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Guild Wars 2 Beginner Guide: How To Get Started In The GW2 Beta

G4TVLeah
18 Comments

Posted April 27, 2012 - By Leah Jackson


We've created this Guild Wars 2 beginners guide to help you get started in the Guild Wars 2 beta that will periodically be going on for those who per-purchased the MMO. Check out the video below, where I teach MMO newbie Jake Gaskill all of the basics about GW2, including the differences between races, professions, and how to use your skills.

Guild Wars 2 Tutorial For Beginners »


After the break, we've broken down all of the info into easy-to-digest chunks. Don't forget to take a few breaks while playing GW2, and have fun!

Guild Wars 2

Races

There are three playable races in the GW2 beta, Norn, Charr, and Humans. All of the races are on the same side, so you don't have to choose a faction. Each race starts in their own starting area of the world and your character will have certain racial skills based on which race you choose.

  • Norn - The Norn are like really big Vikings; they live for a good hunt and their racial skills let them change into different animals.
  • Humans - Humans are a noble race who are fighting to save their home from old enemies. Their racial skills let them heal and buff themselves up.
  • Charr - Charr are a savage feline race. They're raised as warriors from birth and their racial skills make them more fierce in battle.

Personal Story

The personal story is the storyline in Guild Wars 2. Every character gets their own specific character instance that's always available to them, and the decisions you make while you're in them will be reflected throughout your character's journey all the way to level 80.

Guild Wars 2 PvP Details -- Fighting For Glory Within Conquest's Structured PvP Mode

Professions

Professions in Guild Wars 2 are divided in to types (Soldier, Adventurer, Scholar) based on the type of armor they wear. Soliders wear heavy armor, Adventurers wear medium armor, and Scholars wear light armor. These are basically the classes of GW2.

Soldiers

  • Guardian - Guardians are kind of the main "tank" class in GW2, they can dish out a lot of damage but they're mainly masters of protection and defense.
  • Warrior - Warriors can equip all different kinds of weapons. They're really strong, versatile in combat, and have a lot of both offensive and defensive abilities

Adventurers

  • Engineer - The Engineer is a pretty complex profession. They use things like turrets, grenades, and elixirs to take out their enemies, so it's important to have a strategic eye if you want to go with an Engi.
  • Ranger  - Rangers can train all types of awesome pets to help them out in battle. They can strike from a distance, usually with a bow or a gun, but they can be fierce melee warriors too.
  • Thief - The Thief is a master of stealth and traps. If you want to sneak around and stab your enemies with fast attacks then you'll want to be a Thief.

Scholars

  • Elementalists -  Elementalists are masters of the elements, so if you want to throw our fireballs and turn in to a tornado, go with this one. They can change their elemental attunement in battle to adapt to any situation
  • Mesmer - Mesmers are masters of illusions. They can make clones to attack their enemies for them, and use skills to buff their allies or hinder their enemies.
  • Necromancer - Necromancers are masters of the dark arts. they steal life from enemies and use it to heal themselves. They also can summon the dead to fight for them.

Guild Wars 2

Skills
 

Your skills are abilities that you activated to perform an action. You unlock more weapon skills through killing enemies with a certain weapon. But you only have to learn them once, all swords have the same sword abilities, for example.

  • DETAILS: Guild Wars 2 World vs. World Preview -- Realms at War
     
  • Utility skills - Utility skills are unlocked using skill points that are gained from completing different skill challenges. They vary in cost from 1 point for basic utility and healing skills, up to 25 points for certain elite skills.
  • Healing Skill - A healing skill restores your health via healing and some grant additional benefits too.
  • Weapons - Weapons determine the first five skills in your skill bar. The weapon in your main hand determines your first three skills, and the weapon in your off hand determines your last two skill slots.

Adventuring

Scouts
- A scout is an NPC who points you towards general goals which can be completed in a nearby area. They have a telescope marker on the map.

Hearts - These basically indicate that there's a local quest to complete in the area. If you're ever unsure of where to go, look on your map for hearts and you'll always have something new to do.

Now that you know all of the basics, it's time to talk to some scouts, go explore the world, and have fun!

Have something to share? Follow me on Twitter @Leahbjackson or send me an e-mail.

Guild Wars 2 Beginner Guide: How To Get Started In The GW2 Beta
http://www.g4tv.com/thefeed/blog/post/723278/guild-wars-2-beginner-guide-how-to-get-started-in-the-gw2-beta/
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Comments are Closed

  • MasterBojangles

    I played all weekend on the beta and have to say that the game is absolutely awesome. The dynamic events in this game are true dynamic events and not the same system Rift implement after Guild Wars 2 announced they were working on it for the last 5 years. All MMO's share similar concepts since they are the same genre of game but GW2 takes everything above and beyond the next step and introduces a truly interactive experience to get into the combat and environment without having to worry about a skill bar of 1000 skills or who to talk to to get the next quest to kill 10 rats.

