We were all surprised when Fable creator Peter Molyneux left Lionhead Studios and Microsoft in March 2012, but the move does free the wildly creative game designer up to work on more ambitious projects that he might not have otherwise been able to consider, like the newly revealed 22 Experiments. Molyneux's 22 Cans studio will release a series of 22 "experiments" over a period of months, eventually culminating in some sort of "final product."
Molyneux revealed his plans during a talk this week at Imperial College London's Games and Media Event (via Beefjack). He said that he hopes to release the first of the experiments in "about six weeks," though he didn't give any indication of what platform(s) it would arrive on. He also didn't say much about what shape 22 Experiments will take beyond some hints that speak to a more general creative vision.
“Our whole passion [at 22 Cans] is to use some of the technology which is around in the world today in a single product and a single experience, in a way that no one else has used it,” he said. “I am fed up to the back teeth of consuming other people’s visions – of directors’ and screenwriters’ ideas of what a hero should be; of novelists writing stories that they think are good, but I think are rubbish. Why can’t we have stories about me? I want to have my own unique experiences."
He also cautions anyone reading his words to not "take what I've said too literally." Whatever 22 Experiments is, it's "more subtle" than, as Molyneux describes it, "a storybook called 'whatever your name is.'"
"I love this one thought, and I have experimented with this in previous games, that you find out more about yourself while being engaged with this experience than [you would] with anything else," Molyneux added. "And we all love finding out about ourselves – whether it’s through personality tests, or someone turning around to you and saying X, Y and Z."