Please read our review of Skullgirls. Daniel "Clockw0rk" Maniago put in the work with this title to bring back a review of the quirky fighting game. He really liked it.
Here's a taste of Clockw0rk's Skullgirls review:
"Skullgirls’s fighting engine has been purposefully modeled after the classic Marvel Vs. Capcom 2, which includes airdashing, screen-clearing super attacks, Delayed Hyper Combos, 5 stocks of super meter, and even snapbacks. Players can choose a single character to play as, or form a team of 2 or 3. Single characters deal more damage and have higher vitality, but lose the utility of teammates for assist calling and the ability to regenerate health on the sidelines. One of Skullgirls’s best features is its take on Marvel Vs. Capcom 2’s assist system: you can choose a Custom assist type, then input the command for the attack you wish that character to perform when called upon as an assist, giving the player ownership of their team configuration."
Read the rest of our Skullgirls review.