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The Legend Of Zelda Wii U Game Planned For 2014?

Nikole

Posted September 5, 2012 - By Nikole Zivalich





Wii U Hands-On Impressions -- Battle Mii and Zelda HD

The biggest Legend of Zelda game ever developed may be in the works for the Wii U. According to WiiUDaily, who claims to have a source in Japan, Nintendo is pulling in the heavy hitters for their most ambitious Zelda project yet.

The darker art style of Twilight Princess most likely won't be revisited in the next installment. Nintendo seems to be using the style seen in Skyward Sword. The source said, “They feel they’ve found the sweet spot with Skyward Sword, and they’re continuing this approach with the Wii U Zelda game."

The source detailed numerous aspects of Zelda Wii U's development. For all the rumors, keep reading.

More details revealed by the source suggest Nintendo won't be wasting the Wii U's tech. Nintendo is said to have hired the biggest team in company history. "They got hundreds of people working on the new Wii U Zelda game," said the source. One member of the team is none other than Eiji Aonuma, who has been working on the title since late 2010, allegedly, of course.

All these bodies will be building a game on a scale the source described as "Rockstar/GTA territory." Thanks to new tech, a new engine, and a new console, combined with manpower and money; Nintendo is hoping to build a Zelda game unlike one ever seen. Zelda Wii U will have "the most advanced visual features Nintendo has ever made, and includes a lot of third party tech like Havok for physics and rendering middleware from Umbra."

Wii U Zelda will feature the same amount of dungeons gamers have grown accustomed to from past games. The "Rockstar/GTA territory" comes into play with the scope of these levels. "Some dungeons are so big they’re broken up in 3 parts and will literally take hours to complete”.  And like GTA type games, and even past Zelda games, Zelda Wii U will have mini-game and side-quests.

The first dungeon, as it often is in Zelda games, is the Forest Temple. Unlike most Zelda games, this dungeon is bigger than Hryule field in Ocarina of Time. "You use the gamepad to navigate, avoid traps, follow clues etc. It’s dark, lush, with a ton of trees, foliage, some which you have to cut your way through. Its scope and details are unlike anything you’ve seen in a Zelda game”.

The Wii U gamepad will be a key tool in playing Zelda Wii U. Nintendo even implemented some features the Zelda team thought of. "At least one of the hardware features added to the GamePad were solely implemented because the Zelda team figured out they could do something cool with it” The source didn't site specific gameplay mechanics but he assured us, "everything in the game is built around the controller and its unique abilities."

As for Zelda Wii U's story, the source lacked details siting simply "because I have no idea," he said. He did however see an image of adult Link, which looked more detailed but similar to Link in Skyward Sword.

Zelda HD Game For The Wii U Possible -- Shigeru Miyamoto Hopeful

Zelda Wii U will not have multiplayer support, a feature I don't think Zelda fans were clamoring for. Nintendo will offer some online features, like Miiverse support. One of the features sounds like they've taken a page out of Dark Soul's playbook,  "Where players can leave hints and help each other in the dungeons." As of Summer 2012, none of the online feature had started development.

Nintendo had hoped to launch this title in late 2013 to help the Wii U against the launch of consoles from Sony and Microsoft. The source doesn't think this an obtainable goal and expects the game to ship in 2014.

If you're doubting the credibility of this anonymous source, WiiUDaily sites him, or her, as the person who broke the Wii U achievement story, and the Wii U's social network, which turned out to be the Miiverse. Of course nothing mentioned above has been confirmed by Nintendo.

Now that I've warned you nothing is confirmed, I can begin to start spewing excitement. If Nintendo is creating an open-world RPG style, grand scale, HD Zelda, then they are going to make a ton of Zelda fans very happy, and consequently, make a lot of Nintendo stock holders happy. Nintendo, in my eyes, failed with Skyward Sword. What should have been a great origin story, felt held back by the Wii's limitations. It is weird that Nintendo would wait two years after the launch of the Wii U to release Zelda, when their last console launched with TP.

Do you hope these rumors are true?

Source: WiiUDaily

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