Long-running survival horror franchise Resident Evil is back in the form of Resident Evil 6. Alex Ruben played through Capcom's survival-horror game, and found it to be not without issues.
Among Resident Evil 6's problems: Bad camera control, an fault that really should have been solved by now. It's 2012, people.
Anyway, here's a taste of Ruben's Resident Evil 6 review:
"Resident Evil has never been known for its intuitive control set, but Resident Evil 6 actually manages to work in a modern control scheme that fits with what players are used to and doesn’t feel too out of place. The camera is a whole other issue though, as it makes combat against more than one enemy nearly impossible, especially up-close. There’s a section in the third chapter of Jake’s campaign that requires extensive melee combat, and while that’s Jake’s specialty (and some of his higher level powers are really cool), the camera makes it extremely difficult to execute moves properly."
Read the rest of our Resident Evil 6 review.