Welcome to G4's Knuckle Up, where we bring you a byte-sized view of our five favorite mobile games every week. The phone and tablet space is filled with incredible games that will keep you busy for minutes, hours, or even days -- we'll let you know what we're playing and why we're playing it. This week, we’re taking time to preview the mobile games at E3 2012 that look killer:
E3 MOBILE GAMES TOP 5 PREVIEW
Infinity Blade: Dungeons looks to deliver a compelling, crazy gorgeous top-down dungeon crawler for our iPads, and we couldn’t be more excited about it. If you’re currently addicted to Diablo 3, you’ll likely fall in love with Dungeons, as it feels like a mobile cousin of Blizzard’s newest blockbuster. We’ve seen what Epic Games can do with the latest and greatest hardware in mobile via Infinity Blade and its sequel, and now we’re being treated to an entirely different experience (albeit one we’re just as eagerly anticipating).
Dungeons takes place thousands of years before the Infinity Blade games happen. You’re the apprentice to the Master of the Forge, and you’ll be tasked with creating the most epic weapon ever (we’re pretty sure you can guess which one that is). You’ll wander through stunning environments, fighting Deathless as you go. It’s pretty apparent this will be yet another winning title from Epic, making Infinity Blade: Dungeons one of our most-anticipated mobile titles of E3.
iOS (June 2012)
From what I’ve been told, The Act was originally intended to land in arcades but was cancelled amid that industry’s decline. React Entertainment retooled the game for the post-arcade world of tablets and phones, and we’re so glad they did. I’m really excited for The Act, as it’s reminiscent of everything you love about titles like Dragon’s Lair and Leisure Suit Larry. The beautiful 2D animation is a refreshing change of pace from the ultra-realistic environments we know our tablets are capable of, and the gameplay is everything you’d want an interactive cartoon to be.
You play as Edgar, a guy who’s trying to keep his job, look out for his brother, and win the heart of the girl of his dreams. The game takes place in a hospital, and every scene and scenario offers some fun interactivity: for example, in one scene, Edgar is attempting to fit in with a group of doctors, and you’ll swipe your finger to change his facial expressions to react appropriately to the good or bad news the doctors talk about. It’s seamless, impressive, and just flat-out cool. We’re looking forward to seeing how the entire game plays out, but until then, we’ll be keeping a close eye on The Act.
iOS (Summer 2012) | Android (TBA)
Square-Enix put on an impressive E3 outing for mobile games, showing off no less than ten titles on the show floor for iOS and Android. My favorite of those ten titles (it was a tough, choice!) was Motley Blocks. Imagine a puzzle, connect-the-dots style game in which you’re shown a Minecraft-esque item made out of tiny cubes. Then, when you tap on the sculpture, it explodes into particles.
Your job is to trace from block to block (of the same color) as the hundreds of cubes rotate around the item’s core. The more you can connect, the higher your score goes... but run into another color cube, and you’ll lose the entire chain. It’s simple, yet complex: our favorite kind of mobile game. This is a game you’ll end up playing over and over to best your highest score, and kids and adults alike will easily pick up the gameplay mechanics.
iOS (June 2012)
Bulkypix had some intriguing titles on hand this year at the show, and Yesterday stood out as a definite for the watch list. Reminiscent of point-and-click adventures of yore, Yesterday offers everything you want to see in an adventure title for mobile. It’s made by the Péndulo team (responsible for the Runaway franchise, if you’re familiar with it), and puts you in the role of a serial killer attempting to figure out the events that took place in the previous 24 hours.
The environments look incredible in Yesterday, and the hands-on I had with it today showed off a haunting ambience that almost acted as another character in the game. From what we’ve been told, the game offers about nine hours of play time, too, so you’ll be getting a lot of bang for your buck when the game launches in the coming weeks. Adventure junkies are finally getting their fix, and it looks like mobile gaming is its newest outlet... a great win for lovers of the genre, like myself (and you)!
Ashley Esqueda is a tech enthusiast, blogger, and all-around mobile junkie who contributes to Mobile Nations, Techfoolery, and Tecca. If you're playing a game you think should be in Knuckle Up, follow her on Twitter or circle her on Google+ and send it over!