E3 2011

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Mass Effect 3 Delayed Until Early 2012 -- New Screenshots Don't Ease The Pain

Mass Effect 3 made quite a showing at E3 2011, demonstrating Kinect integration, explosive battle sequences and richer combat options. So when we got behind closed doors to check out the opening of the game, we had our expectations high. G4TV.com's Jake Gaskill gave us his impressions, starting with the sheer size of the game's missions:

"When the scene opens, the sun blinds us as we look out over a stunning desert vista filled with canyons, arid mountain ranges, and desert sands whipping through the air. We weren’t given much backstory on this particular assault, but we were told that Shepard and company have arrived in this particular area are infiltrating a Reaper base, and to kick things off, Shepard calls in an airstrike by targeting a blast shield using a new laser-guided marker device. Once it’s locked on, a ship roars overhead, the scene shifting seamlessly to a brief cinematic showing the ship unleashing a rocket strike on the silo."

Now, if that sounds like the demo shown during EA's press conference, that's because it is. However, that's not how the game opens. No, that's much more explosive and heart-wrenching, and I wouldn't dare spoil even the slightest detail for you. But if you're curious about the tone for Mass Effect 3 and its opening moments, be sure to read the full ME3 E3 2011 demo preview!

Nintendo's new console, the Wii U, was one of the hottest reveals from E3 2011 and with this Nintendo wrap-up video we cover all aspects of the new console and controller. David Young, Assistant Manager PR for Nintendo of America details the device, including its touch screen, different capabilities, graphics, and more. Young also previews new Nintendo 3DS titles and of course, The Legend of Zelda: Skyward Sword. If you missed any of Nintendo's E3 2011 presence, including their booth, you're going to want to check this out.

Nintendo's Wii U Games E3 Preview »

The Wii U is due out sometime next year, but for right now what did you think of Nintendo's E3 2011 offerings? Let us know.

G4's Best of E3 2011! Check Out The Nominees!

The E3 2011 dust is just starting to settle, but we're going to be talking about the games from the show for days, weeks, months, and even years in the case of some of these titles and hardware options. We'll especially be talking about everything that managed to knock our socks off, or at least die trying. Because, you know, our socks can get pungent after four straight days of video gaming action.

Head beyond the break to see G4's complete list of E3 2011 Best Of nominations, and then tune in to X-Play on Monday, June 20 at 6:30 PM Eastern to see who the winners are! Got your own favorites? Chime into the comments below and let us know what you liked, then start the countdown to E3 2012. You only have about 360 days to prepare for it!

UPDATE: Now you can check out all of the winners!

Read More »

E3 2011 was huge for Nintendo and their new console, the Wii U. That's why we brought in our 360 degree camera so you could place yourself right in the middle of the action and scope out The Big N's booth for yourself. While we were able to skip the hour-long lines for you, we haven't yet invented a way for you to reach through space and time to interact with what you'll see. But hey, there's always next year right?

Click the image below to be taken to the 360 camera's Nintendo page, where you can click and drag at any point to look around.

Nintendo E3 2011 360 camera

I personally made a little game to find people who were obviously intrigued by our magical contraption and follow them like an all-knowing puppet god, but I obviously have a lot of mental problems. How about you? Enjoy our 360 camera view of Nintendo's booth? Got suggestions? Let us know!

E3 2011 -- 360 Degree Camera: Sony's Booth

The staff at G4 knows what it's like to experience the magic of E3, the crowds, the noise, the games. It's hard to get an idea of what the event is like from just pictures though. That's why we got a 360 degree camera to capture every angle of the con. All you have to do is click and drag where you want to the camera to go to feel like you're actually there. You'll see everything we could see but without all the germs. And trust us, there were tons of germs. Check out our 360 degree camera tour of the Sony Booth to see for yourself. 


