In an alternate universe, gamers everywhere get to enjoy a full-on Left 4 Dead 2 DLC campaign modeled after director Drew Goddard's genre-bending horror flick, The Cabin in the Woods. Here in the real world, however, we only get to pine for what could have been, as Goddard revealed the almost-release of a Cabin-themed DLC pack for Valve's co-op zombie-mashing sequel during a recent Reddit AMA.
Why would such a stellar idea be cast aside, you ask? Money, same as it ever was. What many outside the movies world might not realize is that The Cabin in the Woods was actually completed in late 2009 and slated for a February 2010 release. MGM was forced to delay Cabin's arrival indefinitely as a result of its then-ongoing financial difficulties. It wasn't until summer 2011 that Lionsgate acquired the rights to the movie, which then premiered in March 2012 at the film festival portion of South by Southwest.
That's what happened with the movie, but what about this talk of Left 4 Dead 2 DLC? Goddard explained what happened during his recent Reddit AMA, though I'll warn you that it's pretty spoiler-y. Much of Cabin's magic comes from seeing it for the first time with no knowledge of what's about to happen. If you haven't checked out the movie yet, definitely do so.
Here's what Goddard had to say (via Joystiq):
We actually were going to do a downloadable L4D2 expansion pack, where you'd fight in the Cabin world, but then MGM went bankrupt so the delay squashed it. But the people at Valve were still cool enough to let us use some of their monsters to fill the cubes in the background (I had a lot of cubes to fill). ... By the way – the game was gonna be amazing. You were gonna be able to play in both the upstairs Cabin in the Woods world and the downstairs 'facility' world with all the monsters. Believe me, I HATE all video games based on movies, they always suck, but porting Cabin into Left For Dead felt like the right fit. It pains me that it didn't happen.
It pains us too, Drew. Seriously. Maybe this could still happen somehow? It's not like we haven't seen late-to-the-party adapted content released in the past turn out well. Perhaps that's something to think about for a Cabin sequel, which Goddard suggested was a possibility during a recent G4 interview.