    This game played wonderfully, I have a 3 year old system with triple 24" HD monitors running duel GTX 480's, I played all weekend on SLI Surround mode and had absolutely no issues. The game flow was great, frame rates were perfect and the graphics were set to max and had no problems at all. Any lag i did see was short server lag and that was rare. I played in WvWvW with 50+ players in a single fight and didn't see any drop in frames. Hell I can't even play single player Skyrim or Crysis 2 without having to drop some of the settings when spanning triple monitors since those games didn't optimize their graphic performance. They really put a lot of effort into performance on this game and it's only in Beta. It looks beautiful and plays even better than it looks. If you had any issues with your systems performance, I would assume it's more your hardware or network connection, I played on 16MB download and 5mb Upload with a decent 3 year old system and the game played great.

    If you like MMO's and liked GW1 you'll love this game, and even if you didn't play GW1 this game is completely different play style wise, nostalgia wise it keeps the same lore and stories going and I loved seeing throwbacks to the days of Ascalon and Kryta, seeing the sunken ruins of Temple of the Ages and fighting the Underworld Gates with Aaxtes, or the Ascalon ruins and ghosts really brought me back. I foresee long long weekends and sleepless nights for me once this game comes.

    Posted: April 30, 2012 7:28 AM
    MasterBojangles
  • ExRayz

    I just wish they would stop saying "so" at the beginning of almost every freaking sentence. What is this? This is getting toooo common. I need google what started this! Go back and listen to yourselves and listen for the word "so" and STOp IT!

    All needed now to really drive me crazy is the word "so" slong with that 'Uptalk rising inflection" you know - each sentence sounds like a question?

    Sooo - do you understand what I'm saying? Jeeez!

    Posted: April 30, 2012 4:48 AM
    ExRayz
  • Xsess

    Great explanation of the classes. The game looks incredibly beautiful!

    Posted: April 29, 2012 8:40 PM
    Xsess
  • Cavityking23

    I been having a lot of fun with it but I gotta say its pretty confusing other than my story quests, I guess it'll just take some time to get use to but it is fun nevertheless

    Posted: April 29, 2012 7:10 PM
    Cavityking23
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  • Wakeman90125

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    Posted: April 28, 2012 9:51 AM
    Wakeman90125
  • BoydofZINJ

    No I believe Bill is right... they ripped stuff from Warhammer.... to rip something off... Warhammer had to come out first. However, allot of MMOs rip (steal) stuff from previous MMOs. As long as they steal the good stuff.... that will be great.

    The random events seem to be a mix of public quests (ala Warhammer Online) and Rift. My biggest concern (and YES I understand this is a BETA) is the polish of the game. Good thing there is no release date. I have been in more closed alphas and betas than I care to think of...

    Here is a list of my concerns:

    POLISH ... characters re not smooth enough...
    SKILLS... there seems so few and you level them up very fast....


    other than that it seems fun!!!!!!!!!!!!

    Posted: April 28, 2012 9:37 AM
    BoydofZINJ
  • qreqorious

    i cannot wait for this to release. i was gonna stay away from mmos but with no sub, i cant resist

    Posted: April 28, 2012 9:34 AM
    qreqorious
  • dracoraptor

    This has been a fun game in the beginning for me. If they can fix the simple problems such as their performance issue right now then it will be a solid game.

    @bill subscription MMO's are starting to die off because they charge the amount of the full game and then a hefty fee every month. Guild wars is different in that its free to play after your buy the game. SWTOR, Warhammer, and many others are failing fir the reason that its $60 for the game( with free first month) and then $15 a month after that causing the game to become prohibitively expensive in this bad economy.

    Posted: April 28, 2012 5:02 AM
    dracoraptor
  • Thogin

    @ billy, I think Guild Wars came before Warhammer MMO....

    You guys are too serious on these.. have fun, laugh, make jokes, this is G4 right?

    Posted: April 28, 2012 4:11 AM
    Thogin
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  • bill_of_doom

    I'm probably not the first to say this, and i mean it with the best intentions, but some of this games features look like they were ripped directly from Warhammer online, especially the public quests and the world vs. world they were showing off earlier this week. I loved warhammer at launch, and I'm happy to see those features implemented in a new game. However a word of caution to both players and developers, those features require relatively high server populations to work correctly. the main reason warhammer failed (besides being a lil' too warcrafty) was because after launch month when server populations dwindeld the main parts of the game started to fail, and EA failed to shut down low pop servers quick enough, I truly want this game to succeed and I hope the developers on this game have learned from the past. hope to see you all in game when it launches!

    Posted: April 28, 2012 12:19 AM
    bill_of_doom
  • BoydofZINJ

    Jake (cries) a MMO noob... oh well.... hope you had fun :)

    Posted: April 27, 2012 8:35 PM
    BoydofZINJ

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