E3 2011 might be over, but it certainly isn't done yet. The Feedback Crew assembled on our G4 stage to talk all things E3, and shouldn't we have that set all the time? It was very swanky. Join Adam Sessler, Morgan Webb, Blair Herter, Eric Eckstein, Nikole Zivalich, and myself in an info-packed episode of Feedback where we talk about Sony, Nintendo, Microsoft, and more! Want to know what we thought about the Sony Vita? The Wii U? Kinectapalooza? Battlefield 3's puzzling tank demo? Tune in and see!


Feedback -- Live From E3 2011 Edition »


Feedback: Delightfully ready to slip into a post-E3 coma. At least until some good games come out.

The AUDIO MP3 of this episode of FEEDBACK is available here: Right-click and Save.

E3 2011 -- 360 Degree Camera: Running Of The Geeks

Every year for E3, we try and do something special for G4 viewers, something beyond interviews, previews, screenshot galleries and demos. This year, we've outdone ourselves. Using space-age, science fiction video technology, we bring you deeeeeep inside the convention itself, with a 360 view. Want to see what's happening behind the cameraman? Just drag the camera around and look. You can look anywhere. It's the closest you can possibly get to being at E3, and it doesn't smell bad!

We pointed our special cameras at the opening of the E3 doors, to catch "The Running of the Geeks," the opening of the show when the video game faithful flood into the convention center in one seething mass of geekdom. Check out our E3 2011 Running of the Geeks 360 video.

Battlefield 3

Here's a fun piece of inside-baseball style gossip for video game heads: According to a "senior informant" quoted by Computer and Video Games, at E3 this year, Activision Head Bobby Kotick wanted a chance to check out a behind-closed-doors presentation of Battlefield 3, EA's war game going up against Activision's Modern Warfare 3 this fall. Kotick's assistant asked that Kotick be put on the proverbial list for the closed-door demo, but EA's senior people were like,"denied!" and refused to let him in to see the game. Activision's camp has denied the incident took place at all.

Personally, I doubt Kotick would have his assistant ask to get in to see the game in the first place, so I doubt this happened, but still, it's such a juicy story, I want it to be true.

Source: Computer and Videogames

E3 2011 E3 2011 Homepage Hero

The marketing executive have all gone home to their high-rise apartments; the HDMI cables have all been wrapped up; the vinyl advertising placards have all been rolled up and thrown away; and the booth-babes have put their clothing back on. That's a wrap, folks. E3 2011 is over.

My personal best of E3? The Bioshock Infinite video presentation was the most amazing gaming-thing I have seen in years and years. What about you? Have you been combing through our E3 2011 site, with out hundreds and hundreds of interviews, videos and previews, and have you found your personal favorite, coolest thing at E3 2011?

Wii U E3 2011

The Wii U from Nintendo might only support one controller per console at launch, according to Shigeru Miyamoto in an interview with Australian magazine Switched On. While Nintendo is currently researching what to do about "if someone brings their controller to their friends house and they want to play together on Wii U," as Miyamoto put it, the current direction seems to be towards using a Nintendo 3DS as substitution for another Wii U controller.

"...it might be just more convenient for people to use their Nintendo 3DS and have a way to connect that," Miyamoto said.

What this makes me wonder - and worry, if just a little - is the Wii U cost of both console and controller. It may be more convenient from a technology perspective to utilize already-existing hardware like the 3DS, but unless the Wii U controller is triple-figure priced, it can't be more convenient from a consumer perspective to pick up a $250 piece of hardware if all they want is a second controller for their home console.

When it comes to the Wii U, what we know is still minimal compared to what we could know. As Nintendo continues to release information, research and specs about the system we'll keep you updated. But in the meantime, why don't you tell us what you think of this latest detail?

Source: News.com.au

Tags: E3, E3 2011, Wii U

Assassin's Creed: Revelations Impressions From The E3 Show Floor

Assassin’s Creed: Revelations will be the final chapter for Altair and Ezio. The game will take place in the 1500s in Constantinople. The game's multiplayer will build off of AC: Brotherhood's gameplay with its own unique twists.

"As you’d expect, Revelations plays exactly like Brotherhood, and is obviously the best looking entry yet. Maneuvering through the crowded streets of Constantinople in itself is a welcome change, and, unsurprisingly, a lot of work has been put into making Constantinople, and presumably the other cities Ezio and company will be visiting, the most detailed and alive settings to date."

