Former Infinity Ward creative strategist Robert Bowling has his next move all mapped out now, with the launch of his newly founded game development studio Robotoki. He left the Call of Duty dev in March 2012 for unspecified reasons, but no one really expected that he was done with the games game.
"Robotoki is focused on being a developer development studio that just happens to make games,” Bowling said in an e-mail interview with Game Informer. “We are focused on our team first and everything else second, because I believe as an industry; we have a lot to learn on how to treat talent. While we continue to out stride film and music entertainment in other areas, we are falling severely behind in how to properly inspire and support our creative talent."
Robotoki is an entirely self-funded endeavor, and Bowling's plan is to only partner with those who support that approach. The studio is currently working on a project now for next-gen consoles, PC, and mobile devices, with the plan being to reveal the first details later on in 2012.
Bowling then goes on to lay out a plan that puts the development focus on "creating a universe first, experiences second, and game mechanics last." he said. The thinking is that in creating the universe first, the development team is able to think creatively on a concept without it necessarily being platform-specific.
"Our focus is creating an experience that is no longer strictly single player, strictly co-op, or strictly multiplayer, but adapting the strengths of each of these into a unique experience that is fueled by the actions and contributions in each.”
It's an ambitious plan, but only a theoretical one until we see some hard evidence. What do you make of all of this?