
If you've been following the financial soap-opera that is 38 Studios, you know that yesterday the company basically bounced a check for $1.1 million. Today, things are looking brighter. Rhode Island governor Lincoln Chafee announced at a press conference that the development company responsible for Kingdoms of Amalur: Reckoning has paid the state $1.125 million. Chafee also outed the release date of 38 Studios' MMO. The game, codenamed Copernicus and set in the Amalur universe, is planned for release in June 2013.
It's not like 38 is in the clear, however. The company still has to pay back the rest of the $75 million loan made by the people of Rhode Island.
"I want to make sure we're doing everything possible to make sure 38 doesn't fail," Chafee said. "We're in deep...There's not going to be any money from the state. They're not coming here for easy money."
Chafee doesn't plan on doing something like this again. "Never, never ever. Not under my watch," he said.
Source: Joystiq




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hotplaces1988
Hot
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salarputh
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Wozman23
I'm not the biggest fan of RPGs or MMOs, but I really liked Kingdoms of Amalur. Their art direction and wide color palette pulled me in.
cry_of_paine
They're in bed with EA, so of course they have to make an MMO. EA doesn't know the first thing about making good games. They crank out the same game year after year. They shove multiplayer into everything. They nickel and dime their customers like they're their own personal piggy banks. EA cares about one thing and one thing only: $.
If they could they would have one single developer who is chained to his desk 26 hours a day (they would find a way to squeeze those two extra hours out of him), paid in bread and water, and churns out one game which they then label and sell as 30 different games, which come with a free lobotomy so that the players don't realize they're all the same game, and they're all garbage.
cry_of_paine
They're in bed with EA, so of course they have to make an MMO. EA doesn't know the first thing about making good games. They crank out the same game year after year. They shove multiplayer into everything. They nickel and dime their customers like they're their own personal piggy banks. EA cares about one thing and one thing only: $.
If they could they would have one single developer who is chained to his desk 26 hours a day (they would find a way to squeeze those two extra hours out of him), paid in bread and water, and churns out one game which they then label and sell as 30 different games, which come with a free lobotomy so that the players don't realize they're all the same game, and they're all garbage.
purewitz
How does one game get turned into a whole MMO? Doesn't make much sense. I like Kingdoms of Alamur, but shouldn't they do more games to flesh out the story more before doing a MMO?
McBeesj
"Today, things are looking brighter."
brighter unless you are an employee that got shafted a paycheck
DigitalGibs
assuming they live that long...
Masseffect28541
I don't think an amalur mmo is the best idea because the elder scrolls mmo is coming out and not many people liked Reconing.
EvolSkyWalker
Save your money and our tim and pass on the MMO. We know it will suck.
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