To read all the details on Assassin’s Creed: Revelations check out our preview.


Our First Look At Mario Kart 3DS From E3 2011

Mario Kart is a staple for every Nintendo console to date. Mario Kart for the Nintendo 3DS will be the next in a long line of racing games starring everyone's favorite plumber, princess and dinosaur. One of the new additions in Mario Kart 3DS is a sail for the karts.

"The first track I played had me zipping along green hills with pipes protruding from them and overgrown fungi peppering the aptly titled Mushroom Kingdom. Powerups and controls were as they were on Mario Kart DS, but this isn't a simple rehash.

During several points on the map I encountered booster pads before ramps that would launch me high into the air, at which point my craft would sprout a sail allowing me to guide it's slow decent. Pulling back made the vessel swoop up, and forward made it dive. This simple para-gliding mechanic was extremely responsive and and gave a good deal of variety to the proceedings."

Get all the details from our Mario Kart 3DS preview.

Metal Gear Solid: Snake Eater 3D Impressions From E3

Metal Gear Solid: Snake Eater 3D marks Solid Snake's debut on Nintendo's new handheld console. The game started out as Metal Gear Solid 3 and is now being ported to the 3DS. Just because the original was an amazing game doesn't mean this one might need some work.

"It all sounds good on paper, but the reality is less than ideal. Simply put, the controls need some work. In the original game Snake couldn't move and shoot simultaneously. Players held down a trigger to go into first-person mode, and used the left analogue stick to aim from there. Since the 3DS only has one analogue stick, this should have been a simple conversion. Instead, Snake can now move and shoot at the same time ala MGS4, only there's no analogue stick, so aiming by using the face buttons as a d-pad never feels quite natural. Sure you're more agile, but it feels loose and awkward compared to Subsistence's slow, methodical tactical espionage action."

Check out our full Metal Gear Solid: Snake Eater 3D hands-on E3 2011 preview.

Wii U E3 2011

Reporting by Adam Rosenberg

There was some confusion at the Nintendo press conference at E3 2011 over the Wii U. Is it an extension of the existing Wii? A totally new console? EA boss John Riccitiello offered some clarification later in the presentation when he actually used the words "new console," but Ubisoft was the focus of Nintendo's third-party roundtable, which revolved entirely around the 2012 console and its tablet controller.

The session kicked off with a few words of praise for the French publisher from Nintendo prez Satoru Iwata, who was eventually joined onstage by Ubi CEO Yves Guillemot. We soon after learned that Ubisoft currently has five Wii U titles in development: Ghost Recon Online, Killer Freaks from Outer Space, an unspecified Assassin's Creed game, a Raving Rabbids game a fifth mystery title.

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Brothers in Arms: Furious 4

You know who we haven't killed enough of in videogames? Nazis. I think it's about time that we found a new and inventive way to wipe them off the face of the planet over and over again. Thank Odin that Gearbox and Ubisoft announced Brothers In Arms: Furious 4 at E3 2011! Now, in addition to obliterating their army of gun-toting dinosaurs, we'll also be able to add hunting them down with chainguns to the list.

Jake Gaskill got an eyes-on demo of BIA: Furious 4 at E3 2011. From his report:

"Furious 4 is, you guessed it, based around four-player co-op. You can play online or local split screen with three pals or play single-player with three bots, or any combination you wish. In typical class-based shooters, each character has a specialty. Crockett, a good ol’ American boy who carries a Texas-shaped cattle iron (which he uses to brand Nazi foreheads, not unlike the bowie knife wielding West Virginian Aldo Raine), Stitch, a foul-mouthed Brit with a penchant for electrified weaponry, Chok, a hatchet-tossing Native American, and the hulking, chaingun-carrying Montana."

You should really check out the rest of the Furious 4 preview for more information on not only the chaingun, but on the hatchets too.

What do you think? Are you looking forward to Furious 4

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