We wanted to get all the details on God of War: Ascension's multiplayer for you, so we not only posted a detailed God of War: Ascension multiplayer preview, we also went right to the source. We spoke to Sony senior producer Whitney Wade, lead game designer Mark Simon, and lead combat designer Jason McDonald to get the inside story on God of War: Ascension's multiplayer.
The mode they showed off is called Team Execution, and is basically a horde mode with a god-killng twist.
"Everything you do is getting glory for the gods, Sacrificing things for the gods," explains McDonald. "The ultimate sacrifice is that giant cyclops you see in the arena."
Check it out in the video below: