The Call of Duty: Modern Warfare 3 Content Season rolls along today with the latest Elite content drop. Elite Premium subscribers can download the July content drop right now, which contains two new multiplayer maps as well as a new Spec Ops mission. They can also pick up the new free-for-everybody map, Terminal, a day early.
To help you get a leg up on the competition, I've run through the maps and am here to pass on my tips and tricks to you. Just don't use them against me online, okay?
There's a reason this map is free for everyone - it's a classic, fan favorite MW2 map. The map itself hasn't changed one bit really, just a few cosmetic changes to bring it up to the MW3 style. All the old sight lines are there, along with the same chokepoints as well. Look out for people in the plane, both the nose and tail. On top of the control tower still is a prime spot for people to look out over, but you don't have any vertical cover.
Burger Town remains camp-able, but is easier to shoot through certain portions of the wall now. Ultimately, keep on the move on this map to avoid being spawn trapped. You'll be able to get behind campers pretty easily, especially using a solid Assassin class.
One of the two new multiplayer maps, it's probably bigger than you might have expected. There are a number of husks of boats to use as cover, as well as nests for your attacks.
The large Yellow boat in the southwestern portion of the map has two really great sight lines for LMGs or Snipers, and the Butcher shop to the east looks like it's going to be the site of a lot of firefights. The blue barrel that is next to the door on the Yellow Boat's side lets you look down that path only exposing a very little of your head. Unless you're really good at moving through maps stealthily, expect a lot of firefights. Stick to Assault Rifles and weapons with longer ranges.
The last of the new maps, this one has a lot going on. It takes place on an offshore oil rig, so right away, be aware you can fall off the map.
The other major aspect of this map to make note of is that there are multiple vertical levels to fight on, and three different towers to keep track of - Red, Blue and Gold. Each one is marked, and there are paths marked on the floors as well.
The Blue tower is the largest section of the rig, but Gold and Red actually have a third level that connects them below the main floor. Blue also has access to an arm of the rig that shoots out a ways, on the southwest part of the map, which has a good view of the action, but no cover. I think that SMG classes can do really well on this map with all of the close-range fighting. Dead Silence is a nice perk to take too, since you'll be clanking all over the place on the steel floor without it.