Mass Effect: Infiltrator And Flight Control Devs Merged Into Firemonkeys

Posted July 25, 2012 - By Adam Rosenberg

Mass Effect: Datapad And Mass Effect Infiltrator: Our First Look

Electronic Arts is streamlining its mobile business with a move that sees two of its Melbourne, Australia-based internal developers merged to form a single new studio, Gamasutra reports. IronMonkey Studios, the dev behind Dead Space HD and Mass Effect: Infiltrator, and Firemint, the dev behind Flight Control and Real Racing, are now one entity: Firemonkeys!

In addition to birthing an awesome new name into the world, EA hopes that the merger will offer both teams a deeper font of resources to draw from. They'll continue to work on separate projects, they'll just do so now from the same EA Melbourne office. Just think: soon the dream of a Flight Control-like spaceship docking game set at Mass Effect's Citadel could be a reality!

That's a dream we all share, right?

Mass Effect: Infiltrator And Flight Control Devs Merged Into Firemonkeys


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