Crysis 3, the 3rd installment of Crytek’s always visually impressive, yet narratively murky, first person shooter series is out now and the game is getting favorable marks across the board.
We’re playing it here (on the Xbox 360) and it looks fantastic. So-so enemy AI seems to be the only thing really holding the single player experience back (although it never ruins the experience). Crysis 3 introduces a lethal compound bow to your arsenal. The bow can kill just about anything in one shot, and it allows you to remain cloaked when firing, so there’s never really any reason to use another weapon. For some, that’s making the game less enjoyable. Me? I feel like the Predator and isn’t that sorta what Crysis is all about? The multiplayer experience, in particular Hunter Mode, is a lot of fun and plays a lot better than the demo did.
We're really enjoying the game and if you’re an FPS fan that’s looking for something to play, this might be the game for you – but don’t just take our word for it:
IGN: “The biggest reason that Crysis 3 is such a consistent joy to play is because its control system is near flawless. The fact that you can quickly augment your weapons with different sights and grips without retreating into menu screens, or the ability to quickly pull out a grenade by double-tapping the weapon-switching button; it all works wonderfully and means there’s never any kind of artificial interface standing in the way of your natural instincts."
Game Informer: “From the gorgeous water effects and global illumination to the detailed character animations and photo-realistic environments, Crysis 3 is one of the best-looking games on the planet. I often found myself activating the cloaking device while in the presence of enemies just to watch a frog hop along the jungle floor or to regard the wind effects on a canvased shipping container."
Game Spot: “Crysis 3 is neither a pure linear shooter in the way popularized by Call of Duty, nor an open-world romp like Far Cry 3. Instead, its levels are sometimes large but always manageable, giving you freedom to put as much room between you and your foes as you like. The nanosuit encourages further experimentation, once again allowing you to activate the aforementioned cloak mode (which renders you invisible) and armor mode (which lets you soak up more damage). And once again, you can leap a good distance should you wish to reach higher ground in a hurry."
Destructoid: “While Crysis 3 boasts the usual offering of deathmatch and capture-and-hold modes, the Hunter gametype by far stands as its jewel in the crown. This mode pits two nanosuited players against a larger squad of Cell operatives, armed only with their basic weapons and innate wit. Hunters are perpetually cloaked and armed with deadly bows, and any Cell player they eliminate will respawn as a Hunter. The goal for the hunters is to wipe out Cell, while all Cell has to do is survive for the allotted timeframe. While such elimination modes have been present in other games, it's an absolute blast here."
Have you had a chance to play Crysis 3? What do you think?