music or rhythm game you’ve ever played. At first, it seems too basic, too simplistic. Progress a few levels, and the game opens up like a fine wine or rare flower.

Each level consists of colored dots that, when touched, play a note and send a ripple across the screen. In every level, the goal is the same: get every note ripple to intersect at the same time on top of a single white dot, playing a chord and completing the objective. It starts so simply it’s easy to write off; however, as the levels unfold, their increasing complexity becomes so beautiful and so challenging, it’s hard to remember why you ever had doubts about the game. You’ll find yourself lost in Circadia’s every note, and that’s a wonderful thing.

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iPad

It looks increasingly like the iPad 3 will be unveiled by Apple next week, and if its true stats match up to the rumors and speculation, it will be more than powerful enough to deliver "core" gaming experiences.

According to a tweet from CNBC, here's how the iPad 3 will break down:

"Quad-Core iPad 3 with 4G LTE to be unveiled in New York next week. -Sources"

Supposedly, the iPad 3 will go on sale on March 9, but will be announced on March 7. Apple sent out invites to an iPad-related event taking place on March 7 at San Francisco's Yerba Buena Center for the Arts.

What do you think? Are you going to pick one up? Personally, I'm cool with my iPad 2 and don't want anything new, but I might change my mind when I see whatever is packed into the iPad 3!

Call Of Cthulhu iPad Game Contest Has Best Prize Ever

I don't know a whole lot about Red Wasp Design's iPad RPG Call of Cthulhu: The Wasted Land, but I know a cool contest when I see it. The game is sponsoring one of the most interesting gaming contests I've heard of in years.

To enter, gamers need to submit a review to the App Store or rewrite the text of an existing review of Call of Cthulhu: The Wasted Land in the style of H.P. Lovecraft. So all you literary types take note! You then email your neo-Lovecraft style writing to developers Red Wasp, and wait for the prize. Make sure you use the subject line “Review competition.”

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Face it: Angry Birds is what most people on earth think about when they think about video games. The trailer below is an amusing look at some of the possibilities of upcoming irritated avian simulator Angry Birds: Space, specifically, the idea that different levels will feature different gravity effects. Could be cool, no?

Anyway, the video is pretty funny. 

EA Expanding Battlefield 3 and Mass Effect 3 To Handheld Platforms

The console/PC version of Battlefield 3 is all sorts of great, but the free-to-download iOS mobile game Battlefield 3: Aftershock is most definitely not. In fact, the 2.5 star rating and abundance of negative user comments have prompted EA to pull the February 8 release from the App Store until it can be re-evaluated, based on consumer feedback

The publisher issued an official statement justifying the move late yesterday to IGN, which you can read below:

"EA Mobile is committed to delivering mobile entertainment experiences that are on par with the content and quality users have come toexpect from their favorite EA gaming brands. To this end, we have decided to remove Battlefield 3: Aftershock from the App Store and are currently re-evaluating the app in response to the consumer feedback we've received. We thank all the fans who have downloaded the game to date."

Source: IGN


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Tales of Monkey Island

Hey, you cheap son of gun, today is your day! The first chapter in the iOS version of Tales of Monkey Island is now free for download. "Launch of the Screaming Narwhal" will cost you nothing, and the future chapters will only set you back $2.99, which is less than the price of a decent hamburger.  (All of my personal transactions are expressed in hamburgers-to-dollars ratios. It helps me understand macro-economics.)

This is all a little like that proverbial pusher outside the schoolhouse who offers you your first taste of PCP for free to get you hooked on the stuff. Before you know it, you're hocking your mother-in-law's TV for the 16 bucks you need for a lid of angel dust. Don't do drugs!  Do Monkey Island! It's much less expensive and much more legal-er.




New Borderlands 2 Screens Looks Impressive, Remind Us That Game Is A Long Way Off

Last week Gearbox Software demoed Borderlands 2 on a Tegra 3 tablet during PDXLAN 19. The Nvidia Tegra 3 has a PC-class GeForce GPU and is powered by Android. The mere fact this Android tablet could run Borderlands 2 is impressive. Borderlands fan were quick to wonder if this meant Borderlands 2 would be released on a mobile platform.

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