The rumors are true: Elder Scrolls Online is now officially a thing and now we have some details and images to go along with game's reveal. It's a fully voiced MMO that plays out from a third-person perspective, complete with the expected hotbar skills laid out at the bottom of the screen. The info comes from an early look at the upcoming Game Informer cover story by way of NeoGAF.
ZeniMax Online Studios apparently started work on this thing way back in 2007. The game spans much of the Elder Scrolls world that we know and much more that we've never seen. Confirmed familiar locations like Imperial City, Windhelm, and Daggerfall are listed alongside the likes of lesser-known areas, like Summerset Isles and Elseweyr. It won't be everything though, to save room for expansion packs.
There are a lot of bullet-pointed details in the NeoGAF post, but you should really just wait for the next issue of GI for the full breakdown. Either way, I think it's going to be hard to get a sense of how Elder Scrolls Online stands apart from the competition until we actually see it. It sounds like a lot of standard Elder Scrolls features are being scaled back for the purpose of framing it all into an MMO model, but allowances do need to be made for the shift to a new genre.
We also know that the Daedric Lord known as Molag Bal is the game's Big Bad; check out our detailed look at the nasty fellow's history. The first screens are already up online too, compliments of All Games Beta, and they definitely look the part of an Elder Scrolls game. What do you make of all of this? How do you see Elder Scrolls Online fitting into the crowded and increasingly free-to-play-driven MMO space?