Often the problem with racing games is that they offer little in the way of replayability, but when we got a look at Forza Horizon on the showfloor of E3 2012, we found that what the developers has in store was robust and seemingly endless. In conjunction with Turn 10 Studios, Playground Games has taken over for this installment, and all signs point to them picking up where the beloved franchise left off.
From our Forza Horizon E3 2012 Preview:
"As any fan of Forza would expect, the gameplay is just as tight and fantastic as any previous title. In my hands-on demo of the game I found the controls to be intuitive and terrain changes subtle but noticeable enough to lend realism to the driving. While this quality of driving is greatly appreciated in a race, it’s even more delightful when simply out for an afternoon drive…up a canyon in Colorado. . .in a Dodge Viper. . .at 110 mph.
Forza Horizon is less of a racing game and more of an experience. Though Fulton insists on calling it an “action-racing game,” with the incorporation of great tunes (headed up by London DJ Rob da Bank, who actually does organize summer music festivals in the UK) and spectacular visuals, the game will likely not feel like something that needs to be beaten, but simply something that needs to be played."
For the rest of the scoop, read our entire Forza Horizon Preview!