Gamers continue to express their dissatisfaction with the idea of on-disc DLC and Capcom has been specifically targeted as one of the more egregious offenders, a fact that the publisher is now setting out to take ownership of. A message from senior VP Christian Svensson on Capcom Unity (via GamePolitics) reveals that the approach taken in the past with offering bonus game content post-release is now being given a second look.
Svensson admits that Capcom has begun the process of re-evaluating how such additional game content is delivered in the future," though he asks that fans be patient since the process only just started within "the past month or so." He then goes into an explanation of the extra content that you'll be able to get when Dragon's Dogma arrives on May 22, 2012, since that stuff is apparently on the disc.
Product pimping aside, the important takeaway here is that your complaints are being heard and considered. There are valid arguments on both sides of the on-disc DLC discussion, but the customers wield the most power in the end and it's good to see Capcom recognizing that. Now we just have to hope that the promise to give the established policies another look results in some real action, or at least a more open and frank dialogue.
Read on for the full text of Svensson's statement:
We've been getting several questions, here and elsewhere about the future of on-disc DLC.
We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future. As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered.
One such title is Dragon’s Dogma, where the decision to include some additional (but not all planned additional) game content for the game on disc was made at the beginning of the game’s development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available. Owners of Dragon’s Dogma will be able to further their gameplay experience with the release of additional quests, weapons and other items in the months following the game going on sale.
Dragon’s Dogma’s post-launch content will extend the lifespan of a title that already offers around 30-40 hours of gameplay by following the main story thread, but if a player was to complete all the side quests Dragon’s Dogma ships with, that increases to around 100 hours. Players will also be able to add to the stock of 100s of weapons and 1,000s of customization options to create not only their ideally equipped, but also their most elaborately designed character.
Just wanted people to know in advance the whys, wherefores and where we're going in the future. You are being heard. Thanks.