Upcoming LucasArts game Star Wars 1313 is mature, but it will not contain the detailed ultra-violence that so often defines that term in the video game space.
"We had a lot of questions from people saying: Mature Star Wars? Does that mean we're going to see blood and guts all over the place?" Star Wars 1313 creative director Dominic Robilliard said. "That's not it at all - it's not what we're shooting for. I don't think that would ever fit in Star Wars, really."
The subject of violence came up in Official Xbox Magazine's interview in response to questions about the violence in this year's E3 trailers, and how much (if any) responsibility game developers have for that kind of content.
"When you can render characters that look like the ones in our game - and other games - you get to this realism level where you really don't want to encourage that kind of thing. Seeing that kind of reaction from gamers... It may well be human nature, but you don't want to put content out there that pushes those buttons," Robilliard said.
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Do you guys agree? Does greater fidelity and extra realism in games mean that game creators have to take more responsibility for violence? Does a series like Star Wars, with it's tradition of (mostly) bloodless violence gain something from extra gore? Let us know in our comment section.